About six hours late but...
January - Hades + Darksiders
February - Darksiders 2
March - Dawn of War Soulstorm + Unification Mod
April - Warhammer 2 Total War, Company of Heroes 2, Trine 4 (not going to play Trine 3 since it's just a flaming pile of garbage)
May - Just Cause 3
June - Shadow of War + DLCs
July - Dishonored, Noita, Darksiders 3 (cont.)
August - Darksiders 3, Ori and the Blind Forest DE
September - Backlog hiatus, Mark of the Ninja Remastered, Deadbolt
October - The Fall, The Fall Part 2: Unbound, Rimworld Royalty DLC, Total Annihilation: Kingdoms + Iron Plague Expansion
November - Rampage Knights, Risk of Rain 2
December - Chronicon, Far Cry 5, A Valley Without Wind, Torchlight 2
Total games + Expansions completed - 26.
Chronicon - It's an indie dungeon looter in the vein of Diablo 2, Path of Exile, Grim Dawn, etc. with a rather robust skill system that is completely overshadowed by the fact that the game is built around speed. If you're a speed-runner, then this is the game for you. If you're the type who loves to traipse around a dungeon so you can find every last bit of treasure, then this is definitely not the game for you since you gain more bonuses the faster you kill and the longer you keep killing. At first, this isn't an issue and it's actually incredibly fun to piece together a build that can clear entire dungeons with relative ease and it's also really exciting to see how high you can get that kill counter, but once you realize you now have to backtrack across the entire goddamn level just to collect your loot or press forward for higher bonuses, the allure for speed and bonuses quickly turns into a chore because you're not 100% sure, but you think you saw a legendary item drop back at the start or you may have missed a portal or chest lingering in one of the side-rooms and now you have to make the decision whether or not to go back and look for loot or keep going for higher bonuses. I had to really push myself to finish this game because if you take it slow, you'll be lacking in levels and if you take it fast, you'll be spending 75% of your time backtracking. Fun game for a while which wears really thin really fast which is also a huge travesty considering the end-game is where you finally see your skills really shine.
Far Cry 5 - **** this game.
AVWW - Incredibly weird game that I picked up ten years ago because a guy I met in Team Fortress 2 told me he was creating an RPG and from the way he described it, it sounded amazing. What we got was... difficult to explain. All I can say is that the trailer at the time I picked it up looked great but 99% of the features in the trailer were half-implemented or scrapped entirely. I've played it multiple times but never finished it and even though I finally completed it a couple weeks ago, I still can't really explain it because it doesn't really fit into any genre. The entire game is confusing from start to finish and you just have to meander around until you figure things out. Don't spend money for this game.
Torchlight 2 - I'm kinda cheating here in that I haven't technically beat the final boss though I have fought him a few times (technical issues arose and I'm not pushing my GPU at the moment with extended sessions), but I don't feel like I experienced enough of the game to do it justice. It seems like a type of game that needs to be played with multiple classes to be able to give it a fair review. TL2 is a game I played when it first came out, but I put it down after about 10 hours and every subsequent attempt at playing always lead to the same result of getting to the second area/act and just getting bored. The glitches were numerous back in the day but they seem to have fixed all of the major ones I remember so that's a plus. I can also say that playing as the Embermage feels like flicking the "Easy Mode" switch because from the very start of the game, there was never a single enemy or boss that made me utilize any form of strategy. Hell, I don't think I used any health potions out of necessity the entire game because everything just kept exploding off-screen. I'd watch my pet start to aggro in a direction, fire off a few prismatic bolts, then walk over and collect some loot. I'll definitely do a second play-through with some heavily-recommended mods to give it a proper testing, but I think this can wrap up 2021.
I also continued to play Escape From Tarkov through the entire year but since that game is still being made and it's more akin to a MMOFPS, you can't technically beat the game so I can't count it yet.
Oddly enough, this was actually far more enjoyable than just doing my normal thing. Actually pushing myself to complete a game once I started it was a different challenge, but also gave me a goal to work towards instead of just playing something until I wanted to play something else.