DigDog
Lifer
- Jun 3, 2011
- 14,253
- 2,716
- 126
I've been playing ChernobyLite, a .. uh .. disappointing game.
It's visually almost identical to Stalker. You're some dude in Chrenobyl, and there's been an explosion at the CNPP, and there's an area called The Zone, and there's radiation, and "chernobylite storms AKA emissions", and you're being hounded by a villain called The Black Stalker.
The gameplay loop is not good.
The idea is that you have a base in the zone, and every day you wake up, pick one of around 10 maps, have a walk around, kill soldiers, pick up spare parts, salvage, ammo, food, etc, and then go back to your base, use a portion of the loot to survive, and another portion to improve your base. Kinda like Fallout Shelter idk never played the game.
Sometimes you are on that map for a mission, which involves going to a specific building and participating in pre-scripted events.
But .. it doesnt work in practice.
AI is dumb.
Survival is trivial.
You are allotted a short time each run because The Black Stalker then shows up and starts hitting you.
You can extract just by pressing a single keyboard key, via a Rick & Morty Portal Gun.
There is no penalty for failure.
There is no penalty for death.
There is one of the most obnoxious voiceovers i have ever heard, and it's constant.
Your weapons are too strong and they stunlock enemies.
Ammo is nearly unlimited. And so are medkits, etc
Even building base upgrades is trivial.
Some missions are like, idk 5 minutes long.
.. see .. if this game had been tuned better .. where you needed to spend more time on the map, immerse yourself, scavenge more to survive, to build stuff, and where extraction was more difficult, maybe that would put some sense of risk, some sense that you're actually in that world. But the game reeally fails hard at this, and the nice visuals do nothing to change this fact, and the fact that there's so few maps also ruins the quality of the visuals, as it's always the same 4/5/6 things. Maps are small, you can sprint from one side to the next. Radiation is barely a minor complication.
Plus, the base looks ugly, the base-build UI is horrendous, and then 5 minutes of sprinting through the same map as before to just stunlock 3/4 enemies ? That's not enough as a game.
5/10, would not recommend.
Let's see if Oblivion Remastered is any better.
It's visually almost identical to Stalker. You're some dude in Chrenobyl, and there's been an explosion at the CNPP, and there's an area called The Zone, and there's radiation, and "chernobylite storms AKA emissions", and you're being hounded by a villain called The Black Stalker.
The gameplay loop is not good.
The idea is that you have a base in the zone, and every day you wake up, pick one of around 10 maps, have a walk around, kill soldiers, pick up spare parts, salvage, ammo, food, etc, and then go back to your base, use a portion of the loot to survive, and another portion to improve your base. Kinda like Fallout Shelter idk never played the game.
Sometimes you are on that map for a mission, which involves going to a specific building and participating in pre-scripted events.
But .. it doesnt work in practice.
AI is dumb.
Survival is trivial.
You are allotted a short time each run because The Black Stalker then shows up and starts hitting you.
You can extract just by pressing a single keyboard key, via a Rick & Morty Portal Gun.
There is no penalty for failure.
There is no penalty for death.
There is one of the most obnoxious voiceovers i have ever heard, and it's constant.
Your weapons are too strong and they stunlock enemies.
Ammo is nearly unlimited. And so are medkits, etc
Even building base upgrades is trivial.
Some missions are like, idk 5 minutes long.
.. see .. if this game had been tuned better .. where you needed to spend more time on the map, immerse yourself, scavenge more to survive, to build stuff, and where extraction was more difficult, maybe that would put some sense of risk, some sense that you're actually in that world. But the game reeally fails hard at this, and the nice visuals do nothing to change this fact, and the fact that there's so few maps also ruins the quality of the visuals, as it's always the same 4/5/6 things. Maps are small, you can sprint from one side to the next. Radiation is barely a minor complication.
Plus, the base looks ugly, the base-build UI is horrendous, and then 5 minutes of sprinting through the same map as before to just stunlock 3/4 enemies ? That's not enough as a game.
5/10, would not recommend.
Let's see if Oblivion Remastered is any better.