Bioshock=Lame

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ayabe

Diamond Member
Aug 10, 2005
7,449
0
0
Originally posted by: apoppin
Originally posted by: ayabe
Originally posted by: sirjonk
I'm late to the party, but I have to say that I deliriously enjoyed playing for about 7-8 hours. Unfortunately, I have lost most of my momentum due to the rejuvenation chambers. They work like a permanent god mode. Need cash? Find a Big daddy, attack. He kills you, you rejuvenate, find him again, attack, repeat till he's dead. They really screwed the pooch in my opinion by implementing this method. Still a great game, and you don't have to play it the way I do, but it's hard not to with the BD being all over the place and being uncooperative in dying.

I'll finish it, but I am not enjoying it nearly as much anymore. And now that the Crysis demo is delayed I'll have to find something else to keep me busy.

There are points in the game where ammo is so sparse that you would not be able to complete the game if this weren't the case. You would have to restore to an earlier point and would make the game much more frustrating IMHO.

At first I felt the same way but after playing through the game 3 times I can say it would suck with a traditional death penalty.

2Worlds has the same resurrection 'cheat" .. but at least they have "Hard" where you can turn it off

isn't *anyone* having problems with the BS STORY?
--there are PLOT HOLES big enough to pilot a nuclear sub thru ... it ruined any immersion for me - Crap Sci-fi - like a BAD 1950's sci-fi movie
:thumbsdown:

I haven't played that game so I can't really comment on whether the two are comparable. All I know is, there are times when you have to wrench a BD and if you were in that spot with no possibility of getting more ammo, a traditional DP would cause you have to restore to hours before while being afraid to shoot for fear of being in the same situation again. That's no fun IMHO.

It would also stifle experimentation which from a gameplay perspective was one of the chief development goals I believe.

Gimme some specifics on plot holes and I can comment further. Aside from that fact that it would be impossible to build this city even with todays tech and that building one room would cost more than even the richest man on Earth could afford...:heart:

I mean besides that.....
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Jschmuck2
Originally posted by: apoppin
Originally posted by: ayabe
Originally posted by: sirjonk
I'm late to the party, but I have to say that I deliriously enjoyed playing for about 7-8 hours. Unfortunately, I have lost most of my momentum due to the rejuvenation chambers. They work like a permanent god mode. Need cash? Find a Big daddy, attack. He kills you, you rejuvenate, find him again, attack, repeat till he's dead. They really screwed the pooch in my opinion by implementing this method. Still a great game, and you don't have to play it the way I do, but it's hard not to with the BD being all over the place and being uncooperative in dying.

I'll finish it, but I am not enjoying it nearly as much anymore. And now that the Crysis demo is delayed I'll have to find something else to keeme busy.

There are points in the game where ammo is so sparse that you would not be able to complete the game if this weren't the case. You would have to restore to an earlier point and would make the game much more frustrating IMHO.

At first I felt the same way but after playing through the game 3 times I can say it would suck with a traditional death penalty.

2Worlds has the same resurrection 'cheat" .. but at least they have "Hard" where you can turn it off

isn't *anyone* having problems with the BS STORY?
--there are PLOT HOLES big enough to pilot a nuclear sub thru ... it ruined any immersion for me - Crap Sci-fi - like a BAD 1950's sci-fi movie
:thumbsdown:

You're thinking too hard.

It's a game about a mystical, underwater city overthrown by a fake Irishman and people who switch their genes out at vending machines.


FarCry's plot was even more far-fetched ... that is NOT what bothers me
--i need *consistency* ... once you accept the premise, the story should build on itself and stay "true" to itself ... not CONTRADICT itself

Gimme some specifics on plot holes and I can comment further. Aside from that fact that it would be impossible to build this city even with todays tech and that building one room would cost more than even the richest man on Earth could afford...
First of all they have 1940s tech ... at the bottom of the sea - completely hidden! - impossible. The logistics of building an underwater city in the 1930s/40s - completely hidden - is beyond ridiculous as we see there are smugglers. The world would know. Does know.

And getting the Nazi doctors to work for this Ryan dude is silly. There was no interest there until this miraculous discovery of a parasite that allowed *instant* gene manipulation. Ryan is a genius but is too stupid to stop Atlas? - i think not. Just from the story, Ryan is not dead ... he is resurrected elsewhere just as you - his son is resurrected. He faked his death to get to Mr Atlas by kindly "using" you.

The stupidity of the plot is annoying ... you have a Freak Surgeon who has twisted all the little girls into Eve-renderers hacking up the dead ... and yet the bitch actually "cares" about them? And there are the Big Daddys that have an unexplained protective relationship with the little girls [their brothers?]

The motivation of each character is also out of synch with the "plot" which is linear and quite irritating. Not to mention the complete LACK of any VARIETY reminded me of "more FEAR".

BioShock reminds me of a movie that is created by a committee. "Lets have a protect the little girl sequence"; "Throw in the Hero becoming a Big Daddy" ... They display pompous philosophical pretensions yet never explore them. BioShock is far shallower than System Shock2 and is NOT the "spiritual successor" to the SS universe. SS2 had a story and a consistent understandable plot.

BioShock will always be known as "BS" in my book. i am SO glad i got it on Day1 for $35, finished it that week and promptly uninstalled it ... and i still have SecurecRap bits left behind :|

7/10

 

Jschmuck2

Diamond Member
Jul 13, 2005
5,623
3
81
You should go post on IMDB 'pop

"Please, a flux capacitor? That's the most ridiculous thing I've ever heard. 1980's technology couldn't produce a flux capacitor! And why 88 miles per hour? What an arbitrary number...etc etc etc."

Suspend your disbelief for few minutes, wouldja? It will make you an overall calmer person
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
I feel I must say a few things,there are quite a few people that don't like the game or think its either average or so so,I for one found Bioshock well overhyped and you can't change somebodys opinion ,yes you can disagree with them but end of the day did they enjoy it?..I can only answer for myself and I have said this more then once , I found the game short/crappy storyline and well overrated in a lot of areas.

Maybe I have played too many good games over the years(300+) and a lot of them were better then Bioshock,maybe this game is great by console standards,but sure is not by PC standards.


I'm looking forward to Jericho which I bet will own Bioshock.

If you like Bioshock that's fine,but just because some people don't ,there's nothing wrong with that,we all have different standards .
 

ayabe

Diamond Member
Aug 10, 2005
7,449
0
0
Originally posted by: apoppin
FarCry's plot was even more far-fetched ... that is NOT what bothers me
--i need *consistency* ... once you accept the premise, the story should build on itself and stay "true" to itself ... not CONTRADICT itself
First of all they have 1940s tech ... at the bottom of the sea - completely hidden! - impossible. The logistics of building an underwater city in the 1930s/40s - completely hidden - is beyond ridiculous as we see there are smugglers. The world would know. Does know.

Yes that is impossible, just as the plot of 99% of games are, that doesn't bother me. Inconsistent, I don't really see what you mean by that.

And getting the Nazi doctors to work for this Ryan dude is silly. There was no interest there until this miraculous discovery of a parasite that allowed *instant* gene manipulation. Ryan is a genius but is too stupid to stop Atlas? - i think not. Just from the story, Ryan is not dead ... he is resurrected elsewhere just as you - his son is resurrected. He faked his death to get to Mr Atlas by kindly "using" you.

Has nothing to do with stupidity, Atlas won the support of the people and through the people he was able to challenge Ryan. This is central theme and a complete rejection of Objectivism as a political thought. It's not the captain's of industry who keep the world going with their money and intelligence, it is actually the peasants who clean the toilets who if provoked can flip the world upside down. This is the beauty of the game and it's central theme.

The stupidity of the plot is annoying ... you have a Freak Surgeon who has twisted all the little girls into Eve-renderers hacking up the dead ... and yet the bitch actually "cares" about them? And there are the Big Daddys that have an unexplained protective relationship with the little girls [their brothers?]

Famed Nazi crackpot Joseph Mengele had affections for the people he experimented on too, in fact he adored midgets all the while subjecting them to horrible experiments.

The relationship between the BD's and LS's is very well explained in the lab towards the end of the game.

The motivation of each character is also out of synch with the "plot" which is linear and quite irritating. Not to mention the complete LACK of any VARIETY reminded me of "more FEAR".

Forgive me for assuming but it seems like you skipped about half of the audio tapes in the game or just weren't listening.

BioShock reminds me of a movie that is created by a committee. "Lets have a protect the little girl sequence"; "Throw in the Hero becoming a Big Daddy" ... They display pompous philosophical pretensions yet never explore them. BioShock is far shallower than System Shock2 and is NOT the "spiritual successor" to the SS universe. SS2 had a story and a consistent understandable plot.

Pretty much every detail is explained by the end of the game and as far as debating philosophy, it's there, in spades.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: ayabe
Originally posted by: apoppin
FarCry's plot was even more far-fetched ... that is NOT what bothers me
--i need *consistency* ... once you accept the premise, the story should build on itself and stay "true" to itself ... not CONTRADICT itself
First of all they have 1940s tech ... at the bottom of the sea - completely hidden! - impossible. The logistics of building an underwater city in the 1930s/40s - completely hidden - is beyond ridiculous as we see there are smugglers. The world would know. Does know.

Yes that is impossible, just as the plot of 99% of games are, that doesn't bother me. Inconsistent, I don't really see what you mean by that.

And getting the Nazi doctors to work for this Ryan dude is silly. There was no interest there until this miraculous discovery of a parasite that allowed *instant* gene manipulation. Ryan is a genius but is too stupid to stop Atlas? - i think not. Just from the story, Ryan is not dead ... he is resurrected elsewhere just as you - his son is resurrected. He faked his death to get to Mr Atlas by kindly "using" you.

Has nothing to do with stupidity, Atlas won the support of the people and through the people he was able to challenge Ryan. This is central theme and a complete rejection of Objectivism as a political thought. It's not the captain's of industry who keep the world going with their money and intelligence, it is actually the peasants who clean the toilets who if provoked can flip the world upside down. This is the beauty of the game and it's central theme.
What beauty? There is nothing that changed this society except for the discovery of the parasite. it had nothing to do with rejection of ANY philosophy; it was far more like a powerful drug that also destroyed the mind. Strangely it didn't affect Atlas, Ryan, the Bitch Dr or "you" the kid

The stupidity of the plot is annoying ... you have a Freak Surgeon who has twisted all the little girls into Eve-renderers hacking up the dead ... and yet the bitch actually "cares" about them? And there are the Big Daddys that have an unexplained protective relationship with the little girls [their brothers?]

Famed Nazi crackpot Joseph Mengele had affections for the people he experimented on too, in fact he adored midgets all the while subjecting them to horrible experiments.

The relationship between the BD's and LS's is very well explained in the lab towards the end of the game.
Again, it "sets up" the motivation but fails to follow thru. Was it just insanity?

The motivation of each character is also out of synch with the "plot" which is linear and quite irritating. Not to mention the complete LACK of any VARIETY reminded me of "more FEAR".

Forgive me for assuming but it seems like you skipped about half of the audio tapes in the game or just weren't listening.[/quote]
No i won't forgive you ... i listened to every pretentious one of these twisted tales ... the NPC's motivations contradict their actions. Proorly written. There is *no Variety* in th enemy NPCs.

BioShock reminds me of a movie that is created by a committee. "Lets have a protect the little girl sequence"; "Throw in the Hero becoming a Big Daddy" ... They display pompous philosophical pretensions yet never explore them. BioShock is far shallower than System Shock2 and is NOT the "spiritual successor" to the SS universe. SS2 had a story and a consistent understandable plot.

Pretty much every detail is explained by the end of the game and as far as debating philosophy, it's there, in spades.
i am so glad you liked it. it was cold and unsatisfying for me with grossness just for the sake of being gross. Couple that with garbage-philosophy mated with a crap-scifi story that is poorly developed just destroyed my immersion.

.. and Do you really think Ryan is dead?


 

thraashman

Lifer
Apr 10, 2000
11,112
1,585
126
So far I've enjoyed BioShock greatly. It has fun gameplay, neat gameplay concept with the psionics being done the way they are, and an interesting evolving storyline. So few FPS games ever seem to accomplish a decent evolving storyline. I unfortunately can't get very far in BioShock because it is incredibly unstable on my system and I can't seem to find any settings that prevent it from crashing every 5 minutes. But the storyline so far seems to be one of the best evolving storylines since the original Half Life. I'm tired of crappy FPS games that are nothing but run and gun games. I loved Doom 3 for it's success at being scary, but it had a lack of any real story. FEAR had the story, but failed alot at being decently creepy. BioShock so far has a great story, fun gameplay, and is creepy enough for me to enjoy it alot.

If anyone has any suggestions on how I can make BioShock more stable, I'm open to suggestion.
 

you2

Diamond Member
Apr 2, 2002
6,579
1,604
136
As a solid FPS bioshock sucked. The concept of choice and balance does not exist. By the end of the game all characters are the same (they have all the skills, weapons, ...). In system shock and deus you had to pick how to build your character because there was a limited selection by the end of the game.

However, having made the above comments the game over all was ok. The presentation and execution were very fine indeed. I've played it once and will probably play it again but after that it'll be just the same old thing. It was too easy to discover everything (or nearly everything) the first couple of pass through the game. Even farcry, a relatively puzzle free simplistic FPS, offers significantly more hidden secrets than this game (i.e, in the single player campaign each map has multiple ways towards completion).

Anyways in the end I wish the game had been more sophisticated, esp given the quality level of the production, but I suspect this was a mass market decision - the average gamer is less educated and younger than they were 10 years ago and games are in general dumbed down for the current populace.
 

marmasatt

Diamond Member
Jan 30, 2003
6,576
22
81

I don't know. I think some people are being overly critical. To say the game is trash...... I always preface my gaming opinions by stating "I only play FPS" but this is about the perfect game for a guy who wants little more than a shooter with some atmosphere and a twist or two. Sure it could have been better. Sure it was overhyped. Sure it was a bit repetitive and even contrived at the end. But it's a solid gaming experience. The ways in which the game delivered sure seem to outweigh the quirks and the ways in which it could have been better. I wish more games were like this. Probably this game and Stalker are among the best games I've ever played.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: marmasatt

I don't know. I think some people are being overly critical. To say the game is trash...... I always preface my gaming opinions by stating "I only play FPS" but this is about the perfect game for a guy who wants little more than a shooter with some atmosphere and a twist or two. Sure it could have been better. Sure it was overhyped. Sure it was a bit repetitive and even contrived at the end. But it's a solid gaming experience. The ways in which the game delivered sure seem to outweigh the quirks and the ways in which it could have been better. I wish more games were like this. Probably this game and Stalker are among the best games I've ever played.

overhyped?

over-hyped?

are you kidding?... we had reviewers giving it 10/10

"the best FPS - evar" ... "amazing philosophy and story" ... "a *perfect* FPS"
... and *worst of all* - "the Spiritual Successor to SS2"

i call BS on BioShock early reviews ... it was "solid" ... but the story was nothing special, the NPC enemies were all the same; it didn't matter what skills you developed or which [single] weapon you chose -- i *guess* if you liked cramped and dark with a conflicting and preposterous storyline then perhaps it was for you
-not for me

it isn't "trash" ... 7.X out of 10
 

firewolfsm

Golden Member
Oct 16, 2005
1,848
29
91
Bioshock has the best atmosphere I've ever seen in a game. Behind it are Half-Life 2 and Resident Evil 4, also some of the best games ever made.

Bioshock deserves a 10, the gameplay is different and original but still very fun.
 

WaitingForNehalem

Platinum Member
Aug 24, 2008
2,497
0
71
I finally beat this game. Playing it was a chore. What an aweful SS2 clone that doesn't measure up to its "spiritual" predecessor. The gameplay was kill splicers, kill big daddies, complete objective over and over. Everything always went wrong, it kept on taking a detour around every goal. If Jack had to take a dump, he eliminate the splicers and buy a toilet seat from a hacked vending machine. Then he'd go construct the flush mechanism by going on a search for parts. Then he'd go kill a big daddy and take the flush handle from his helment. After each objective is completed he'd go through rounds of splicers. Then when he's finally finished he finds out he needs toilet paper. So, then he has to go back in an elevator and locate toilet paper. This game tried so hard to be scary and it wasn't one bit. Just a bunch of screaming maniacs that looked like demented loony toons. The graphics looked like claymation and the animations were aweful. Textures were low-res and everything looked like it was made from plastic. This game is HORRIBLE!
 

Cabages

Platinum Member
Jan 1, 2006
2,918
0
0
Originally posted by: Pez D Spencer
All in all, this game was just like Stalker, a big hyped up letdown with crappy gameplay. Truthfully, the last time I was completely blown away by a game was when I played FarCry for the first time. Let's hope it's little brother Crysis does the same. After FarCry I'd have to say Doom 3 was the most impressive, and then Half-Life 2. Half-Life 2 would have trumped Doom 3 but I thought the airboat and buggy drving made HL2 tedious and boring.

Wow, I read all of that, and was completely disagreeing with everything. Then I saw what I quoted here. I pretty much have the opposite opinion on everything.

Far cry wasnt that great at all. Doom 3 was impressive? you are fucking kidding...

And I havent completed stalker, but so far its pretty damn good. Nothing too ground breaking.

My GOTY last year was Bioshock. I wrote a whole review on it. Game completely blew me away, fucking incredible. Everyone I have recommended the game to loves it. I hope you are alone.

Edit: just noticed this is more than a year old
 

AbAbber2k

Diamond Member
Mar 1, 2005
6,474
1
0
Doom3 more impressive than Bioshock and HL2? Are you fucking kidding me? Everyone is entitled to their opinion, but that doesn't change the fact that the OP's is a steaming turd. Why don't you just find an old copy of Serious Sam since depth of gameplay, story and character development are obviously the least of your concerns. :roll:

Yes, I knew this thread was recently dug up after over a year before replying.
 

tyler811

Diamond Member
Jan 27, 2002
5,385
0
71
Originally posted by: Pez D Spencer
Sorry to rant but I just wanted to know how many other people think that BioShock sucks.

I'm still running a P4 3.0GHz (OC'd to 3.6), an X1950 PRO 512MB, and 2GB DDR2 533, but could still play the game on high settings @ 1680 x 1050. Unlike a lot of other FPS games, even though I could only achieve an average of around 35-40 FPS most of the time the gameplay still felt smooth. And even though I only played it in DX9 mode, I couldn't really tell a big difference between DX9 and DX10 when comparing screenshots anyway.

In the graphics department I thought the game looked a little cartoonish and over the top. The gameplay felt like just what it is, a crappy port of a console game. Even after fixing the horrible FOV and mouse acceleration I still found it difficult to aim properly which just made fighting enemies frustrating. On top of this the absence of a walk key is unacceptable. I thought the player speed was WAY too fast. I felt like I was playing that old FPS game GORE. I slowed the player movement speed down through the ini files but after doing this, starting was sluggish. I tried every combination of the "SpeedBase" and "Speed" commands but nothing worked it was either too fast with no sluggish start or no sluggish start but the movement was too fast. Had this game taken place outside in wide open areas the fast movement may have been okay, but the first two levels that I acutally did play were all inside and I just didn't like it. You can move slower by crouching but there's no option to lower the viewbob so when you're crouching the whole screen moves side to side and gets annoying fast.

All in all, this game was just like Stalker, a big hyped up letdown with crappy gameplay. Truthfully, the last time I was completely blown away by a game was when I played FarCry for the first time. Let's hope it's little brother Crysis does the same. After FarCry I'd have to say Doom 3 was the most impressive, and then Half-Life 2. Half-Life 2 would have trumped Doom 3 but I thought the airboat and buggy drving made HL2 tedious and boring.

Maybe I'm just picky when it comes to games, but all I can say is that I think BioShock is a piece of garbage and I doubt I'm the only one that feels this way.

Let me know what you think.

The player speed fix came in the form of a patch.
Your playing a computer game about a highly improbable plane crash with only the right person surviving. Going to an underwater city running rampant with brain dead little girls and robots. People who get gene splicing liquids from a vending machine that used to spew cigarettes. And a player that shoots flames and lighting out of his finger tips.
And your complaining cartoony graphics..............Well lookout grandma, grandpa's been drinking Pabst Blue Ribbon and looking at porn again and he thinks your underage again.


Bioshock rocks
 

NoSoup4You

Golden Member
Feb 12, 2007
1,253
6
81
I ran into a game-ending glitch last year when I bought this game (2007 when it was released). It was in the scientists lab where she writes a code on the window for the lock combination for the safe in her office. Everytime I opened the safe, it was empty. The game never progressed and kept saying I needed to search the lab for a safe.

Disaster. I did everything I could think of including reloading, restarting the level, restarting the game, and even reinstalling the game. Nothing worked.

On a lark, I reinstalled the game three weeks ago to give it a shot. I've since updated to Vista and now use my XBox 360 controller on my pc (I bought an adapter for it 6 months ago). I was having a blast playing BioShock and had forgotten all about the trouble with the glitch when I re-encountered it. Unbelievable. The game was fully patched and up to date too.

Anyway, I managed to get around it this time (reload the saved game several times and eventually it worked). I have to say this game is really phenomenal, even with the horrific glitch I ran into. It's best played (for me at least) with a 360 controller. The aiming just felt weird with a mouse, although I normally prefer a mouse for FPS games.

I think what really sold me were the plot developments leading up to an including the confrontation in Ryan's office. Great stuff!

 

Baked

Lifer
Dec 28, 2004
36,052
17
81
Originally posted by: WaitingForNehalem
For all you people that liked Bioshock have you played played System Shock 2?

Have never heard of System Shock 2 until the Bioshock haters brought it up. I don't really care if it's a clone, I like BioShock a lot, and I have no plans to play System Shock 2.
 

Vampirrella

Golden Member
Apr 5, 2001
1,211
0
71
I loved Bioshock. It was very atmospheric and creepy at times. I really liked the way we got to explore an underwater world from the 1930's. I replayed it twice. I cant wait for bioshock 2! I think the OP is one of the very very few who didnt like the game.
 

KeithTalent

Elite Member | Administrator | No Lifer
Administrator
Nov 30, 2005
50,231
118
116
Loved this game. One of the few I've played in the past while that actually had me chomping at the bit to get home and fire it up again.

Wasn't a big fan of the last boss, or the ending, but everything leading up to it was great. Awesome atmosphere, particularly when you play late at night with all of the lights off.

KT
 

BlueWeasel

Lifer
Jun 2, 2000
15,944
475
126
Just FYI, Steam is having a holiday sale (10 to 75% off every game in the catalog) and Bioshock is $4.99.
 

WaitingForNehalem

Platinum Member
Aug 24, 2008
2,497
0
71
Originally posted by: Baked
Originally posted by: WaitingForNehalem
For all you people that liked Bioshock have you played played System Shock 2?

Have never heard of System Shock 2 until the Bioshock haters brought it up. I don't really care if it's a clone, I like BioShock a lot, and I have no plans to play System Shock 2.

Why? It's a fantastic game made from the same people.

I loved Bioshock. It was very atmospheric and creepy at times. I really liked the way we got to explore an underwater world from the 1930's. I replayed it twice. I cant wait for bioshock 2! I think the OP is one of the very very few who didnt like the game.

It wasn't scary/creepy at all IMO.
 

error8

Diamond Member
Nov 28, 2007
3,204
0
76
Bioshock was amazing. It was quite a breath of fresh air in the games industry when it came out. I played it like a maniac. I can't say nothing bad about it, no matter how much I try.

From what I'm seeing the op base his whole "bioshock sucks" concept around the player movement bug, which I never encountered. Saying Farcry and Doom3 are better then Bioshock, is horrid, man.
 
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