What are the chances this will run well on a i7-4770 + Radeon 7870 after the next patch? I'm thinking of just getting it on XB1 on sale today.
"Assassin's Creed Unity Patch 4 Is 6.7 GB, Arrives Today On Xbox One and PS4
The patch is so big because Ubisoft needed to replace entire sections of the game in an effort to improve overall frame rate."
http://www.gamespot.com/articles/assassin-s-creed-unity-patch-4-is-6-7-gb-arrives-t/1100-6424258/
Worst optimized game of 2014, hands down.
I did all of the Nostradamus Enigmas, but its basically a very dull fetch quest through riddles.
weird, patch 4 isn't showing up for me yet
unless it downloaded and i didn't even realize it...
Patch Release Notes
Here are the details of Patch 4. This Patch is rolling out to PS4 now, and will be available for Xbox One players later today (December 16). PC players can expect the patch later this week.
Patch 4 release date: December 16th
Platforms: PS4, Xbox One
PC coming later this week.
Size: 6.7 GB
The patch is 6.7GBs!?
Also, Neogaf is saying it worsens pop-in and creates a shimmer/teleport effect.
http://www.neogaf.com/forum/showthread.php?t=953665
The patch is 6.7GBs!?
Also, Neogaf is saying it worsens pop-in and creates a shimmer/teleport effect.
http://www.neogaf.com/forum/showthread.php?t=953665
This franchise is way too big to be annual.
This could have been a GTA contender. Rockstar is not compelled in the least to release their big gun every single year no matter what. And that's been working fantastically for them.
Hopefully it's finally caught on enough with Ubisoft that they'll scale back a bit. I enjoyed AC enough, AC2 I loved. AC:B and AC:R are absolute chores to play through. It's obvious how little thought went into them. I'm still in AC:R. I haven't got to AC3 yet, but it's generally panned. Reasons being Ubisoft didn't want the story to end and completely screwed this game in the process. It was enough to get the creative director to leave, I think. AC4 had more time to bake, and surprise!, people loved it.
And here we are, a technical mess that requires entire chunks of the game to be replaced and has had four major patches in about 2 months time? The next AC game had better suffer tremendously for Unity's mistakes if we as consumers want any hope of publishers caring about the polish of their products.
"Assassin's Creed Unity Patch 4 Is 6.7 GB, Arrives Today On Xbox One and PS4
The patch is so big because Ubisoft needed to replace entire sections of the game in an effort to improve overall frame rate."
http://www.gamespot.com/articles/assassin-s-creed-unity-patch-4-is-6-7-gb-arrives-t/1100-6424258/
Worst optimized game of 2014, hands down.
This is to confirm how much unfinished the game was, back when they initially released it.
They should consider releasing an enhanced edition, for the people who didn't buy the game yet.
You mean a fully working retail edition?
The patch is 6.7GBs!?
Also, Neogaf is saying it worsens pop-in and creates a shimmer/teleport effect.
http://www.neogaf.com/forum/showthread.php?t=953665
http://www.destructoid.com/the-late...s-a-meager-tiny-40gb-on-xbox-one-285100.phtmlThe fourth Assassin's Creed Unity patch released yesterday, and Xbox One users found that it was substantially larger than advertised. The update, which was meant to be 6.7GB, clocks in at 40GB on the Microsoft console. The only thing getting assassinated around here anytime soon is your hard drive.