Icelake for desktop will be out next year, probably Q3/Q4 like the original Coffeelake.
Modern games are all optimized for consoles first then ported to PC. Current PS4/Xbox1 consoles are both using 8 core Jaguar SoCs with no IF, therefore there will be no special IF optimization code until...
All of the recent Rome diagrams are not leaks, just idle speculation from a bored "engineer". Here is the source: https://twitter.com/chiakokhua/status/1057166516548857856
He's probably invested in AMD stock. Stop believing in leaks unless they're official documents. Fact remains that an 8 core...
You're misunderstanding the article. The $80mill is for designing a 14nm SoC from the ground up, not the just the tape out. Gartner’s Wang said. “A high-end SoC can be double this amount, and a low-end SoC with re-used IP can be half of the amount.”
When they're talking about reusing IP to...
Furthermore, even IF a 12nm tapeout costs $80mill, nvidia is making $1.8billion per quarter from gaming sales alone: https://www.anandtech.com/show/13235/nvidia-announces-q2-fy-2019-results-record-revenue
Their sales volume is so high, a quarter of sales is more than enough to justify separate...
Where did you get the $80mill figure? An intel engineer says only $2-3mill for 16/14nm finfet: https://www.quora.com/How-much-does-it-cost-to-tapeout-a-28-nm-14-nm-and-10-nm-chip
The reason Vega64/56 uses the same die is because 64 is the full fat GPU with all shaders enabled, so the 56 has...
If matisse CCX gets upgraded to 8 cores then sure it could match Intel's ringbus in gaming but that won't happen anytime soon. The current Matisse rumors are fake.
Each core in a CCX communicates directly with each other, so scaling the core count per CCX isn't as simple as just adding more...
Bigger chip = fewer chips per wafer but it also means lower yield per wafer too. Look up wafer yield formula. Chip cost does not scale linearly to chip size.
You can believe whatever you want, but nvidia would be stupid not to switch to 7nm next year /w die sizes this big.
Nvidia had no choice but to tape out 3 dies due to the huge differences in die size between GPU tiers caused by all the extra RTX hardware.
For reference:
TU102: 754mm2 RTX2080Ti
TU104: 545mm2 RTX2080
TU106: 445mm2 RTX2070
GP102: 471mm2 GTX1080Ti
GP104: 314mm2 GTX1080/1070
It's much cheaper...
IMO go for ultrawide, all modern games will support the aspect ratio. Older games that don't support it will just run with black bars on the sides.
Movies look much better since they're all 21:9
This is caused by the use of ultra low tension piston rings that allow too much blowby. Honda really screwed up, only way to fix it is by tearing apart the engine & replacing the rings.
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