BOHEMIA INTERACTIVE MADE THE FOLLOWING PRESS RELEASE TODAY:
FOR IMMEDIATE RELEASE
THE NAME GAME: CODEMASTERS? MARKETING OF NEW ?OPERATION FLASHPOINT? CREATES CONFUSION, PROVOKES PROTEST
Is the upcoming Codemasters game really ?the much anticipated return of the genre-defining military conflict simulator? Operation Flashpoint: Cold War Crisis?
Is it really ?the official sequel to the multi-award winning Operation Flashpoint: Cold War Crisis??
Bohemia Interactive says: ?No! What matters is the game, not the name.?
Prague, Czech Republic, February 26, 2009 - In a letter from its attorneys to the English company The Codemasters Software Company Ltd, Bohemia Interactive Studio s.r.o., the leading Czech-based independent games developer, is protesting Codemasters? marketing tactics which tout Codemasters? upcoming game Operation Flashpoint: Dragon Rising as the ?return of? or ?official sequel to? the genre-defining game Operation Flashpoint: Cold War Crisis.
The award-winning Operation Flashpoint: Cold War Crisis was created by Bohemia Interactive in 1997-2001. Bohemia Interactive licensed its creation to Codemasters to publish and distribute. Although Codemasters owns the ?Operation Flashpoint? trade mark and plans to release its new game under that title, Bohemia Interactive has always owned 100% of the original OFP game. Bohemia also provided gaming community complete set of editing tools and on-going support that turned the original OFP into one of the most modded PC games ever. Codemasters owns only the name ? and Bohemia Interactive wants fans to understand that Codemasters? new game is not from the same development team that brought them the classic original.
?In the license agreement, Bohemia Interactive expressly reserved the exclusive right to develop sequels to the original OFP game,? says Leora Herrmann of Kluger, Peretz, Kaplan & Berlin, PL in Miami, attorneys for Bohemia Interactive. ?Codemasters also acknowledged that Bohemia owns all the intellectual property in the game ? except the words ?Operation Flashpoint?,? adds Herrmann.
?Since Codemasters has no right to use the Bohemia Interactive game engine or any other component of the Bohemia-developed game, how can it rightfully claim to produce a ?sequel??? asks Bohemia Interactive CEO Marek Spanel.
Because Codemasters owns the trade mark ?Operation Flashpoint,? Bohemia Interactive cannot use the name for its own sequels. Instead, ArmA, released in 2007 and already adopted by the modding community, is powered by the second generation of the Bohemia game engine. Bohemia Interactive is currently working on its latest revolutionary re-creation of modern military conflict ? ArmA II, due out later this year? which will be powered by the third generation of its engine and is based on the same original design concepts and artistic style of Bohemia Interactive?s legendary releases OFP: Cold War Crisis and OFP: Resistance.
In fact, the ground-breaking game engine that Bohemia Interactive launched initially in OFP: Cold War Crisis has spawned not only ArmA and the upcoming state-of-the-art ArmA II, but in its most sophisticated incarnation to date also powers Bohemia Interactive?s VBS combat training simulators used by armed forces around the world, including the recently announced Game After Ambush training program for the US Army.
?We can?t stop Codemasters from releasing a game using the words ?Operation Flashpoint,?? acknowledged Spanel. ?But it is not right to promote this game as the ?official sequel to the multi-award winning Operation Flashpoint: Cold War Crisis? or the ?return? of Bohemia Interactive?s ?genre-defining military conflict simulator.? The awards were given for the game created by Bohemia Interactive - not to a name.?
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About Bohemia Interactive. Bohemia Interactive is an independent game development company. The company focuses on developing state of the art computer software and researching advanced real time 3D graphics, artificial intelligence and other state-of-the-art technologies for interactive environments in computer games and simulators. For more information about the company visit www.bistudio.com
Originally posted by: TehMac
Yes, they said it a couple times, it's been floating around the web for a while.
In fact, the outrage at the DICE forums prompted that statement, while around 6 months ago, DICE said they had 5 Battlefield Projects in the get-go. So, including BF: Bad Company, BF: Heroes, BF: 1943, BF: BC2, that's 4 out of 5.
There's one left.
Originally posted by: minmaster
Originally posted by: TehMac
Yes, they said it a couple times, it's been floating around the web for a while.
In fact, the outrage at the DICE forums prompted that statement, while around 6 months ago, DICE said they had 5 Battlefield Projects in the get-go. So, including BF: Bad Company, BF: Heroes, BF: 1943, BF: BC2, that's 4 out of 5.
There's one left.
the one left is a game they're working on with neowiz of korea, exclusively for the korean market.
in fact, 2 videos came out today and the game is called battlefield online, so no it will not be BF3. again, this game is only for the korean market lol.
check out these videos.
http://www.youtube.com/watch?v=YzvZnIhoYDo
http://www.youtube.com/watch?v=_FTWjBmYMbs
visit: http://www.battlefieldonline.co.kr/ (have to use IE)
Originally posted by: Coldkilla
Spreaking of press releases. Bohemia released this official statement yesterday, about Codemasters trotting around as if they made the original Operation Flashpoint. Claiming that members of their team were originally involved with the original Flashpoint (which is completely false), then they declare that this is the "official sequel to the original Operation Flashpoint", when it was 100% made by Bohemia, not by Codemasters. So how can it be a true sequel if you never even made the first one for it to even become a sequel?
Source (Official Post)
Originally posted by: Coldkilla
Graphics really don't matter all that much in my opinion, its all about gameplay. So once we see OFP2's actual gameplay we can start comparing the two. Until then, we have a lot of Armed Assault 2 gameplay footage running around the internets.
Originally posted by: Coldkilla
I know I have been comparing some of their graphics. While I implied that some of the graphics were inferior towards Arma2's, I should have been more clear as to what I was saying earlier:
Originally posted by: Coldkilla
Graphics really don't matter all that much in my opinion, its all about gameplay. So once we see OFP2's actual gameplay we can start comparing the two. Until then, we have a lot of Armed Assault 2 gameplay footage running around the internets.
Apparently, that isn't clear enough. I'll try and be more clear next time. I never said:
1. OFP2 is going to be worse than ARMA2 because of a couple screen shots showing the graphical style of the game
2. That I'm "ragging" on codemasters because they the publisher and not "official" dev of OFP1
The post of mine that your quoting is a summary of the extended quote from the Lead Developer of Bohemia Interactive... so those aren't "my words". I never said what was in the quote. Never did, yet your implying it. The reason it was posted was because it was an official "press release", released to major gaming publications.. thats one of the places where I first found it in the first place.
So, the only reason I talk about the graphical comparisons is because thats all there is to go on when comparing these two games. Once both of the games have shown the nuts and bolts on how their games work - then we can start making fair compairsons.
I personally prefer we keep the OFP2 discussion out of this thread anyway. Once these two games come up in discussion - a war of words is often exchanged.. I too am looking forward to OFP2 gameplay and until them it's not my place to judge on its final quality.. the same goes for Arma2.
New video tomorrow
"Codemasters ether has a lot of work to do, or they are screwed. "Operation Flashpoint 2 will tank. Screenshot released yesterday:
http://www.ofp2.info/ftp/pics/...pics1/ofp2chopper3.jpg
-Codemasters ether has a lot of work to do, or they are screwed. Major public relations release coming on the 20th.
Compared to Armed Assault Ariel:
http://www.armedassault.info/f.../OfpArmaArma2comp3.jpg
Spreaking of press releases. Bohemia released this official statement yesterday, about Codemasters trotting around as if they made the original Operation Flashpoint. Claiming that members of their team were originally involved with the original Flashpoint (which is completely false), then they declare that this is the "official sequel to the original Operation Flashpoint", when it was 100% made by Bohemia, not by Codemasters. So how can it be a true sequel if you never even made the first one for it to even become a sequel?
Originally posted by: Martimus
I am just glad that both ARMA 2 and OF2 are being released soon. I haven't played a realistic shooter since I lost my original Operation Flashpoint CD a few years ago. I have that itch, and now I will have two games to scratch it with. I can only hope that at least one of them is fun and well made.
Originally posted by: onepremise
I just wanted to pass this along. Bohemia Interactive now has a Facebook fanpage covering all general ArmA/ArmA2 news for those that are interested:
http://www.facebook.com/pages/...d-Assault/129631890374
The message from the 505 games representative:
Hi All
BUSY BUSY DAY! some breaking news for you all! The release date for ArmA 2 has been brough forward to the 19th June.. press release below.
As the guys over at 505 and BI have been busy with this news today, I will be tomorrow when I can come back to your question! Sorry! But I hope the news of getting the game sooner is a good trade off
ARMA II Release Date Bought Forward
Milton Keynes, 18th May 2009 - 505 Games and Bohemia Interactive are thrilled to announce that the release date for the upcoming tactical military simulator ArmA II forward by precisely one week, to 19th June 2009. Fans eagerly awaiting their next foray into the world beating tactical action the ArmA series has become renowned for now have just over one month to wait.
Featuring the most realistic warfare gameplay ever, ArmA II promises to build on the excellent features that have made Bohemia Interactive a respected name among both gamers and the US army, who use a modified version to train recruits for combat situations. Team-based combat, a comprehensive playbook of military tactics and an enormous battlefield to explore are just some of the features that will make this THE military simulation of choice this year.
ArmA II will be released on 19th June exclusively for PC. For all the latest information please visit http://www.arma2.com
Ultimate military simulator, for the ultimate combat experience.
Originally posted by: minmaster
i hope its not being rushed and actually works unlike ARMA 1.