The Athlon64's 32-bit performance is stronger than the AthlonXP's, and it also features SSE2, so the answer to your question is "heck yeah." Here's AnandTech's initial review of the A64 to help give you the picture: review I just bought an A64 3000+ and it may never get used with a 64-bit OS... *shrug*Originally posted by: AMDPwred
If none of your applications are 64bit ready, do you get any benefit?
That's precisely how I feel as well, I bought for my gaming experience now, not for what it can offer me later. I'd be typing from a P4c system if gaming hadn't been my main upgrade concernGet an A64 cause you need the gaming power now in 32bit apps, but don't buy it because of 64bit computing in a windows operation....
Originally posted by: mechBgon
and Epic was planning on re-releasing UT2003 in a 64-bit version although the delay in WinXP 64-Bit Edition may have them rethinking it, unless it's something they can just release a patch for.
Q: So is this gonna just sense whether or not you have XP Pro 64-Bit and install the binaries it needs for that? Or do you have to run a seperate installer, or whatnot?
Mark Rein, VP Epic Games:
A:We have not decided for sure but I think what we'll do is have you install the normal 32-bit version and then run an update program, that comes on the CD, to update it to 64-bit. At the time we ship Windows XP 64-bit edition will most likely still be in beta so I think this is the safest way to handle it.
Originally posted by: Mday
There are two primary reasons I see in going 64bit. The first is more memory. 32bit has inherent limitations. if you do the math, you get 4 GB. this limit has been eliminated through half-assed and full-assed implementations. the second is precision. when you do scientific and engineering simulations and the like, you need precision. 32bit is fine, 64bit is better.
64bit does not lend itself to speed. when comparing equally designed 32bit and 64bit systems, 64bit systems will be slower due to the wider bus. of course there are things to be said about efficiency. there is nothing preventing use of 32bit and 64bit hybrid systems. this is one of the things MS is doing with win64 which is designed to run 32bit and 64bit programs. you do lose efficiency with a hybrid system.
with what we do as consumers widening in scope, the general purpose processor is getting huge. there are things to be said of instruction specific advancements such as mmx, sse, sse2, 3dnow, etc. i consider this independent of the 64bit advancement. as i said, 64bit is not about speed. it's about precision and capacity.
1) No I haven't polled every single user. Like I said in my post, no one that I had seen has said they use more than 4 GB. You are now the first (of course it isn't a home computer and you didn't even need 64-bits to do it). From now on I'll say I've seen 1 person on this forum claim to use more than 4 GB.Originally posted by: menads
Dullard,
have you personally interviewed all people on this board? Couse I am for sure one that can use more than 4GB ram - I am actually using 6GB now in a development 2 way Xeon Server (mind you this is a development machine I have at home not a production one!) with SQL server and unfortunately you can use only 3GB per process so the rest of the RAM stays only for cache but can not be used correctly by the SQL server.
Besides it is pretty much misconception that you need 4GB to get benefits from Win64.
May be you are forgetting that Win32 is limiting you process space to 2GB per process (unless you want to shell big bucks for Datacenter edition to be able to use /3 switch)?
That is one reason why people with 32bit programs can start seeing benefits even with 2.5GB ram - cause Win64 can give you full 2GB per process (or up to 4GB if you have the physical ram) and use the other 0.5GB for the kernel space.
Besides you says that nobody can benefit from 64bit int arithmetics - are you forgetting that encrypting is a popular application even for the end users that simply want to store their data in encrypted form?
May be you should check the speed increase of 64bit vs 32bit arithmetic on these encryption algorithms (page 36)?
Have a look here Amd 64bit benchmarks
And finally are you forgetting about the freelancer designers that has it as a given working with 1GB+ larger models ?