- Jun 26, 2006
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Originally posted by: tuteja1986
Originally posted by: Zenoth
I hope one day Console gaming doesn't influence the quality of games as much as BioShock was influenced by that. I mean the textures quality even on highest settings (for the PC) have been literally raped, thanks to the Console market. I've seen such cases before but man ... BioShock really got hit hard, big time. I swear I saw better textures in Battlefield 2 and Halo 1. In fact I'm starting to think that 2K developed the game from a XBOX360 Dev Kit first and then ported their work on the PC platform.
It should have been the opposite like Half-Life 2. Made for PC and THEN decreased in visual quality FOR the Consoles ...
NOT the other way around developers, can you read this please ? Thanks.
Again for the last time :! The console dev didn't build the pc version :! They had a whole another team on the other side of the world building it. Its the PC team fuck up no Boston problem.
afaik 2k boston developed the game for the xbox, then 2k australia ported it to the PC