What a great, informative thread.
I'm running an I5 3570k @ 4.5ghz with 2x GTX670 in SLI. My system has 16gb RAM and BF3 is installed to an SSD.
In short, I'm seeing the same type of issues as others.
There are certain parts of maps which just kill the framerate. Changing graphics settings makes no difference here. At these points the GPU usage is low and the CPU usage on each core is sky high. We all know the points. Hotel at Oman overlooking the rest of the map, the top of the TV Station on Sharqi.
Until I found this thread I was a bit confused. I'd read threads where people had said they had ONE gtx 670 and their frame rate (not average!) never dropped below 72fps in 64 player multiplayer maps.
That is obviously just plain wrong, misinformative and can only serve to confuse people who buy these cards and don't see what they expect to see from the little fraps counter in the corner of their screen.
Yes, I see a huge advantage to SLI when playing this game BUT I also see a majorly CPU bound multiplayer game where my 4.5ghz Ivybridge just doesn't feel up to the task, quite frankly.
This is the sort of testing which the tech sites should be doing, but instead, the really useful information is buried in a thread like this (and this thread took me a week of searching to find) and I registered to show my appreciation of the work you guys are doing in this thread.