I'm currently working on a *massive* architectural thesis within 3D Max 6 and it's taking ages to render my images. I need them at 300dpi for 13x19 prints, and the images are very complex. I've designed a train station, and have included the site in the model. There are over 60 ray traced lights in the scene with shadows.
The images are turning out gorgeous, but they take over two hours to render sometimes.
Windows task manager shows 3D Max as using anywhere from ~100mb to ~850mb of physical RAM, along with upwards of 1GB of virtual memory.
Is RAM my bottleneck here? I have 1GB and it has been more that sufficient until now it seems. Would I require dual/quad Opterons to really start pumping out some serious images? I would like to produce an animation, so any upgrade tips would be great!
Here is my rig:
-XP Mobile at 2400mhz
-1GB PC3200
-NF7-S
-36GB raptor
-120GB maxtor
-R9700PRO softmodded to X1 (firegl)
Here are a few renderings:
Here is the lounge
Here is a perspective
Here is a side view
The images are turning out gorgeous, but they take over two hours to render sometimes.
Windows task manager shows 3D Max as using anywhere from ~100mb to ~850mb of physical RAM, along with upwards of 1GB of virtual memory.
Is RAM my bottleneck here? I have 1GB and it has been more that sufficient until now it seems. Would I require dual/quad Opterons to really start pumping out some serious images? I would like to produce an animation, so any upgrade tips would be great!
Here is my rig:
-XP Mobile at 2400mhz
-1GB PC3200
-NF7-S
-36GB raptor
-120GB maxtor
-R9700PRO softmodded to X1 (firegl)
Here are a few renderings:
Here is the lounge
Here is a perspective
Here is a side view