Originally posted by: EricMartello
Originally posted by: SunnyD
I haven't seen what you're saying. The animations are very fluid. Granted, they're static, but so are WoW's. Until someone comes out with gesture-based kinematics using ragdoll physics, that's the best it's gonna get.
Go on Youtube and watch an Aion video and a WoW video side by side. If you don't notice the better quality of character animation in WoW then you may just not be that observant...but a lot of people who are coming from WoW are put off by Aion's "twitchy" and "stiff" character animation.
Heh. Youtube video? That's the last thing I'd want as proof. I've played both games, so I have a pretty good frame of reference. Unless I'm completely misunderstanding what you're saying here... all the animations I've seen in Aion (and I've seen a lot) have been nothing short of refined.
Perhaps if you provide me with links to samples, I can comment further.