Recent content by legion88

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    How weak is the T&L engine of the Radeon.... click to find out....

    IBMer wrote: << Now why couldn't any of you guys see it this way? >> First, it is old news for those of us who owned a Radeon for quite some time now. I didn't think much about it as I never thought it was faster than the GTS to begin with. I was thinking that the Radeon would be in the...
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    Worst Video Card You Have Owned?

    This is a silly question. Why? Because people are automatically listing an old card as the &quot;worst&quot; video card they ever owned. Naturally, cards from way back when will look pale in comparison to today's cards. It is like asking the question: what is the worst CPU you ever owned...
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    Pitiful performance of the V5-6000

    Some of you people are jumping on the drivers-bandwagon without thinking. It is like a knee-jerk response or something. Why don't you look at the Voodoo5 5500 scores posted in various benchmarks (like the one from Anandtech as an example)? Then double the score that the Voodoo5 5500 provides...
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    3dfx just unleashed their mega secret weapon HSR, will NVIDIA respond?

    Ahriman6 wrote: << So hardware reviewers should somehow psychically know what API a game's particular development team is better with? >> It is irrelevant if they knew or they used a crystal ball. The point, which obviously you missed, is that adding a new 'element' into the benchmarks...
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    64MB GTS Q3 benchmark....

    On my Radeon, max settings, my scores were 1024x768x32: 66 FPS trilinear 1024x768x32: 61 FPS anisotropic (max) TC is off since my card is a 64MB card and don't need any texture compression. I upgraded my machine this week. This is on a Thunderbird 950MHz running at 1GHz (can't seem to go any...
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    3dfx just unleashed their mega secret weapon HSR, will NVIDIA respond?

    Sunny129, yes, when running MDK2, the OpenGL drivers of your Voodoo5 5500 will be in use. Regarding smoothness and ugliness, you are comparing MDK2's development team's &quot;mad programming skills in OGL&quot; to UT's development team's &quot;mad programming skills in OGL&quot;. OGL==OpenGL...
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    3dfx just unleashed their mega secret weapon HSR, will NVIDIA respond?

    Three posts in a row...Anyway, Why is it that there are no MDK2 scores, Quake II scores, or scores from any other OGL application including other Quake III engine games? With all these Voodoo5 users here, one would think that one of you would test it out in some application other than Quake III.
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    3dfx just unleashed their mega secret weapon HSR, will NVIDIA respond?

    Almost forgot, <powerbombs Robo on cold steel floor>. No concrete this time.
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    3dfx just unleashed their mega secret weapon HSR, will NVIDIA respond?

    No, my editorial here didn't go overboard. It was written at the time when people, on behalf of the Voodoo5, were actively downplaying the significance of faulty benchmark scores being presented. Do you catch my drift? I don't mind comparisons where one or more cards were given an advantage...
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    3dfx just unleashed their mega secret weapon HSR, will NVIDIA respond?

    Check out Crappy Hardware on a short editorial on benchmarks. It actually covered a topic related to the V5 not rendering the frames as originally intended--eg. trilinear turned on but not used by the card. But as you can see, it also relates to this current HSR topic--frames are not rendered...
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    ATI Radeon 32MB DDR or Geforce MX 32MB?

    Hawk wrote: << Legion88: What are you smoking? You make no sense at all. >> I am not going to waste time explaining something that is actually easy to understand.
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    Best TV Tuner

    VoodooTV 200 has video capture (I assume that is what you meant by &quot;digital VCR&quot;). But I don't use it. I have used Hauppage's product and I also have the VTV200. If the signal in your cable is weak, you may want the VTV200. I have cable but some channels did not come in too clearly...
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    ATI Radeon 32MB DDR or Geforce MX 32MB?

    Sunner wrote: << And how many games out there do 3 rendering passes? >> Very few, I assume. I'm only aware of one game engine that allegedly is able to do single-pass triple texturing. That game engine is Quake III.
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    ATI Radeon 32MB DDR or Geforce MX 32MB?

    Hawk wrote: << What are you talking about? You are denying the fact that Nvidia and its followers were using the old &quot;32 bit is much better than 16 bit&quot; propaganda when they were comparing the TNT2 to the Voodoo3? >> Oh, yes, it is the old &quot;argue against something that was...
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    ATI Radeon 32MB DDR or Geforce MX 32MB?

    Taz4158 wrote: << That's a joke right? You think the MX outperforms the Radeon 32 meg DDR? >> Yes, it does....in 16-bit color that is and only in single-textured and single-pass dual-textured applications. The reason, of course, has to do with fill rate. The MX with its two pixel...
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