Oh my god.... You realize that's because the games have less variation in the animations and speeds for the analog stick, which Mario 64 was a showcase for...? It's nothing to do with the analog sticks themselves.
So that's been him... I wonder where these mysterious Latte = AMD Radeon 5000 and 6000 series specs have coming from. :colbert: GPU die doesn't even look too similar to anything but if digital foundry says it's about a match for a 4650/4670, about a match with what they figured back at E3 2011...
Despite the nastiness he received, he was right on several points. Wii U is basically 360+, or like what the N64 was to the PS1 in terms of raw horsepower and more modern features. It certainly isn't comparable hardware-wise to PS4/XB1 though, other than using 1/4th of the same kind of RAM as...
Yes, Intel has said that they'll be shipping their first 14 nm chips ship this year.
I assume for sales this Ultrabook and further 14 nm sales will occur next year but CEO Brian Krzanich was vague.
Impossible it's that low... I doubt Nintendo would lie about it being sold at a loss (at least in August) either and the PS3 wasn't even profitable in 2011 so it's not surprising. Wii U on the other hand is more than just a souped-up 360 (which became profitable earlier.)...
It's a much more powerful console than the PS360 though. That's a fact thanks to the GPU, RAM, etc. Latte is also backwards compatible with the Gamecube and Wii's GPU's like Espresso is for the CPU's so I don't think that's why. Probably cost, even PS4 and XB1 are going with relatively quite...
http://www.theregister.co.uk/2013/09/10/intel_reveals_14nm_pc_declares_moores_law_alive_and_well/
Exact quote from CEO Brian Krzanic:
If it doesn't ship this year then it's not on their new target in September. Otherwise it looks like the first consumer 14nm is happening 2013, not 2014. More...
As remarkably intelligent as DARPA and Colwell are, far more intelligent than any of us, perhaps especially a newbie like me, I've got to add this:
Mr. Colwell is insisting on either 7 or 5 nm being the smallest possible shrink... Both of those will require EUV it seems:
Source...
It's interesting, Wind Waker HD on Wii U, an HD port (obviously) with quite bumped up graphics is 1080p 30 fps.
I could live with 30 fps if 1080p was the standard but some of the highest-end games would be pushing it at even 720p/30fps in a few years I think.
Most Wii U games are 720p, 60 fps...
http://www.nederob.nl/wp-content/2013/08/major-nelson-xbox-one-gif.gif
Just leaving this here...
I really hope there's no massive hardware failures this time, there shouldn't be.
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