This game looks gorgeous. I saw it in person at E3 running on an SLI rig. It's extremely detailed and combines the best of both 1 and 2. Considering that this is not even the finished product, it's quite incredible.
If you disable processing, the soundcard should not add anything and send the signal unaltered to an external DAC. In that case, onboard would equal soundcard because all the processing is done by the external DAC. It's why a blu-ray on ps3 bitstreaming audio to a receiver would sound exactly...
To answer the OP, having a GPU =/= sound card. The GPU is bitstreaming an untouched signal to your external decoder. Whereas a soundcard is an internal decoder.
There should be no audible difference between a dedicated sound card and a GPU passing through a signal to a decoding device (ie. receiver). This is assuming that what is passed through is a pcm signal untouched by processing outside the games sound engine. GPU sound should equal soundcard...
It's kinda like designing new ships but being restrained to the standard footprint of the titanic because that was what the Panama Canal was designed for.
The stock paste is alright according to a corsair rep it's Dow Corning Thermal Interface Material. If you must change it out, go with MX-4 or Shin Etsu.
This is only true for the 7000 series of video cards. I'm running a pair of 6950's in crossfire. It definitely works as my fps in BF3 on Ultra 1920x1080 stays at a smooth 60fps with dips into the 50's during intense scenes in Karkand. If CFX was not working properly, no way it would give me...
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