Call of Duty: Black Ops

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GrantMeThePower

Platinum Member
Jun 10, 2005
2,923
2
0
I just tested it out with the FAL, Commando and AK47 in system link. This is total nonsense. The zoom level between the two is *exactly* the same. RDS time is exactly the same. Spread is exactly the same.

He might have been mistaken by the way he did it. I threw a grenade at the wall, killed myself, and then picked up the other weapon so I had both in my hands. That way I can compare directly. The zoom level is precisely 10000% the same between red dot and reflex. There is also a random element to the spread, and thats the only reason why he saw a difference. It could just as easily have gone the other way, there was no repeatable advantage to either.

Dot sights are just for looks and to unobscure the center of your sights. So far its not been proven by anyone reliable that there is any sort of accuracy, auto aim, or any other gain to using one. There certainly could be, but its not a zoom level difference across the board.

So you're saying there is NO advantage to the reflex, and only the disadvantage of more of your screen being blocked by the sight? Then why ever use it?

EDIT- i think this is the same guy that made the video...he may be full of shit, but still...
http://gameprestige.com/tips/reflex-scope-vs-red-dot-sight-in-call-of-duty-black-ops
 
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blackdogdeek

Lifer
Mar 14, 2003
14,453
10
81
can someone tell me around which post number was the discussion about the different perks? it's taking me forever going back page by page. or if someone could give another summary of the benefits/weaknesses of the different perks i would be even more indebted.
 

blackdogdeek

Lifer
Mar 14, 2003
14,453
10
81
thanks!

since i don't have a lot of money right now since i just started can you tell me which perks you guys like best?
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
So you're saying there is NO advantage to the reflex, and only the disadvantage of more of your screen being blocked by the sight? Then why ever use it?

EDIT- i think this is the same guy that made the video...he may be full of shit, but still...
http://gameprestige.com/tips/reflex-scope-vs-red-dot-sight-in-call-of-duty-black-ops

As far as I can tell there is no advantage. It certainty doesn't appear to be ADS time, and definitely isn't zoom level. I tested by standing in the exact same spot, same rifle, different sights. I looked at what was visible at the edges while zoomed - different zoom levels would have different parts of the scene at the edge. They had the exact same, and thus same zoom level. If there is an ADS time or zoom difference that I'm not detecting, it's so small as to be entirely insignificant.

There may be some little quirks like there was in mw2 having higher accuracy with the m16, but it doesn't appear to be the case with the rifles I tested. There were differences in spread with every single clip, and I couldn't say one had a repeatably better spread than the other.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
I only use Ghost Pro, Warlord Pro, and Hacker Pro. That makes me invisible to all air (except maybe Blackbirds). I don't use any other perks.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
So you're saying there is NO advantage to the reflex, and only the disadvantage of more of your screen being blocked by the sight? Then why ever use it?

EDIT- i think this is the same guy that made the video...he may be full of shit, but still...
http://gameprestige.com/tips/reflex-scope-vs-red-dot-sight-in-call-of-duty-black-ops

There is no in game advantage of the reflex vs the red dot. None at all. I have over 600 kills with the FAMAS and I switched between the two. I don't care how things simulate, but in real world, they are the same.
 

Stuxnet

Diamond Member
Jun 16, 2005
8,392
1
0
thanks!

since i don't have a lot of money right now since i just started can you tell me which perks you guys like best?

There seems to be a lot of debate on this (which is good because it means the majority of the perks are useful and balanced). Here are my personal preferences:

1) Ghost - this is MANDATORY for me. UAVs seem very common (and I use them myself). Many will argue that Hardline is superior (and it might be) because of its Pro ability to reroll any packaged killstreak.

2) Steady Aim - I try to engage at mid range and short range, so this coupled with my trusty AK74u is a must. You can also make a really good argument for Sleight of Hand. With Sleight of Hand Pro, you also get much quicker ADS (Aim Down Sights). If you carry a noob tube or like to shoot down aircraft, I would lean toward Sleight of Hand for the quick reload. I'm not a big fan of Warlord. Most people who use it seems to equip a silencer and a red dot. I think red dots / reflex sights are a total waste. Most of these guns have great iron sights. No need to waste an attachment (much less a perk) on an upgraded sight.

3. Right now I like Ninja because I don't like hearing my own footsteps all of the time. When I get Ninja pro (increased sound to enemy footsteps) it will be even more useful. Now if I start falling casualty to more claymores and such, I'll switch to Hacker. Hacker is a great perk but I just don't encounter enough enemy equipment to use it over Ninja. I have Second Chance Pro but stopped using it. It was great at first but people have learned to keep shooting until you are dead.
 
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smackababy

Lifer
Oct 30, 2008
27,024
79
86
There seems to be a lot of debate on this (which is good because it means the majority of the perks are useful and balanced). Here are my personal preferences:

1) Ghost - this is MANDATORY for me. UAVs seem very common (and I use them myself). Many will argue that Hardline is superior (and it might be) because of its Pro ability to reroll any packaged killstreak.

2) Steady Aim - I try to engage at mid range and short range, so this coupled with my trusty AK74u is a must. You can also make a really good argument for Sleight of Hand. With Sleight of Hand Pro, you also get much quicker ADS (Aim Down Sights). If you carry a noob tube or like to shoot down aircraft, I would lean toward Sleight of Hand for the quick reload. I'm not a big fan of Warlord. Most people who use it seems to equip a silencer and a red dot. I think red dots / reflex sights are a total waste. Most of these guns have great iron sights. No need to waste an attachment (much less a perk) on an upgraded sight.

3. Right now I like Ninja because I don't like hearing my own footsteps all of the time. When I get Ninja pro (increased sound to enemy footsteps) it will be even more useful. Now if I start falling casualty to more claymores and such, I'll switch to Hacker. Hacker is a great perk but I just don't encounter enough enemy equipment to use it over Ninja.

1) Ghost is amazing, and Ghost Pro is even better. Being invisible to enemy aircraft is great.

2)AK47u with grip and increased fire speed is so dominant, plus Warlord pro gives you two of each grenade (a great addition in objective games).

3) Hacker pro, not only lets you see enemy equipment, but makes you invisible to motion sensors. That, and you can booby trap care packages.

They all depend on your playstyle. I use Warlord with a silencer and extended mags on my AK47 / Commando, but prefer a different site on the FAMAS / AUG.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
I don't actually like most of the iron sights in the game. I liked the old style AK47 ones in COD4 (like actual AK47, not the modernized versions, have) and the m16 iron sites. Most of the guns have rather large iron sights and it kind of annoys me. I also love the 2 grenade bonus of Warlord Pro, so I don't worry about the "problem" of two attachments.
 

Stuxnet

Diamond Member
Jun 16, 2005
8,392
1
0
2)AK47u with grip and increased fire speed is so dominant, plus Warlord pro gives you two of each grenade (a great addition in objective games).

True, but I absolutely require a silenced weapon... and the grip's bonus is entirely negligible unless you're using increased rate of fire.

3) Hacker pro, not only lets you see enemy equipment, but makes you invisible to motion sensors. That, and you can booby trap care packages.

Also true, but how many people are using motion sensors? Most have realized that it's much easier to put a claymore down than watch an area. It's also rare that I have an opportunity to steal an enemy care package. If it was something that happened once a game or once every other game, then I'd be on board with it.

Not trying to shoot holes in your ideas - this is just the thought process I went through when setting up my classes. To each his own

I use Warlord with a silencer and extended mags on my AK47 / Commando, but prefer a different site on the FAMAS / AUG.

I cannot wait to get my Commando I'm tired of my Galil!
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Yeah, I understand the thought process. I, myself, use care package on occasion and I have gotten pretty good at stealing the enemy. Most of the trapped packages net two kill, which is nice. You are right about the grip's usefulness though. It all comes down to personal preference and how you play. What playlist could also come into the decision making process.
 

Tek_Ed

Member
Sep 22, 2010
59
0
0
PS3 gamer - WTF is with the party/lobby/matchmaking in this game? I have never had problems with MW2 and rarely played without my buddies alongside me, but in Blops I have yet to get into a game with my party. I can join/be added fine, but then when the party joins a game I get booted out. Cue lots of swearing and severe annoyance.

When the 1st patch came out, I noticed it is much quicker to join a party, but I am still getting booted once a game is joined. After being booted, I cannot rejoin the game, through invite or through my friend list.

I also have problems playing on my own, getting 'disconnected' errors and 'host not found' errors probably 1 in 3 games/lobbies.

How can Treyarch mess this up, when MW2 had the whole party/matchmaking system down to a tee? Why would Treyarch not keep a system that is in no way flawed? Party play is at least 50% of my enjoyment when it comes to COD, and this situation is VERY FRUSTRATING!!!
 

RavenSEAL

Diamond Member
Jan 4, 2010
8,661
3
0
PS3 gamer - WTF is with the party/lobby/matchmaking in this game? I have never had problems with MW2 and rarely played without my buddies alongside me, but in Blops I have yet to get into a game with my party. I can join/be added fine, but then when the party joins a game I get booted out. Cue lots of swearing and severe annoyance.

When the 1st patch came out, I noticed it is much quicker to join a party, but I am still getting booted once a game is joined. After being booted, I cannot rejoin the game, through invite or through my friend list.

I also have problems playing on my own, getting 'disconnected' errors and 'host not found' errors probably 1 in 3 games/lobbies.

How can Treyarch mess this up, when MW2 had the whole party/matchmaking system down to a tee? Why would Treyarch not keep a system that is in no way flawed? Party play is at least 50% of my enjoyment when it comes to COD, and this situation is VERY FRUSTRATING!!!

3arc raped the PS3 version and every single person that bought a copy of the game, there is no other way to say it. it's a disgust how overly superior the 360 version is due to a company's lack of morality and business strategies, it looks like i might be getting gran turismo after all.
 

Stuxnet

Diamond Member
Jun 16, 2005
8,392
1
0
3arc raped the PS3 version and every single person that bought a copy of the game, there is no other way to say it. it's a disgust how overly superior the 360 version is due to a company's lack of morality and business strategies, it looks like i might be getting gran turismo after all.

Hyperbole and TBS drama aside, these issues plague the 360 too. I routinely play with a buddy of mine (so our party is just the two of us) and we constantly lose each other. MW2 had the same problems in the beginning (they were actually far worse, if I recall, and never mind that you couldn't even play MW2's multiplayer on the PS3 when it came out).

People keep asking why BO doesn't have all of the improvements that found their way into MW2 over the span of its time. The answer is quite obvious if you think about it.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
3arc raped the PS3 version and every single person that bought a copy of the game, there is no other way to say it. it's a disgust how overly superior the 360 version is due to a company's lack of morality and business strategies, it looks like i might be getting gran turismo after all.

How on earth does the superiority of the 360 version have anything to do with a lack of morals? I'm certain they did the very best they could with the platform....why would they do otherwise?
 

Stuxnet

Diamond Member
Jun 16, 2005
8,392
1
0
How on earth does the superiority of the 360 version have anything to do with a lack of morals? I'm certain they did the very best they could with the platform....why would they do otherwise?

Didn't you read the first part of his post? He was raped by Treyarch and rapists don't have high morals. Or good business strategy.
 

RavenSEAL

Diamond Member
Jan 4, 2010
8,661
3
0
How on earth does the superiority of the 360 version have anything to do with a lack of morals? I'm certain they did the very best they could with the platform....why would they do otherwise?

Want to take a guess why the 360 version of MW2 always got the Map Packs first?
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Want to take a guess why the 360 version of MW2 always got the Map Packs first?

Microsoft paid for exclusive rights? Again, nothing to do with morals or bad business strategies. In fact, those are good strategies for MS.


I love how everyone is praising MW2 as if it didn't have its problems. Remember trying to get in a match when the glitched lobbies were around? That was a few weeks of total crap. Remember the infinite ammo glitch? Remember the modded 10th prestige games where kills gave negative 10000000 xp?
 
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BD2003

Lifer
Oct 9, 1999
16,815
1
81
Want to take a guess why the 360 version of MW2 always got the Map Packs first?

I'm not sure what that has anything to do with the technical inferiority of the ps3 port. The ps3 version of virtually every cross platform game is inferior in some way. Thats what you get when you make a system that's a PITA to program for.

I'm sure they did the best they can, they have no reason to intentionally make it worse. Sorry your ass is bruised about it, but theres no conspiracy here.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
I'm not sure what that has anything to do with the technical inferiority of the ps3 port. The ps3 version of virtually every cross platform game is inferior in some way. Thats what you get when you make a system that's a PITA to program for.

I'm sure they did the best they can, they have no reason to intentionally make it worse. Sorry your ass is bruised about it, but theres no conspiracy here.

Actually, FFXIII is better on the PS3. But yes, generally, PS3 cross platform games are worse. I believe the PS3 version of SSFIV has 2 frame input lag...
 
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