********BORDERLANDS discussion thread*******

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Modelworks

Lifer
Feb 22, 2007
16,240
7
76
Like the game a lot. I have used a cheat though to get more money for single player. I hate being broke in games like this or having to scrounge for cash

Overall I'm level 15 taking on level 19/20 foes without too much work. I really like that it takes some work to kill the enemy. The midget psycho are hilarious.
 

Zenoth

Diamond Member
Jan 29, 2005
5,201
214
106
You obviously know this game better than I do, but I'm curious about a choice or two...

Why go with Hit & Run over Enforcer? Is the increased phase walk duration really that good since the rest of the talents push ranged over melee (making the +melee portion somewhat worthless)? It sounds like there are usually plenty of mobs at once, so Enforcer may see some use, but it'd probably be useless in single mob scenarios.

About some of the Controller talents. I was looking at having Girl Power + Diva making the health talents somewhat worthless. Yet again, I think this provides more prowess in multi-mob skirmishes as Girl Power only activates when you kill a mob. But essentially, I chose those to boost the shield so health isn't as much of a priority.

Because Hit & Run is Inner Glow's best friend, hehe. I chose H&R over Enforcer because I chose Inner Glow, indeed, and the more time you spend in the Phasewalk phase the more you get healed by Inner Glow's effect. If you combine both then if you end up in a fight in which a grenade blows at your face and you lose your shield completely and then get hit by bullets you should have the reflex (just develop it, but believe me it gets natural fast enough) to immediately press the Phasewalk key and remain in that phase for as long as your skill's duration permits, and that duration will heal more of your health and also allow the shield to start recovering its energy. When you come back out of Phasewalk you'll be fresh and ready to fight, or at worst ready to run for your life with full health and not die from lost bullets in your back.

And all that without having to rely on using med kits and opening up your inventory to use them. In other words the combination of those two skills together gives Siren a much better endurance in medium and close range firefights and melee fights as well (although she can be strong enough in melee, it's far from being her speciality, stay away from melee fights the best you can with Siren especially in Playthrough 2, at least with my build, that's for sure, there's other builds that focus more on melee attacks, but I don't think it fits the character at all, she's much stronger with other skill selections than going melee, that's the big guy's job).
 
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coldmeat

Diamond Member
Jul 10, 2007
9,231
139
106
Well I'm having a pretty good time playing this game. I'm a little bit into my second playthrough. The loot is pretty sweet, but it's a little slow going trying to get past the beginning again.

One thing I'm kind of disappointed with is how I can't seem to find any combat rifles. All I really find is sniper rifles and shotguns (playing as Roland, maybe that's why I find so many shotguns?). It would be nice to upgrade my assault rifle more frequently than every 10-15 levels. All I find is garbage rifles until I find a sweet one, then more garbage.
 

PhatoseAlpha

Platinum Member
Apr 10, 2005
2,131
21
81
You are watching the weapon vending machines intently, yes?

If not, start - anytime you see a gun vendor, check it. Make sure to check back too after you get a shops have new inventory message.

Shops are much, much more likely to give you something worth having then drops, especially on the second playthrough.
 

coldmeat

Diamond Member
Jul 10, 2007
9,231
139
106
It's not as fun when you buy a gun, it's way more satisfying to find one. But I do check them now and then, never really found anything to buy. All I've ever bought from a machine is a class mod.
 

PhatoseAlpha

Platinum Member
Apr 10, 2005
2,131
21
81
I really would step it up. It's not as satisfying, true, but based on the drop rates I've seen it could be ages before you get something useful with drops alone, even if you heavily chest farm. The lower grade greens and blues become less and less viable as the game goes on, and purples/oranges don't drop any more frequently. But they do show up as shop specials - not all the time, but much more often then they drop.
 

fatpat268

Diamond Member
Jan 14, 2006
5,853
0
71
So I did a little quadboxing for the fun of it to see if I'd get better loot. I did, but nothing I needed. Screenshot below :awe:

 

EnzoLT

Golden Member
Jul 18, 2005
1,843
4
91
i dont think it is, the game doesnt require a cd key so maybe you can run the same copy on same/another computer and itll act like another copy.
 

fatpat268

Diamond Member
Jan 14, 2006
5,853
0
71
No, you just need 1 copy.

Just press alt+enter to put it in windowed mode and open as many games as you'd like.
 

DangerAardvark

Diamond Member
Oct 22, 2004
7,559
0
0
No, you just need 1 copy.

Just press alt+enter to put it in windowed mode and open as many games as you'd like.

I guess you'd just need 4 gamespy ID's. Maybe I can do this to up the difficulty in single-player. The latency is horrible in multiplayer. Not to mention ridiculously easy once you get some Hellfire weapons.
 

Zenoth

Diamond Member
Jan 29, 2005
5,201
214
106
I guess you'd just need 4 gamespy ID's. Maybe I can do this to up the difficulty in single-player. The latency is horrible in multiplayer. Not to mention ridiculously easy once you get some Hellfire weapons.

You don't even need different GameSpy IDs, you log-in with the one of your choice, and then you can alt-tab out, as mentioned above, start Borderlands again and join whatever game you created, usually it should be a LAN game at least for testing purposes. In fact you can even join with the exact same character three extra times BUT make SURE to NOT save the game if you join in with the exact same character, instead, when you're done with whatever you wanted to try out then Alt+F4 in the Borderlands instance you want to close, then go back to your "main" one and then quit and save as usual.

If you save your game "normally" while you have three other, or just one other instance of Borderland running in which there's the exact same character than in another instance then the save file will be corrupted, I did it for a mere test, I had made a back-up of my Borderlands folder under the Users folders (in Vista, where the saves and settings are kept), and it did corrupt the save file, fortunately enough I had made a back-up. Usually when someone creates multiple instances of Borderlands and joins in his/her own game with the exact same character it's because the Class Mod item used will stack when the mods in question on the item is something like "+2 Team Shield Regeneration" or "+2 Team Find Rare Item", etc.

If for example you want to simply make your game harder and don't want anyone else joining then just create a LAN game, and then the three other instances of the game will have you select a new Level 1 character to just stand in the starting location wherever it is, while you play around and have fun beating tougher foes and finding better loot. Additionally, be aware that each extra instance of the game demands a lot. My own system is capable of running two extra instances, and that's very borderline with unplayable, it's "ok", but it stutters noticeably. If you want to smoothly run four instances of this and actually play around and do missions without the risk to crash your system due to high resources demands then you need a Quad-Core (minimum, probably something like Core i7 recommended) and 6GB or RAM, or else the Page File usage will kick in after two extra instances and it will stutter.
 
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smackababy

Lifer
Oct 30, 2008
27,024
79
86
You don't even need different GameSpy IDs, you log-in with the one of your choice, and then you can alt-tab out, as mentioned above, start Borderlands again and join whatever game you created, usually it should be a LAN game at least for testing purposes. In fact you can even join with the exact same character three extra times BUT make SURE to NOT save the game if you join in with the exact same character, instead, when you're done with whatever you wanted to try out then Alt+F4 in the Borderlands instance you want to close, then go back to your "main" one and then quit and save as usual.

If you save your game "normally" while you have three other, or just one other instance of Borderland running in which there's the exact same character than in another instance then the save file will be corrupted, I did it for a mere test, I had made a back-up of my Borderlands folder under the Users folders (in Vista, where the saves and settings are kept), and it did corrupt the save file, fortunately enough I had made a back-up. Usually when someone creates multiple instances of Borderlands and joins in his/her own game with the exact same character it's because the Class Mod item used will stack when the mods in question on the item is something like "+2 Team Shield Regeneration" or "+2 Team Find Rare Item", etc.

If for example you want to simply make your game harder and don't want anyone else joining then just create a LAN game, and then the three other instances of the game will have you select a new Level 1 character to just stand in the starting location wherever it is, while you play around and have fun beating tougher foes and finding better loot. Additionally, be aware that each extra instance of the game demands a lot. My own system is capable of running two extra instances, and that's very borderline with unplayable, it's "ok", but it stutters noticeably. If you want to smoothly run four instances of this and actually play around and do missions without the risk to crash your system due to high resources demands then you need a Quad-Core (minimum, probably something like Core i7 recommended) and 6GB or RAM, or else the Page File usage will kick in after two extra instances and it will stutter.
What settings were you running this on? I imagine if I turned down the settings to minimal and set the other instances res to something terrible, I could easily run a couple. Oh well though. Maybe I will try it.
 

fatpat268

Diamond Member
Jan 14, 2006
5,853
0
71
I had to use different gamespy id's because it wouldn't let me log into the same account without logging me out in another screen. So I just created two extra (simple to create) and went to town.

I mostly did it for the hell of it though. I bumped the resolution down to 720x480 and put everything at low. Performance wasn't too bad (with the specs in my sig), but it was noticeably chunkier. I was still able to wander around the zone and kill a few enemies.
 

Ackmed

Diamond Member
Oct 1, 2003
8,498
560
126
Why would you want to have multiple instances of the game running? Cheap way to level up or what?
 

fatpat268

Diamond Member
Jan 14, 2006
5,853
0
71
Well, you could level up if you wanted to, but I personally wouldn't.

I just did it to see if I could find better loot. You get better loot with more people.
 

Fenixgoon

Lifer
Jun 30, 2003
32,919
12,246
136
just beat the game last night (single player). was a little disappointed by the last two bosses, namely because i killed them so quickly, and the plot ending left quite a bit to be desired.

hold right click, hold left click, reload. repeat until dead

i imagine it's much tougher/interesting with more people
 

McRhea

Senior member
Apr 2, 2001
221
0
0
I've just completed Playthrough 2 with my Level 50 Lilith, and she's incredibly powerful, it not actually over-powered. There's one gun variant that should be nerfed in this game, it's not the HellFire SMGs, don't worry, I think it's the Double Anarchy ones. I got one of those SMGs, with a Level 26 SMG proficiency, it fires 4 bullets at 98 damage points per click, at medium but especially close range it deals more damage than the best legendary (orange) Shotguns and Combat Rifles I found, I simply "owned" the last boss in Playthrough 2 with it, and it took about 85% of my ammo count (amount at maximum, fully upgraded ammo quantity), firing for about a minute, while barely moving, the poor thing couldn't do anything.

Anyway... Playthrough 2 was much better overall than Playthrough 1, but the same problem in Playthrough 1 persists in Playthrough 2 as well, and that is missions (not regular mobs around, I'm talking about missions) being under-leveled after some point. In Playthrough 1, if a player does all the side-quests until the "Leaving Fyrestone" one, at which point he/she will be around Level 20 (if not more) then ALL the following quests in the game, I do mean ALL of them, will be of the "Trivial" and "Normal" difficulty, which means that about 90% of the remaining quests will be around one to up to four or even five levels UNDER yours, or if you're lucky the remaining 10% being at the same "Normal" level than yours. In other words there's basically no challenge (I repeat, I'm talking about missions here). The only occasional challenges will be found outside of the quests, in regular mobs when sometimes one or two tougher variants will spawn, like the big Spiderants and their "Overlord" variants, for instance.

In Playthrough 2 the exact same issue persists, again by the time you get to leave Fyrestone, which usually means that you're about Level 40 by that point, then all the following missions again are under-leveled, anywhere from one to about five levels weaker, and occasionally having the "Normal" difficulty missions. There's a big difficulty balance issue in this game in terms of mission difficulty. I have no problems with the mobs, it really is just about the missions. And since the missions are all Trivial or Normal their rewards are usually useless other than having the selling value if you do receive an item. I made a thread about that at the Gearbox forums and most of the posters agreed as well when they really noticed the facts, it's clearly there, black on white, and it cannot be denied, the missions after some point in the game offer absolutely no tangible challenges, it's as if the testers only had the time to test their characters up to level 20 or so and then they forgot about the rest, which is why the game IS sometimes tough at the beginning, both in Playthrough 1 and 2, when at first some missions have the red colored text and the difficulty indication being "Tough", "Hard" or even "Impossible" when they are from one to about three levels ABOVE yours. That system works until some point, after which it miserably fails.

But, other than that, it's fun, outside of the numerous other issues in the game. It's very sad though, because as of now, after finally reaching Level 50, completing all side-quests and the main quest and being stuck in Playthrough 2 with newly leveled foes at Level 51 with the new SuperBad and Bully variants I am finally getting decent and pretty much constant challenges. At this point about 90% of the enemies I meet are doing attacks I had never seen before, especially the Scythids and Spiderants, and the Bandits spawn with absolutely cruel gun variants that can cut through my 1395 points Shield with 146 recharge capacity, and that my only saving grace is my Mind Games skill when it kicks in. That kind of challenge should have been on my path at least occasionally in both Playthrough (and in Playthrough 2 before beating the last boss, before all foes re-level when that boss is beaten, I mean).

Zenoth, I could have sworn I read somewhere that if you do not pick up any side quests and only do the main questline to beat Playthrough 2, that the side quests you haven't picked up yet will rescale to level 50 (in addition to all the the enemies being leveled to 50+). Is that correct or was I totally imagining that?

Because if it's true, It's worth it to charge through the main quest line without doing any side quests in Playthrough 2, and once the game "resets" to level 50, everything will be tougher and much more fun, yeah?

Can anyone confirm that?
 

mwmorph

Diamond Member
Dec 27, 2004
8,877
1
81
Zenoth, I could have sworn I read somewhere that if you do not pick up any side quests and only do the main questline to beat Playthrough 2, that the side quests you haven't picked up yet will rescale to level 50 (in addition to all the the enemies being leveled to 50+). Is that correct or was I totally imagining that?

Because if it's true, It's worth it to charge through the main quest line without doing any side quests in Playthrough 2, and once the game "resets" to level 50, everything will be tougher and much more fun, yeah?

Can anyone confirm that?

I've done some playthrough 2+.

After you finish the main storyline, all the enemies start at basically lv 50 and go up to Lv 51 or 52. I did some 4 player co-op and it was tough. No idea about the quests, but the enemies rescale.

Offtopic: Combat rifles suck pretty baldly. They only have 1 good red text modifier and I haven't seen 1 with that red text yet. I went Roland/Conbat Rifle/Scorpio turret and I'm regretting it. The Scorpio is really nice, but the combat rifle part is unbelievably bad.
 

nitromullet

Diamond Member
Jan 7, 2004
9,031
36
91
Yes, those are the crashes. I have to do the same. I'm going to revert to older drivers today I think. It also might be FOV changing, but I'll see.

I experienced a couple of crashes yesterday. I decided set the clocks back to stock, and so far so good after an hour or two.

This morning, I also grabbed MSI Afterburner which allows you to create a custom fan profile. It's basically RivaTuner with an easier fan speed interface. My card is still quiet at idle, but the fan spins up a bit more under load and is still not loud. The temps seem to be a lot better though. ...fingers crossed...
 

Praxis1452

Platinum Member
Jan 31, 2006
2,197
0
0
I find with my 37 siren that her combat rifle is actually much better than her smg. Larger clip, more damage, faster rate of fire. It could just be that I've yet to find a good smg around her level. Best I've got is only like 54 dmg, 8.9 rof, and x1 fire. 55 magazine.

My rifle doesn't have any elemental damage, but it's 112, 12.1 rof, and like a 36 magazine. Sure the magazine isn't as big as it could be, but it still kills more quickly than my smg. And I mean I have a 48% boost to smg fire with a class mod.
 

DangerAardvark

Diamond Member
Oct 22, 2004
7,559
0
0
just beat the game last night (single player). was a little disappointed by the last two bosses, namely because i killed them so quickly, and the plot ending left quite a bit to be desired.

hold right click, hold left click, reload. repeat until dead

i imagine it's much tougher/interesting with more people

Not really. Did 4 player last night, playthrough 2 and we blitzed all over Sledge's face like it was Poland.
 

oogabooga

Diamond Member
Jan 14, 2003
7,806
3
81
Not really. Did 4 player last night, playthrough 2 and we blitzed all over Sledge's face like it was Poland.

Sledge isn't exactly the toughest boss at level or slightly below, and he's way easy above level.

Then again, the end game isn't exactly super tough at level either. There's more "one shot" type stuff - but it's not like the game itself is incredibly more difficult.
 

HeXploiT

Diamond Member
Jun 11, 2004
4,359
1
76
Well I FINALLY got around to trying borderlands and I'm totally hooked.
Just playing the single player but this is the most fun I've had since L4D hit the street. I absolutely love the atmosphere, the graphics are very pretty, enemies are unique, guns and combat system is very tight and comparable to other realistic shooters.
Honestly this is much more fun than I had imagined.
There's nothing repetitive here.
 
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