Assassin's Creed Unity thread

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Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
106
Aaaaaaand Ubisoft just took the title of "screwing things up more with patches" from BioWare.
 

mmntech

Lifer
Sep 20, 2007
17,501
12
0
Do you have to install games now?
People champion consoles like no other, but they are starting to become PCs, really really bad ones.

Yes, and you still need the disc in the drive if you have the physical copy. Consoles are unfortunately adopting some of the worst practices from the PC Gaming Dark Ages. I'm not going to get into the console vs PC debate in this thread though, as both versions of this game are rightly FUBARed.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Wow, I've never seen so many people troll a game that they don't even have. Even to the extent that they are using console issues in a PC GAMING thread as a prop for their childish arguments.. D:

If you had bothered to even read the Gaf thread, most people are reporting positive experiences from the patch. The extra pop in was just one guy reporting it, most other people say there was no change at all..

And regarding optimization, NVidia's recently released 347.09 drivers gave a very large performance boost to their consumers in AC Unity (up to 10 FPS), which just underscores what I've been saying about how crucial drivers are to game performance and that you can't just blame the developer for everything..
 

cbrunny

Diamond Member
Oct 12, 2007
6,791
406
126
I think it's fine to be critical of Ubisoft even if they don't have the game or haven't played it. What bugs me is that people that haven't played don't actually care that many that do have it really enjoy it. As a result they just crap crap crap all over every AC thread as if they are contributing something positive, when in reality their criticism only serves to divide the community. Some people like this game and want to talk about it in a positive way.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
Wow, I've never seen so many people troll a game that they don't even have. Even to the extent that they are using console issues in a PC GAMING thread as a prop for their childish arguments.. D:

The game engine itself is the same on consoles and PCs which means if they had to redesign entire sections of a game level on the console, it's coming to the PC too.

If you had bothered to even read the Gaf thread, most people are reporting positive experiences from the patch. The extra pop in was just one guy reporting it, most other people say there was no change at all..

Which proves the point that buying most AAA PC games, especially Ubisoft games at $60 is not worth it. By the time the game is in any shape of form playable with most bugs resolved, it's already selling for 50% of its launch MSRP. Ubisoft games adhere to this rule like clock work.
http://slickdeals.net/f/7511230-assassin-s-creed-unity-xbox-one-ps4-or-pc-30

And regarding optimization, NVidia's recently released 347.09 drivers gave a very large performance boost to their consumers in AC Unity (up to 10 FPS), which just underscores what I've been saying about how crucial drivers are to game performance and that you can't just blame the developer for everything..

10 fps higher is nothing for a game that to begin with ran at 25 fps on a 780Ti and 33 fps on a 980 at 2560x1600 with 4xMSAA despite not looking jaw dropping spectacular.



It's no wonder GameGPU user rating gives this game graphics of 3.5/5 and optimization of 1.25/5.

Based on the level of graphics -- poor textures, low polygon NPCs, lack of LOD in draw distance, primitive shadow/lighting model, this game should be running at 60 fps on a 680/7970 at 1080P. The graphics are barely 7/10.





Unity managed to be on the list of the Most Disappointing Games of 2014.

On Amazon, the PC version got 56% 1-star ratings. A lot of people have already voiced their opinion that Unity should have been delayed 6-12 months and these patches keep proving this.
 
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cbrunny

Diamond Member
Oct 12, 2007
6,791
406
126
In my opinion, this game was fun. I generally enjoyed playing it and am glad that I had the opportunity. I hope that Ubisoft publishes Victory properly, even if it means delays.
 

tential

Diamond Member
May 13, 2008
7,348
642
121
In my opinion, this game was fun. I generally enjoyed playing it and am glad that I had the opportunity. I hope that Ubisoft publishes Victory properly, even if it means delays.

No one is denying that you had fun.

We're saying the game isn't a technical masterpiece.

The two aren't mutually exclusive.

Carfax meanwhile is saying the game is a technical masterpiece.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
The game engine itself is the same on consoles and PCs which means if they had to redesign entire sections of a game level on the console, it's coming to the PC too.

And who's fault is it that the consoles are weak sauce? Only low end PCs have difficulty running AC Unity now that the drivers are up to snuff for both AMD and NVidia.

Which proves the point that buying most AAA PC games, especially Ubisoft games at $60 is not worth it. By the time the game is in any shape of form playable with most bugs resolved, it's already selling for 50% of its launch MSRP. Ubisoft games adhere to this rule like clock work.
http://slickdeals.net/f/7511230-assassin-s-creed-unity-xbox-one-ps4-or-pc-30
I think we're all adults here, and don't need to be told how to spend our own hard earned cash..

10 fps higher is nothing for a game that to begin with ran at 25 fps on a 780Ti and 33 fps on a 980 at 2560x1600 with 4xMSAA despite not looking jaw dropping spectacular.
Still resorting to this lame argument I see. Using 4x MSAA in ANY game that uses deferred rendering will result in a massive performance hit, but especially a game like AC Unity that is rendering a tremendous amount of detail..

On Amazon, the PC version got 56% 1-star ratings. A lot of people have already voiced their opinion that Unity should have been delayed 6-12 months and these patches keep proving this.
I bet most of them were too stupid to check the system requirements and are now paying for it....literally
 

cbrunny

Diamond Member
Oct 12, 2007
6,791
406
126
No one is denying that you had fun.

We're saying the game isn't a technical masterpiece.

The two aren't mutually exclusive.

Carfax meanwhile is saying the game is a technical masterpiece.

The people that have fun with this game don't care that it isn't a technical masterpiece.

The point has been made. I don't understand why everyone needs to continue crapping all over it.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Carfax meanwhile is saying the game is a technical masterpiece.

Stop putting fricking words in my mouth. I never said it was a masterpiece. For me to use such a descriptive term, the game would have to be close to perfect and AC Unity isn't perfect by any means..

AC Unity is technically brilliant and impressive in many ways though. No one with any objectivity and knowledge of graphics technology would deny that..

It falls short in many areas however, especially the LoD transitions; which may be fixed in patch 4.
 

Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
106
And who's fault is it that the consoles are weak sauce? Only low end PCs have difficulty running AC Unity now that the drivers are up to snuff for both AMD and NVidia.
BS. If you're making a game for consoles, you need to understand the console's limits and design your game within them. The console makers can be faulted at a higher level for not making more powerful consoles, but responsibility for ACU's shit performance on all platforms, console and PC, falls ultimately to the developer.

Still resorting to this lame argument I see. Using 4x MSAA in ANY game that uses deferred rendering will result in a massive performance hit, but especially a game like AC Unity that is rendering a tremendous amount of detail.
You don't even need to bring MSAA into the discussion, ACU has piss poor optimization without MSAA.
 

tential

Diamond Member
May 13, 2008
7,348
642
121
Stop putting fricking words in my mouth. I never said it was a masterpiece. For me to use such a descriptive term, the game would have to be close to perfect and AC Unity isn't perfect by any means..

AC Unity is technically brilliant and impressive in many ways though. No one with any objectivity and knowledge of graphics technology would deny that..

It falls short in many areas however, especially the LoD transitions; which may be fixed in patch 4.

Like the majority of the game?
 

tential

Diamond Member
May 13, 2008
7,348
642
121
crap crap crap. gotta take a crap on AC.

You're more than welcome to make an ACUnity appreciation thread where you only talk about the good points of the game and ignore every other single thing.

God knows Ubisoft would love the positive PR.
 

cbrunny

Diamond Member
Oct 12, 2007
6,791
406
126
You're more than welcome to make an ACUnity appreciation thread where you only talk about the good points of the game and ignore every other single thing.

God knows Ubisoft would love the positive PR.

I'm just sick of nothing but crap. seriously, this entire thread is a handful of people just crapping all over the game. There's no reason I can't call it out. This thread about the game has nothing to do with the game, and is almost exclusively just crap crap crap.

ffs. the point has been made.
 

tential

Diamond Member
May 13, 2008
7,348
642
121
I'm just sick of nothing but crap. seriously, this entire thread is a handful of people just crapping all over the game. There's no reason I can't call it out. This thread about the game has nothing to do with the game, and is almost exclusively just crap crap crap.

ffs. the point has been made.

Did you ever stop to think that maybe, just maybe, there is a lot of "crap" in the thread about this game because it was poorly made?

The 56% 1 star ratings, Most Disappointing game of the year, numerous massive patches to fix bugs (or hide them), pop in, floating models, faceless people, weak graphics (but still requiring extensive hardware to run it), etc. (my hands are getting tired from posting this games faults)

Maybe those are among some of the reasons that it's getting a lot of crap?
 

Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
106
This is a tech enthusiast forum. We crap on games that are poorly made on the technical side, it's just in our DNA. If that bothers you so much, I'm sure there are other gaming forums you can go to that don't care so much about tech and performance.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
BS. If you're making a game for consoles, you need to understand the console's limits and design your game within them. The console makers can be faulted at a higher level for not making more powerful consoles, but responsibility for ACU's shit performance on all platforms, console and PC, falls ultimately to the developer.

AC Unity was in development long before the current gen console specs became known. They developed the game for PC hardware first, just like Watch Dogs. When the finalized specs became known and they had access to PS4 and Xbox One dev kits, that's likely when they started making changes to accommodate the consoles.

It was probably too late at that point to do a full restructuring without sacrificing the vision of the game itself..

You don't even need to bring MSAA into the discussion, ACU has piss poor optimization without MSAA.
For low end machines.. Peoples' sense of entitlement never ceases to amaze me. The hardware specs were published for everyone to see, but there are TONS of people still trying to play the game on subpar hardware. And when they get low performance, they blame the developer because their hardware could "never" be at fault......no really
 

cbrunny

Diamond Member
Oct 12, 2007
6,791
406
126
This is a tech enthusiast forum. We crap on games that are poorly made on the technical side, it's just in our DNA. If that bothers you so much, I'm sure there are other gaming forums you can go to that don't care so much about tech and performance.

Are you saying that I'm not welcome? That my opinion that this thread is nothing but a crap-fest is not welcome?
 

cbrunny

Diamond Member
Oct 12, 2007
6,791
406
126
Did you ever stop to think that maybe, just maybe, there is a lot of "crap" in the thread about this game because it was poorly made?

The 56% 1 star ratings, Most Disappointing game of the year, numerous massive patches to fix bugs (or hide them), pop in, floating models, faceless people, weak graphics (but still requiring extensive hardware to run it), etc. (my hands are getting tired from posting this games faults)

Maybe those are among some of the reasons that it's getting a lot of crap?

All of those things are true but none of them are reasons why 100% of the conversation about this game need to be crap crap crap.
 
Feb 6, 2007
16,432
1
81
I'm just sick of nothing but crap. seriously, this entire thread is a handful of people just crapping all over the game. There's no reason I can't call it out. This thread about the game has nothing to do with the game, and is almost exclusively just crap crap crap.

ffs. the point has been made.

Without those posts this thread would just be you and Carfax wondering why it seems so lonely in here. Like it or not, the vast majority of people who played this game were disappointed by it in some fashion, including rampant technical issues, and those are perfectly valid responses for this thread.
 

Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
106
AC Unity was in development long before the current gen console specs became known. They developed the game for PC hardware first, just like Watch Dogs. When the finalized specs became known and they had access to PS4 and Xbox One dev kits, that's likely when they started making changes to accommodate the consoles.

It was probably too late at that point to do a full restructuring without sacrificing the vision of the game itself..

Then it was foolish of them to get so far along in the design of the game without knowing what the limitations of consoles were, and not allow enough time to adjust once they did know.

For low end machines.. Peoples' sense of entitlement never ceases to amaze me. The hardware specs were published for everyone to see, but there are TONS of people still trying to play the game on subpar hardware. And when they get low performance, they blame the developer because their hardware could "never" be at fault......no really
Yeah, tell that to Totalbiscuit and his SLI'd 980s.

Also, the published "minimum" requirements were horrible. GTX 680 and HD 7970 as minimums? The minimum requirement should be at least as low as the power of a console, which would be the R9-270/GTX 660 area. If that's not a sign of a poorly optimized PC port, I don't know what is.
Are you saying that I'm not welcome? That my opinion that this thread is nothing but a crap-fest is not welcome?

You're totally welcome and can talk as you please, we're just not going to change our behavior and what we talk about simply because you want us to...
 
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cbrunny

Diamond Member
Oct 12, 2007
6,791
406
126
Without those posts this thread would just be you and Carfax wondering why it seems so lonely in here. Like it or not, the vast majority of people who played this game were disappointed by it in some fashion, including rampant technical issues, and those are perfectly valid responses for this thread.

huh. at no point have i defended this game or ubisoft. You can go back and look at my posts, some of them have been critical, some of them have not, but in none of them did I try to defend ubisoft.

I could not care less if the thread was empty. I'd rather see an empty thread than a thread filled with regurgitated rage.

But i know there are others in this community that have actual opinions on the gameplay of this game and would rather talk about that than see who can squeeze out the biggest terd.
 

sweenish

Diamond Member
May 21, 2013
3,656
60
91
What the people trying to do nothing but praise the game are failing to understand is that this thing shipped absolutely broken.

Do you honestly want them to keep shipping games like this? Your fun factor as it stood from launch until now relied wholly on two things. The craftsmanship of the story and gameplay (which should be the only factor), and luck. Luck because as great as the game may be, it's a broken mess. If you were able to experience it without a lot of bugs, good for you. It changes nothing about how broken the game shipped.

If I paid $300 for a lawnmower that didn't work right and had to be serviced 4 times, the 4th time replacing chunks of the lawnmower, no one in their right mind would ever buy that product or the next few from that company.

But just because games can be patched, why is it that gamers aren't allowed to make legitimate complaints about a completely broken product? It makes no sense. Yes, this is a large game, they were under constraints, you may like the story and how after 8 games (not counting DS or mobile) in the series you can finally duck in a game where stealth is a main mechanic, but that's no excuse for shipping a broken product. There is never a good excuse for that.

Diablo III has improved so much since launch, but they're not excused for nearly killing the franchise with how stupidly broke the game was at launch from a mechanics and technical (b.net) standpoint. If the users hadn't repeatedly told them how hard they screwed up, do you think the game would be as good as it is today? And before you try to throw in a tangential retort that would somehow invalidate my main point, I realize that Diablo III is still far from perfect in both mechanics and technical issues.

I'm glad that you like the game. But it was broke. Real bad. And they should feel bad. Customers shouldn't pay full price to alpha/beta test.

EDIT: Bigtime devs have access to paper specs way before announce and even before dev kits. They had a target. They decided to miss it completely. That argument is not going to fly.
 
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