Bateluer
Lifer
- Jun 23, 2001
- 27,730
- 8
- 0
I just installed them, and ran a series of benches. Decent speed boost in X2 and 3dm2k1.
I'm going to install Morrowind tomorrow sometime and see how that runs now.
Also, I am trying to figure this out. My mobo is an AGP 8x board. My vidcard is an 8x card. When I was running win2k, any attempt to run at AGP 8x produced a hard lock as soon as the system started any 3D app. Under XP, AGP 8x worked fine for about a month, then started displaying the same problem. Updating the drivers fixed it this time, last time it was a reformat. Silly windows.
Anyway, here are some numbers for you. I am not sure what happened with Aquamark, so take that one with a grain of salt. Usually, I score around 24k with the Cat3.7s. Not sure why it only scored 14k tonight. Again, silly windows. Pretty decent speed bump in X2 as well.
Cat 3.7s
2k1 - 9980
2k3 - 2993
Aquamark - 14000
X2 - The Threat
Executeable compiled Mon Aug 11 20:53:00 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: RADEON 9600 SERIES [RADEON 9600 SERIES ]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 123.551 fps
Scene 01 31.316 fps
Scene 02 30.023 fps
Scene 03 20.260 fps
Scene 04 15.969 fps
Scene 05 12.521 fps
Scene 06 6.568 fps
Scene 07 16.722 fps
Scene 08 30.914 fps
Scene 09 21.938 fps
Scene 10 22.640 fps
Scene 11 19.650 fps
Scene 12 18.088 fps
Scene 13 17.605 fps
Scene 14 25.963 fps
Scene 15 19.558 fps
Scene 16 16.842 fps
Scene 17 29.800 fps
Scene 18 24.187 fps
Scene 19 6.011 fps
Scene 20 14.915 fps
Scene 21 20.099 fps
Scene 22 15.193 fps
Scene 23 24.603 fps
Scene 24 26.990 fps
Overall average framerate: 24.477 fps
Cat 3.9s
2k1 - 10544
2k3 - 3084
Aquamark - 25,280
GFX Score - 3036
CPU - 7557
X2 - The Threat
Executeable compiled Mon Aug 11 20:53:00 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: SAPPHIRE RADEON 9600 PRO ATLANTIS [SAPPHIRE RADEON 9600 PRO ATLANTIS]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 125.738 fps
Scene 01 53.589 fps
Scene 02 31.885 fps
Scene 03 22.707 fps
Scene 04 19.422 fps
Scene 05 16.918 fps
Scene 06 10.353 fps
Scene 07 19.462 fps
Scene 08 44.572 fps
Scene 09 30.874 fps
Scene 10 38.062 fps
Scene 11 25.166 fps
Scene 12 26.539 fps
Scene 13 27.284 fps
Scene 14 30.590 fps
Scene 15 37.899 fps
Scene 16 19.904 fps
Scene 17 36.768 fps
Scene 18 47.475 fps
Scene 19 13.499 fps
Scene 20 17.477 fps
Scene 21 26.450 fps
Scene 22 21.356 fps
Scene 23 42.534 fps
Scene 24 37.749 fps
Overall average framerate: 32.971 fps
I'm going to install Morrowind tomorrow sometime and see how that runs now.
Also, I am trying to figure this out. My mobo is an AGP 8x board. My vidcard is an 8x card. When I was running win2k, any attempt to run at AGP 8x produced a hard lock as soon as the system started any 3D app. Under XP, AGP 8x worked fine for about a month, then started displaying the same problem. Updating the drivers fixed it this time, last time it was a reformat. Silly windows.
Anyway, here are some numbers for you. I am not sure what happened with Aquamark, so take that one with a grain of salt. Usually, I score around 24k with the Cat3.7s. Not sure why it only scored 14k tonight. Again, silly windows. Pretty decent speed bump in X2 as well.
Cat 3.7s
2k1 - 9980
2k3 - 2993
Aquamark - 14000
X2 - The Threat
Executeable compiled Mon Aug 11 20:53:00 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: RADEON 9600 SERIES [RADEON 9600 SERIES ]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 123.551 fps
Scene 01 31.316 fps
Scene 02 30.023 fps
Scene 03 20.260 fps
Scene 04 15.969 fps
Scene 05 12.521 fps
Scene 06 6.568 fps
Scene 07 16.722 fps
Scene 08 30.914 fps
Scene 09 21.938 fps
Scene 10 22.640 fps
Scene 11 19.650 fps
Scene 12 18.088 fps
Scene 13 17.605 fps
Scene 14 25.963 fps
Scene 15 19.558 fps
Scene 16 16.842 fps
Scene 17 29.800 fps
Scene 18 24.187 fps
Scene 19 6.011 fps
Scene 20 14.915 fps
Scene 21 20.099 fps
Scene 22 15.193 fps
Scene 23 24.603 fps
Scene 24 26.990 fps
Overall average framerate: 24.477 fps
Cat 3.9s
2k1 - 10544
2k3 - 3084
Aquamark - 25,280
GFX Score - 3036
CPU - 7557
X2 - The Threat
Executeable compiled Mon Aug 11 20:53:00 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: SAPPHIRE RADEON 9600 PRO ATLANTIS [SAPPHIRE RADEON 9600 PRO ATLANTIS]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 125.738 fps
Scene 01 53.589 fps
Scene 02 31.885 fps
Scene 03 22.707 fps
Scene 04 19.422 fps
Scene 05 16.918 fps
Scene 06 10.353 fps
Scene 07 19.462 fps
Scene 08 44.572 fps
Scene 09 30.874 fps
Scene 10 38.062 fps
Scene 11 25.166 fps
Scene 12 26.539 fps
Scene 13 27.284 fps
Scene 14 30.590 fps
Scene 15 37.899 fps
Scene 16 19.904 fps
Scene 17 36.768 fps
Scene 18 47.475 fps
Scene 19 13.499 fps
Scene 20 17.477 fps
Scene 21 26.450 fps
Scene 22 21.356 fps
Scene 23 42.534 fps
Scene 24 37.749 fps
Overall average framerate: 32.971 fps