Does this apply to *any* Optane drive (ie: even consumer one), or it is an enterprise-specific feature? In other words: do the M2 version and Optane 905 provide full powerloss protection, similar to the X4800?
Thanks.
My questions: being byte-addressable, is power loss protection required on Optane drives? If so, why? Does the controller buffer use data? Any chances to have smaller, m2 drives with powerloss protection?
If not required, why the Enterprise Optane drives have supercap?
Mmm... while the Barton core was a very well executed product (I owned two Barton: a 2500+ @ 2100 MHz and a 2800+ @ 2500 MHz), the best P4 were faster than AMD chip.
See here for detail: http://www.anandtech.com/show/1117
Anyway, the price/performance ratio of Barton Athlon XP 2500+ was...
Other very interesting test can be read hear:
http://www.overclock.net/t/671977/hyperthreading-in-games
The bottom line probably is that, according to Termie's tests, on dual core processor Hyperthreading do a measurable positive difference in games performance.
On the other hand, with 4...
@Termie: Very good, interesting post.
This is right, but an ever worse problem is when processing two thread produce resource trashing on the shared structures (eg: cache, uop cache, ecc.): http://ixbtlabs.com/articles3/cpu/ci7-turbo-ht-p1.html
To reduce this problem, with any new...
I perfectly understand that Ironlake was Arrendale's GPU. What I mean is that
while current iGPU from Intel are way better than Ironlake-class ones, they remain way slower then competition in many games.
3DMarks and famous tripe-A games are a little better, as they enjoy a considerable...
It depends on the specific game being tested. Here you can find techreport's review: http://techreport.com/review/23662/amd-a10-5800k-and-a8-5600k-trinity-apus-reviewed/4
The same review shows that Pentium-class CPU are generally way slower then Trinity and Corei3s.
Regards.
You are right: K6 was the Socket7-compatible version of Nx686, developed by Nextgen. AMD did the smart move of acquire Nextgen at the right time.
For K7, they hired an almost-complete CPU design team from DEC.
Today AMD has many talented engineers, but Intel has _multiple_ talented...
Hi,
while current iGPU from Intel are way better than Ironlake-based design (GMA X3100/GMA4500), they seems to heavily suffer with complex geometry. Take a look at Civ5 late game: even a HD4000 is 3x slower than Trinity.
In not-AAA game the situation is somewhat similar, with lower then...
Hi,
while I can see your point, I think that the Pentium G620 is a too much handicapped chip. Any Core-i3 or A10 5700K should generally be preferable.
Regards.
While I am not sure, I think that this test is flawed: Windows Vista/7 include an aggressive prefetch service that will populate itself with commonly accessed "HD tracks".
Defragmenting the disk can led to the invalidation of these prefetched tracks, and so boot time will increase. The only...
I run Starcraft 1 on a P3-500 machine w/128 MB RAM with no problem on large 4x4 maps, so it is not a CPU problem, really.
With OS are you using? The graphic card driver are correctly installed? Sorry for the very "dumb" questions, but it is very strange that you have problem with an Opteron...
Yeah, I agree.
Moreover, enterprise servers often have RAID controller with aboundant DRAM cache that is used for this very same purpose: limit the number of total I/O operations passed to the disk (or SSD) backend.
So I see this ReRAM cache as a mean to drive cost low, rather then to...
Hi,
WD Green series reliability tend to suffer due to too much aggressive head parking behaviour. As the head attuator should last a large, but finite number of times (~100.000) in some circumstance the drive can break due to head attuator wearing.
This is rarely a problem with desktop...
Correct.
Defragmenting an SSD means to do a lot of writes on it, while performance will be identical. For this very reason, if Windows7 see a SSD it automatically disable the build-in defragmenter.
Regards.
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