AMD Software : Adrenalin Edition 23.7.2 [23.10.32.02] - 25/07/23

Makaveli

Diamond Member
Feb 8, 2002
4,752
1,124
136

Article Number

RN-RAD-WIN-23-7-2

Fixed Issues​

  • Stuttering may be observed while playing Call of Duty®: Modern Warfare® II with Radeon™ Anti-Lag enabled.
  • Intermittent corruption may be observed around some player models while playing Hatsune Miku: Project DIVA Mega Mix+™ on some AMD Graphics Products, such as the Radeon™ RX 6900 XT.
  • Higher than expected GPU Memory Utilization when using certain Record and Stream settings such as Instant Replay.
  • Display signal may be lost after switching windows on certain Adaptive-Sync enable displays on some AMD Graphics Products, such as the Radeon™ RX 7900 XTX.
  • Audio may intermittently become out of sync with video when recording from AMD Software: Adrenalin Edition with AVC and HEVC codecs.

Known Issues​

  • Performance Metrics Overlay may report N/A for FPS on various games.
  • High idle power has situationally been observed when using select multi-display setups with mixed high-resolution and high refresh rate displays on Radeon™ RX 7000 series GPUs.
  • Intermittent corruption may be observed playing Rocket League™ with Bloom set to Off on some AMD Graphics Products, such as the Radeon™ RX 6900 XT.
  • Intermittent application hang for a few seconds may be observed while playing RuneScape™ on some AMD Graphics Products, such as the Radeon™ RX 5700 XT.
  • Application crash or driver timeout may be observed while playing Ratchet & Clank™: Rift Apart with Ray-Tracing and Dynamic Resolution Scaling enabled on some AMD Graphics Products, such as the Radeon™ RX 7900 XTX.
  • Audio may intermittently become out of sync with video when recording from AMD Software: Adrenalin Edition with AV1 codec.

Important Notes​

  • Factory Reset has been temporarily disabled as a precautionary measure while we address isolated installation issues that have been reported during PC upgrades. Users may use AMD Cleanup Utility as a temporary option.
  • AMD is working with the game developers of Ratchet & Clank™: Rift Apart to resolve some stability issues when Ray-Tracing is enabled.

Package Contents​

AMD Software: Adrenalin Edition 23.7.2 Driver Version 23.10.32.02 for Windows® 10 and Windows® 11 (Windows Driver Store Version 31.0.21023.2010).
 

Makaveli

Diamond Member
Feb 8, 2002
4,752
1,124
136
"Application crash or driver timeout may be observed while playing Ratchet & Clank™: Rift Apart with Ray-Tracing and Dynamic Resolution Scaling enabled on some AMD Graphics Products, such as the Radeon™ RX 7900 XTX."

This explains why RT is disabled they found a bug probably be corrected in the next driver.

 
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Makaveli

Diamond Member
Feb 8, 2002
4,752
1,124
136
These drivers give a good boost to Forza Horizon 5 and The Last Of Us Part 1

 
Nov 26, 2005
15,110
316
126
Drivers are crashing more often with this update. Game play with CSGO and Rising Storm is atrocious. Constant stuttering. I don't assume the cache was reset unless that's the problem but it seems worse than the last time I reset the shader cache
 

Shmee

Memory & Storage, Graphics Cards Mod Elite Member
Super Moderator
Sep 13, 2008
7,513
2,529
146
Drivers are crashing more often with this update. Game play with CSGO and Rising Storm is atrocious. Constant stuttering. I don't assume the cache was reset unless that's the problem but it seems worse than the last time I reset the shader cache
What card are you using now? Curious here, as sometimes I will still experience driver hangs in certain games with my 7900XTX, even though I RMA'd the original card. Mainly SWTOR I think recently. My hypothesis is the boosting algorithm for the RDNA3 cards still needs work, but some drivers may handle better than others.

I never used an RDNA2 card, but I never had any issues with my 5700XT cards. Anyway, I find underclocking with the 7900 helps, and I am also trying adjusting power limit and a light undervolt.
 
Nov 26, 2005
15,110
316
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What card are you using now? Curious here, as sometimes I will still experience driver hangs in certain games with my 7900XTX, even though I RMA'd the original card. Mainly SWTOR I think recently. My hypothesis is the boosting algorithm for the RDNA3 cards still needs work, but some drivers may handle better than others.

I never used an RDNA2 card, but I never had any issues with my 5700XT cards. Anyway, I find underclocking with the 7900 helps, and I am also trying adjusting power limit and a light undervolt.

I kept the 7900XTX. Ran more system stability tests but maybe not enough. The RAM seems stable. I've ran tests multiple times a day over a few day period. TM5 trying several different config files. No WHEA errors. I've had Anti-Lag enabled for about 2-3 months through the last few updates. I'm going to play around with the drivers, maybe do a full reset, see what happens.
 

Makaveli

Diamond Member
Feb 8, 2002
4,752
1,124
136
I kept the 7900XTX. Ran more system stability tests but maybe not enough. The RAM seems stable. I've ran tests multiple times a day over a few day period. TM5 trying several different config files. No WHEA errors. I've had Anti-Lag enabled for about 2-3 months through the last few updates. I'm going to play around with the drivers, maybe do a full reset, see what happens.
if you are going to do a full reset I would recommend using DDU before reinstalling the drivers and see how that goes.
 
Nov 26, 2005
15,110
316
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Only did a full reset for now. Not sure if I'll venture in to doing the DDU route anytime soon. Might need it though, who knows, we'll see. For now will have to go through the shader cache rebuilding, which doesn't help until a day or two from now or depending on how much I game from now until that's over with. I have re-customized the drivers to the way I use them. Anti-Lag enabled, Texture Filtering Quality set to Performance; except this time I'm not going to use Fast Timings for the VRAM and no VRAM overclocking which before was mild anyways, from 2500 to 2600 + Fast Timings Enabled. The odd thing is when it was set like that the stuttering was less noticeable like that. That would narrow things down to the Anti-Lag feature being the issue, maybe? Does that sound possible?
 
Last edited:
Nov 26, 2005
15,110
316
126
Preliminary assumption is that a Full Reset helped. But around the time I downloaded the new drivers there was a Windows update that included a .net update as well as an optional W10 update which caused both my rigs to act funny the past 2-3 days. Possible suspect.

This time I took steps when reaching my customized settings. First I had Anti-Lag enabled with Texture Filtering Quality set to Performance. Then I added some VRAM Overclocking to 2600MHz. Things seemed fine and the shader cache rebuilding felt like the familiar experience I've been use to. At that point I just spent more time at those settings to get a better feel with all the games I play. VRAM Fast Timings was yet to come.

I've normally gamed with Crash Defender, and AMD External Event Utility disabled in services and Device manager. I've been doing this since my 6900 XTXH. They've seemed to be a huge culprit of lag for me and even tweak guides have mentioned to disable them.

Between the Full Reset and re-enabling Crash Defender, and AMD External Events Utility, I'm not sure which has the higher probability of the Solution to the bad stutter I recently been experiencing. Things are a little bit better. I do know that VRAM Fast Timings always seemed to cause some odd stutter, even back on my 6900.. but this time with my 7900XTX + Crash Defender & AMD EEU Fast Timings seems to be more tame.


So those are my preliminary finding. Going to keep gaming with Crash Defender and AMD EEU enabled for a while and see how that behaves then maybe disable them to see if the stutter comes back.
 
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