Originally posted by: Rage187
^ he has 3 ATI adds on the review it self.
Who's he being biased to?
Originally posted by: DaveBaumann
If the UT2003 filtering being talked about is just the difference between their control panel and application filtering, this is hardly news - we've talked about this months back and have been benchmarking with application controlled AF (including altering the .ini file in UT2003) where ever we can:
http://www.beyond3d.com/reviews/ati/9800_256/index.php?p=13
As for Aquamark, I'm not sure that showing an image being rendered slightly different on one architecture (with an internal precision of at least FP24) to an image rendered on a completely different architecture (with an internal precision of 16) really tells you much. The starting point is the reference rasteriser and then you see which is closest.
Originally posted by: DaveBaumann
I'm not sure how to deal with that!
Originally posted by: Jeff7181
I'm sick of hearing all this cheating stuff... who says it's cheating?
Are we agreed that the meaning of cheating is to break the rules to gain an unfair advantage?
Assuming we all agree on that... if both nVidia and ATI are using methods of reducing image quality to gain performance, is it really cheating? Are they gaining an unfair advantage if they both do it? Or is it just competition and different methods of achieving similar results?
I don't think it's cheating until one of them somehow figures a way to say, multiply the 3DMark score by 1.2 behind the scenes or something like that. Reducing the image quality of certain things to gain performance, and have little or no effect on what you can see is smart in my opinion. And not rendering something that isn't even displayed on the screen is also smart in my opinion.
Originally posted by: jiffylube1024
I don't know what to say. I looked at most of the pictures and couldn't really find too many differences, although a few were present.
On that one picture with the fog, yes it looked like there was less fog, but nothing to directly indicate blatant "cheating". The fog was still there, it still looked perfectly fine. It's not like they actually entirely removed the fog for one scene, or clipped the other planes.
On the Aquamark Anisotropic page, the second picture looks a lot nicer on the Nvidia card. Is ATI cheating, or is it a problem with Aquamark? Maybe it's a cheat, I have no idea. Everything else is identical.
Pixel Shader ATI "overdraw bug" . There's no proof, just Tom's word. Good thing he has a lot of credibility, eh.
Check out this page of Tom's "review" where he says ATI's AA in this picture looks substantially better than Nvidia's. Look at Nvidia's AA. It looks like crap. As a matter of fact, it looks like Nvidia is using lower quality AA. Couldn't this itself be considered "cheating"? Is THG just skewing everything like they always do and only analyzing the data that fits their theory?
If Tom actually had any credibility, he'd be treading on eggshells for some of his claims. Fortunately for him, he has none.
Originally posted by: jiffylube1024
The fog was still there, it still looked perfectly fine. It's not like they actually entirely removed the fog for one scene, or clipped the other planes.
Originally posted by: Sazar
let me just post this link...
make up your own mind..
did lars take the shots himself or did he just post stuff he was given... or... does he have an inherent inability to turn the brightness up and check again to see what is being rendered and what is not being rendered ?
check this out
work was done by chris W @ www.nvnews.net... just turn up brightness and lo and behold... the "oh its not rendering therefore its cheating" statement looks a little daft
like I was saying about the big 3 and what their obligations are to consumers who look to their sites for information...
Originally posted by: Sazar
let me just post this link...
make up your own mind..
did lars take the shots himself or did he just post stuff he was given... or... does he have an inherent inability to turn the brightness up and check again to see what is being rendered and what is not being rendered ?
check this out
work was done by chris W @ www.nvnews.net... just turn up brightness and lo and behold... the "oh its not rendering therefore its cheating" statement looks a little daft
like I was saying about the big 3 and what their obligations are to consumers who look to their sites for information...
Originally posted by: stardust
Originally posted by: Sazar
let me just post this link...
make up your own mind..
did lars take the shots himself or did he just post stuff he was given... or... does he have an inherent inability to turn the brightness up and check again to see what is being rendered and what is not being rendered ?
check this out
work was done by chris W @ www.nvnews.net... just turn up brightness and lo and behold... the "oh its not rendering therefore its cheating" statement looks a little daft
like I was saying about the big 3 and what their obligations are to consumers who look to their sites for information...
Please reference that FOG to the VEHICLE to the left of it. Your photoshop representation makes the vehicle alot more faded when u up color levels like that.
Originally posted by: TheSnowman
funny, a bunch of claims with absolutely no evedence to back them up. granted, i didnt really expect anything more from Lars.
Originally posted by: Genx87
Hilarious watching the FanATIcs go into spin mode. Where were you when all the crap was hitting the fan over the 51.75s? Oh wait it was Nvidia who was being accused of cheating lololololol
Nothing like watching Hypocrits in action.