The last time I had driver issue was with my 6800GTS. That's ancient.
Never had problems since, and I'm with AMD cards since I got an HD3870 to now (several cards later)
No, not clearly, not across the board.
And games have usually plenty of settings that **invisibly** cause horrible frame drops. Since they are in fact invisible to the human eye guess what happens when ML digest that kind of "effect" :>
I agree. ML upscaling is just a cheat for people unwilling to set themselves on lower presets or unable to go manual on settings.
So they can set everything at max and sit down while the ML does it's thing masking reality.
It's basically a blue pill.
1440p is the best compromise, given the distance of the monitor from your eyes on a standard desk and the accordingly small enough monitor you need not to stretch you neck.
But "mainstream" is something else, it means 1080p ;)
That's why Nvidia started the dlss train soon to welcome AMD aboard.
People want to see "ultra" in the settings, so you conjure a tool that puts the game at "high" while you set it at "ultra" and you are good to go.
What dlss does is what everyone does manually:
move sliders down, or disable invisible fps killing effects to obtain what is basically the same quality but at higher framerate.
AMD will probably enable something similar at some point for the attached marketing, but what this stuff is is just...
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