Activision's Anti-Camper motion

BarkingGhostar

Diamond Member
Nov 20, 2009
8,410
1,617
136
Well, it seems that Activision actually admitted that their update on the 8th was to deal with campers. Plenty of irate folks on Activision support forums, including many long-time players.

Snipers no longer are to play like snipers. They must now run a muck, shoot from the hip, or fuck off and die by Activision's new rule. I know there is as much of a hatred for campers as there is hatred for those that blindly run around as if off their [ADHD] medication.

I did want to make an observation, though. Yes, I fully admit to not being one of those off medication and I am one of those campers. Tactic involves thinking, planning, etc., but that isn't what I wanted to say.

I wanted to relate my observations over the years of playing FPS games, and especially MW/BO games from Activision. I play with a group of four friends, all in a party and thus on the same team within a game match.

We work as a team, covering each others' flank and wait for the particular off-meds enemy to come down our line of sights. It has worked well for us and the strategy isn't out of line as say someone spawn camping, cheating or hacking.

But now Activision has chosen to discriminate against what I believed is a minority groups of its player base. What makes me say minority? My observations in how often my group of campers enters a match and the other team is also camping.

We experience camper vs. camper one a month, maybe twice. We play every Friday and Saturday night, sometimes more during holidays. We play for about 3-5 hours and yet we encounter another camper team once or twice a month.

So, either the number of campers out there is small (minority), or Activision has been doing one heck of a job matching up known camping parties or individuals against known non-camping parties or individuals.

Whatever has been taking place I do not fault Activision for changing its position on campers as long as it is at the start of a new games release, which would be by original design. Changing a game in such a manner after it has been out for almost three months places a bait and switch condition, which is not tolerated and not legal.

I have yet to get a response for my requested refund, nor have any of my friends. I am happy to go away once refunded, but expecting me to play a game I would never have bought knowing what I know now is and should be deemed illegal.

Personally, my emotions are enough to seek legal consul. I do not seek financial reward, but to punish Activision for punishing me for playing their game the way they released it. If they wanted to release a different game then they should do that. Refusing to refund and changing the game's gameplay is unacceptable.

And considering the number of irate people on the Activision and COD forums I would say any such law firm might find it easy to get a judge to gran class status.

I am a camper, deal with me. Deal with me by adapting and overcoming as another player or accept that you can't handle this truth. :biggrin:
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
One thread of tears wasn't enough?

I played a similar style of limited movement and more of a tactical/camping strategy. However, Advanced Warfare made it blatantly clear that play style was unacceptable, and playing the BO3 beta just reaffirmed it. The franchise died with BO2 to me, and it was somewhat on life support then as well.
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
106
What did the 8th update do anyhow? I play bop3 regularly, but not as much lately as I did when it was released.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Honestly, Activison can do whatever they want with their game. Bungie has done similar things in Destiny by changing the game to force a certain style of play and using the excuse that they didn't design it to be done how people were doing it. They don't want you to choose how to play, they want to mold people into their vision for the game instead.

I doubt you'll get a refund, in fact I'll say right now you won't get one. There's enough people playing that they won't feel the loss from you and a few friends quitting.
 

Drako

Lifer
Jun 9, 2007
10,697
161
106
Personally, my emotions are enough to seek legal consul. I do not seek financial reward, but to punish Activision for punishing me for playing their game the way they released it. If they wanted to release a different game then they should do that. Refusing to refund and changing the game's gameplay is unacceptable.

May I suggest that you find another game to play? Legal action will go nowhere in my opinion.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,163
514
126
Well, I'm not entirely sure of the changes (I don't own the game). I always felt there is a balance that could be put in place. And to be honest, I have not ever seen the right balance in an actual video game, but I believe I have seen it in a fictional video game from the anime "Sword Art: Online" second season, in the "Gun Gale" game. Basically ever X minutes there is a "sensor" sweep that puts all players locations on a map.

I think a similar balancing mechanic would actually work well. If you are a "camper", your exactly location would essentially be known if you sit there too long, and you would be exposed to some type of indirect fire tactics as a result of staying in that spot.
 

chimaxi83

Diamond Member
May 18, 2003
5,457
63
101
FINALLY, the sweet, salty tears of a camper! Praise Allah!

Good luck with your lol-suit bro.
 

Dsmtalonkid

Junior Member
May 7, 2013
18
0
0
I guess I'm one of those adhd players, because I run around and look for the action, I don't sit and wait for it to find me.
I hate campers.
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
106
I guess I'm one of those adhd players, because I run around and look for the action, I don't sit and wait for it to find me.
I hate campers.

My style's pretty versatile, but you don't need to run around to find action. I've run around a whole map, and found 0 people before. Sometimes, it's better to wait. Depends on the flow of the game. I just adapt and adjust to game flow.
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
106
The funniest thing is everyone praises MW2 and Bops1 when they were the biggest camp infested games in the series. I enjoyed them as well, but I've also been able to adjust and appreciate AW, BOP3, and even TitanFall.

Like others, I have fond memories of trapping teams in the court yard on havanna, tubing people in wasteland, trapping noobs at C by the bridge in Jungle. That was all awesome.

Nowadays everyone hates it because it's too futuristice, the double jump, it's too fast pace, they wish it went back to ww2..haha.. All of those run n gunners want to go back to when there was no "camping" in MW1, MW2, and BOPs, right??

c'mon... what a joke.

Everyone hates camping, but everyone's a camper.

I remember in MW3 when I would be waiting for people to come out of that mall in that mall map, they were just waiting for me on the other side.. I love the adhd kids that would run out to feed me though.. lol. Also, whoever had control of the outside of the Mall would usually win in that map. Guess what they were doing outside of that Mall???
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
Now, to be fair, I don't praise MW2 much. I liked its maps, but after playing BO and going back to MW2, I found the latter to be a mess. Its Perks were ridiculous, the M16 was still overpowered (though not as bad as the first MW), the knife was possibly the most overpowered it ever was because of Commando, grenade launchers were way too strong, the AA-12 was stupidly good (and shotguns as a whole were given way too much range, best exhibited by the under-barrel attachment for the FAL).

I've camped, I've done it a lot. I also find campers probably the easiest people to kill because they often corner themselves and are highly susceptible to grenades or wall spraying. Discouraging camping with stupid map design (AW) was disappointing, but adjustable. Banning people for not being ADHD babies is terrible, though. I'm so glad I didn't get BO3.
 

DigDog

Lifer
Jun 3, 2011
14,398
2,845
126
sadly, i have had the same experience in another game, and the only thing that i can say to you is ..

go read what you signed; the Terms&Conditions of the game.

you can cry all you want but Activision only have a moral, not legal obligation to do anything at all. They can even take your money and cancel your account any time they feel like it.

If you guys had listened to us "pirates", 20 years ago, this would not happen now.
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
106
Now, to be fair, I don't praise MW2 much. I liked its maps, but after playing BO and going back to MW2, I found the latter to be a mess. Its Perks were ridiculous, the M16 was still overpowered (though not as bad as the first MW), the knife was possibly the most overpowered it ever was because of Commando, grenade launchers were way too strong, the AA-12 was stupidly good (and shotguns as a whole were given way too much range, best exhibited by the under-barrel attachment for the FAL).

I've camped, I've done it a lot. I also find campers probably the easiest people to kill because they often corner themselves and are highly susceptible to grenades or wall spraying. Discouraging camping with stupid map design (AW) was disappointing, but adjustable. Banning people for not being ADHD babies is terrible, though. I'm so glad I didn't get BO3.

MW2 had the perk system damn near perfect. Cold Blooded, Stopping Power, Danger close, were all on the same slot. Meaning which one you picked dictated your play style. If you wanted to run around and be stealthy, you went with CB. Wanna sit back and win most 1v1 gun fights, SP. Wanna tube that camper that never left his spot, DC. One Man Army was probably extremely cheap, but c'mon.. who didn't have fun with that? lol..

I remember matches where I didn't fire a single bullet, lol.

Anyhow, campers are the most susceptible these days given the limited choke points in most maps now and lack of claymores or bouncing betty's.

I tried going back to MW2 over last summer I remember, and after playing AW for a while, it was way too slow. Not sure if I would be up to playing a slow fps game now.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
MW2 had the perk system damn near perfect. Cold Blooded, Stopping Power, Danger close, were all on the same slot. Meaning which one you picked dictated your play style. If you wanted to run around and be stealthy, you went with CB. Wanna sit back and win most 1v1 gun fights, SP. Wanna tube that camper that never left his spot, DC. One Man Army was probably extremely cheap, but c'mon.. who didn't have fun with that? lol..

I remember matches where I didn't fire a single bullet, lol.

Anyhow, campers are the most susceptible these days given the limited choke points in most maps now and lack of claymores or bouncing betty's.

I tried going back to MW2 over last summer I remember, and after playing AW for a while, it was way too slow. Not sure if I would be up to playing a slow fps game now.


I guess we just approach stuff differently. Though I didn't need it or play with it, Stopping Power was the biggest joke of all time. That you magically had a Perk that gave you added damage was absurd. You say it lets you win 1v1 fights, but it let you ACTUALLY go to town on people as a whole with ease. The M16 in MW, the first one, would wreck people with Stopping Power attached, and MW2 didn't really fix that too well. It wasn't a must-have, but if you weren't a camper, it was a blatant advantage.

One Man Army wasn't even a big deal. So, you could change your primary. It's hard to say that does TOO much for a person, when Scavenger reloaded both guns and your equipment. Unless you had a SERIOUS desire to roll with a sniper, then switch tactics mid-life, I don't see how much of a big deal OMA would be.

Stopping Power, Commando, they were asinine. Magic bullet damage and whole-flight-of-stairs knife lunges. Danger Close is one I'm not too fond of either, especially with the overpowered launchers. It really boils down to I don't like the core mechanics of MW2, in retrospect. The Aim Assist in CoD games is too overbearing, and I loved that BO let me turn it off. I just wish Halo 5 would let me at least TRY playing with it off as well.
 

DigDog

Lifer
Jun 3, 2011
14,398
2,845
126
sigh .. another thread that reminds me of how much my fav game got shafted.

until last year i used to play this awesome FPS that had a thing called Hyper Reality Visor .. a wallhack. BUT, you can't shoot when it's on and it takes a short time to actually come out of it. And it needs to recharge .. and it only lasts a efw seconds max.

but it was such a great mechanic; you can hide behind a corner when someone is chasing you, but you can't really camp - people WILL see you. And you can't abuse it because if i catch you using it(and not being able to shoot), you die.

add to this TONS of customization options: backpack gear such as cloak, heals, revives, radar, anti-radar, electronic hack.. nades... melee weapons with different mechanics, mines, scopes, armor with more or less hp and corresponding higher or lower speed, every component of the gun being modifyiable, various ammunitions, MECHAS!, turrets, missiles, bots, tons of rifles, pistols, snipers, AMR, and a shitton of cosmetics plus skins with unique fixed bonuses and minuses.

then sadly the game was shelved, and replaced by a cheapo PS4 port (because BS like "one platform for homogenous content" and such) by what is possibly one of the most incompetent dev group ever, and now it's unplayable.
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
106
I guess we just approach stuff differently. Though I didn't need it or play with it, Stopping Power was the biggest joke of all time. That you magically had a Perk that gave you added damage was absurd. You say it lets you win 1v1 fights, but it let you ACTUALLY go to town on people as a whole with ease. The M16 in MW, the first one, would wreck people with Stopping Power attached, and MW2 didn't really fix that too well. It wasn't a must-have, but if you weren't a camper, it was a blatant advantage.

One Man Army wasn't even a big deal. So, you could change your primary. It's hard to say that does TOO much for a person, when Scavenger reloaded both guns and your equipment. Unless you had a SERIOUS desire to roll with a sniper, then switch tactics mid-life, I don't see how much of a big deal OMA would be.

Stopping Power, Commando, they were asinine. Magic bullet damage and whole-flight-of-stairs knife lunges. Danger Close is one I'm not too fond of either, especially with the overpowered launchers. It really boils down to I don't like the core mechanics of MW2, in retrospect. The Aim Assist in CoD games is too overbearing, and I loved that BO let me turn it off. I just wish Halo 5 would let me at least TRY playing with it off as well.

Everyone had access to SP, so if it were that much OP, everyone would've been using it. It wasn't though, there were enough people around using Danger close and ColdBlooded.

OMA lets you refill your tube ammo, c4, claymore, almost instantly once you had it upgraded. It was ridiculous. Like I said, there were matches where I used OMA + DC and never fired a bullet. It was silly, but I'm not gonna lie, I had a "blast" doing it.
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
106
sigh .. another thread that reminds me of how much my fav game got shafted.

until last year i used to play this awesome FPS that had a thing called Hyper Reality Visor .. a wallhack. BUT, you can't shoot when it's on and it takes a short time to actually come out of it. And it needs to recharge .. and it only lasts a efw seconds max.

but it was such a great mechanic; you can hide behind a corner when someone is chasing you, but you can't really camp - people WILL see you. And you can't abuse it because if i catch you using it(and not being able to shoot), you die.

add to this TONS of customization options: backpack gear such as cloak, heals, revives, radar, anti-radar, electronic hack.. nades... melee weapons with different mechanics, mines, scopes, armor with more or less hp and corresponding higher or lower speed, every component of the gun being modifyiable, various ammunitions, MECHAS!, turrets, missiles, bots, tons of rifles, pistols, snipers, AMR, and a shitton of cosmetics plus skins with unique fixed bonuses and minuses.

then sadly the game was shelved, and replaced by a cheapo PS4 port (because BS like "one platform for homogenous content" and such) by what is possibly one of the most incompetent dev group ever, and now it's unplayable.

What game is that?
 

purbeast0

No Lifer
Sep 13, 2001
53,514
6,351
126
everyone i know and played with does not praise mw2 or blops and actually stopped playing cod with mw2 because that is when it all started to go downhill and has ever since.
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
106
everyone i know and played with does not praise mw2 or blops and actually stopped playing cod with mw2 because that is when it all started to go downhill and has ever since.

I'm sure every other developer/publisher wish their game could go downhill as fast as COD each year.
 

DigDog

Lifer
Jun 3, 2011
14,398
2,845
126
What game is that?
it was Blacklight Retribution or BLR for short. you can find it free on steam, but it's a PS4 port of the PC port: build, on PC, port to PS4, then port back to PC.
ofc you can also play it on PS4, maybe that would be even better.
 

DigDog

Lifer
Jun 3, 2011
14,398
2,845
126
well, there are games that reward campiness, and not just CSGO. For example, the Arma franchise. You can't run around like a headless chicken in semi-realistic simulators, if you can get your head blown off with 1 bullet.
Not sure CoD should be in the same bunch, though.
 
sale-70-410-exam    | Exam-200-125-pdf    | we-sale-70-410-exam    | hot-sale-70-410-exam    | Latest-exam-700-603-Dumps    | Dumps-98-363-exams-date    | Certs-200-125-date    | Dumps-300-075-exams-date    | hot-sale-book-C8010-726-book    | Hot-Sale-200-310-Exam    | Exam-Description-200-310-dumps?    | hot-sale-book-200-125-book    | Latest-Updated-300-209-Exam    | Dumps-210-260-exams-date    | Download-200-125-Exam-PDF    | Exam-Description-300-101-dumps    | Certs-300-101-date    | Hot-Sale-300-075-Exam    | Latest-exam-200-125-Dumps    | Exam-Description-200-125-dumps    | Latest-Updated-300-075-Exam    | hot-sale-book-210-260-book    | Dumps-200-901-exams-date    | Certs-200-901-date    | Latest-exam-1Z0-062-Dumps    | Hot-Sale-1Z0-062-Exam    | Certs-CSSLP-date    | 100%-Pass-70-383-Exams    | Latest-JN0-360-real-exam-questions    | 100%-Pass-4A0-100-Real-Exam-Questions    | Dumps-300-135-exams-date    | Passed-200-105-Tech-Exams    | Latest-Updated-200-310-Exam    | Download-300-070-Exam-PDF    | Hot-Sale-JN0-360-Exam    | 100%-Pass-JN0-360-Exams    | 100%-Pass-JN0-360-Real-Exam-Questions    | Dumps-JN0-360-exams-date    | Exam-Description-1Z0-876-dumps    | Latest-exam-1Z0-876-Dumps    | Dumps-HPE0-Y53-exams-date    | 2017-Latest-HPE0-Y53-Exam    | 100%-Pass-HPE0-Y53-Real-Exam-Questions    | Pass-4A0-100-Exam    | Latest-4A0-100-Questions    | Dumps-98-365-exams-date    | 2017-Latest-98-365-Exam    | 100%-Pass-VCS-254-Exams    | 2017-Latest-VCS-273-Exam    | Dumps-200-355-exams-date    | 2017-Latest-300-320-Exam    | Pass-300-101-Exam    | 100%-Pass-300-115-Exams    |
http://www.portvapes.co.uk/    | http://www.portvapes.co.uk/    |