- Jan 18, 2001
- 4,849
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I'm finally trying to break the habit. Too many games map the "target" function or "aim" or some other logical-hard-to-replace function to the right mouse button. So I've typically used ASD for left-back-right but my right mouse button for forward.
I did that in Tribes, GTA, COD, MOH, RTCW, etc. etc. etc. But in San Andreas, the much more logical "target enemy" (I think) is supposed to be there. Since it isn't, I have to do the "shocker" on my keyboard to compensate (holding CAPS-LOCK with my pinkie and pounding the F key with my pointer finger and trying not to relinquish my death grip on my mouse with my other hand.
Anyway, I find more and more that games are mapping all of the keys with a lot of forethought and logic, and when I change that mapping it tends to disrupt the rest of that logic.
[edit:]Aw screw it. I went back to RMB=Forward. I'll never change! Never![/edit]
I did that in Tribes, GTA, COD, MOH, RTCW, etc. etc. etc. But in San Andreas, the much more logical "target enemy" (I think) is supposed to be there. Since it isn't, I have to do the "shocker" on my keyboard to compensate (holding CAPS-LOCK with my pinkie and pounding the F key with my pointer finger and trying not to relinquish my death grip on my mouse with my other hand.
Anyway, I find more and more that games are mapping all of the keys with a lot of forethought and logic, and when I change that mapping it tends to disrupt the rest of that logic.
[edit:]Aw screw it. I went back to RMB=Forward. I'll never change! Never![/edit]