You absolutely get to choose skills via socketing runestones. Since there's five flavors for each skill that change it pretty significantly, that's where the variety and "build" comes into play.
In an interview with Gamespot, Max said it'll be out by Thanksgiving. He has a vacation booked right after so he said he needs to get it shipped by then.
Even though it says "Not Responding" in the task manager, I had to let it run 5-10 minutes the first time for it to boot up. After that it was fine.
Try just letting it run.
Mostly because Word at War demonstrated that Treyarch is very capable when given a proper development timeline instead of the 9 months they were given for CoD3. Infinity Ward will probably never be duplicated, but Treyarch is quite good.
One more for the Bombcast. They're very console-oriented and have a good mix of personalities. They seem to be aimed at the over-25 crowd with a college-level+ vocabulary.
No whiners really in this one like in Player One (which everyone else seems to like a lot, too).
The audio available and supported in gaming is already the best of what's available. Any perceived shortcoming is just the production quality and not a technical shortcoming; it's up to the developers to create and implement sound well.
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