CIV IV

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FlasHBurN

Golden Member
Oct 12, 1999
1,346
0
71
For anyone playing this, how do you spend gold to hurry production? I already have Universal Suffrage enabled, but I don't see the option.

edit: Nevermind, I figured it out. You can't hurry production on wonders...lame!
 

caivoma

Senior member
Sep 3, 2004
957
0
0
for me, i felt it like civ 3 with much more eye candy. Not impress me at all. granted i only played it twice but that just the initial impression.
 

aLeoN

Member
Oct 24, 2005
167
0
0
How do you deal with overpopulation besides manually tasking your city's citizens? Settlers/workers don't take some out like they used to. The RTS-like control was weird at first but nothing new like that. It feels pretty streamlined and I guess that's what they were aiming for.
 

SarcasticDwarf

Diamond Member
Jun 8, 2001
9,574
2
76
More complaints:

1) When the sidebar appears to select what to produce next, you can't see what military units are in the city already.

2) The biuld interface within the city manager is useless.

3) All the advisor panels and such are for the most part useless.
 

Leper Messiah

Banned
Dec 13, 2004
7,973
8
0
Originally posted by: FlasHBurN
For anyone playing this, how do you spend gold to hurry production? I already have Universal Suffrage enabled, but I don't see the option.

edit: Nevermind, I figured it out. You can't hurry production on wonders...lame!

Why is that lame? You haven't been able to use gold to hurry wonders since like Civ II.

God this game is amazing. Haven't had any install problems, even on Dual Core, runs nice on my 9800. Havent really tested the AI since my first game is on chiefitan (just in case the game was uber radically different)
 

Leper Messiah

Banned
Dec 13, 2004
7,973
8
0
Originally posted by: SarcasticDwarf
More complaints:

1) When the sidebar appears to select what to produce next, you can't see what military units are in the city already.

2) The biuld interface within the city manager is useless.

3) All the advisor panels and such are for the most part useless.

If you've ever played a Civ IV game, they're allways going to be useless. You know what you have to do.
 

NakaNaka

Diamond Member
Aug 29, 2000
6,304
1
0
I own a Mac so I haven't played but I checked it out on my friend's PC. Very nice. I haven't got into the nitty gritty but he's addicted (and he never played a Civ game before). I like how you use the scroll wheel to go in and out so quickly, and units look so much nicer (and the battle interface is pretty cool)

I will be picking it up for the Mac. How long does it usually take to get onto the Mac from the PC for Civ games?
 

SarcasticDwarf

Diamond Member
Jun 8, 2001
9,574
2
76
Originally posted by: Leper Messiah
Originally posted by: SarcasticDwarf
More complaints:

1) When the sidebar appears to select what to produce next, you can't see what military units are in the city already.

2) The biuld interface within the city manager is useless.

3) All the advisor panels and such are for the most part useless.

If you've ever played a Civ IV game, they're allways going to be useless. You know what you have to do.


Not true. In Civ III the military advisor was useful. Now all it does is list what units you have, nothing more. It also manages to take 10-15 seconds to load.
 

Leper Messiah

Banned
Dec 13, 2004
7,973
8
0
Originally posted by: SarcasticDwarf
Originally posted by: Leper Messiah
Originally posted by: SarcasticDwarf
More complaints:

1) When the sidebar appears to select what to produce next, you can't see what military units are in the city already.

2) The biuld interface within the city manager is useless.

3) All the advisor panels and such are for the most part useless.

If you've ever played a Civ IV game, they're allways going to be useless. You know what you have to do.


Not true. In Civ III the military advisor was useful. Now all it does is list what units you have, nothing more. It also manages to take 10-15 seconds to load.


thats all I ever used it for, except maybe to right click on them and mass upgrade units...
 

So

Lifer
Jul 2, 2001
25,923
17
81
Originally posted by: Leper Messiah
Originally posted by: SarcasticDwarf
Originally posted by: Leper Messiah
Originally posted by: SarcasticDwarf
More complaints:

1) When the sidebar appears to select what to produce next, you can't see what military units are in the city already.

2) The biuld interface within the city manager is useless.

3) All the advisor panels and such are for the most part useless.

If you've ever played a Civ IV game, they're allways going to be useless. You know what you have to do.


Not true. In Civ III the military advisor was useful. Now all it does is list what units you have, nothing more. It also manages to take 10-15 seconds to load.


thats all I ever used it for, except maybe to right click on them and mass upgrade units...

In civIII, the military advisor told you 'our military is weak compared to these guys' , 'our military is average compared to these guys' or 'we have a strong military compared to these guys'

Also, if you had a spy in the enemy country, the military advisor told you *exactly* how many of each type of units they had, just like it told you about yours, although you couldn't sort by city, only by type, so you didn't know *where* they were. Very useful and probably the thing I've noticed MOST constpicuously absent in IV.
 
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