I was intrigued with what a poster said about the game running better on radeons in previous versions of the game, but Gameworks was updated to make the game run worse on the final version.
So I did the following test (
spicy wallpaper alert on vids ).
Project Cars (0.831 vs 1.2) 1920X1080 maxed (SMAA) 7950 @1.1Ghz CORE i7-860@4Ghz
What this is, is an automated run in the Azure coast, which I benchmarked with fraps and recorded with a digital recorder.
Of course I did the same run on both game versions, 0.831 and 1.2.
I have used the same maxed settings on both runs (smaa only), but there is one discrepancy. I missed the streched headlights reflections setting on the 1.2 run and left it to No, while it was Yes at 0.831. Still this has no effect on the performance. I redid the runs after I recorded the video and was getting the same results within a margin of error. I am using a morning setting, so I guess the headlights should be turned off anyway.
Also the 1.2 version has a track detail setting at Ultra where it was only High at 0.831. That is not of my own doing. This is what these versions are offering.
Now here comes the interesting part. The old version scored 20fps while the new version scored 29fps. That's a
45% performance increase!
I cannot vouch for what happens on other Radeons though. Maybe Hawais do get a performance hit, I don't have one to test.
Also what I would like to point out, is that the GPU load was at maximum in the 0.831 run, while it had some minor cpu limits on the second run (gpu load droped from maximum). So with a better cpu, I would have more than 45% better performance, maybe 50%.
Also I cannot be sure about PhysX's role in this, but normally when you have hardware accelerated PhysX at play, you get negative load spikes even on Nvidia's cards themselves. On the 7950 I had mostly max gpu load.
For example, look at the following Mafia 2 MSI Afterburner gpu load screenshot. That's from a
970@1.5Ghz.
This screenshot came from this video if you want to see the whole runs.
Mafia II 1920x1080 Maxed (physx on & off) GTX 970 @1.5Ghz Core i5 2500k @4.
Here is the Project Cars gpu load on both runs, with the 7950. Not consistent with hardware Physx being present.
Also regarding the cpu heaviness of this game, these are my runs of the 970 with 3 different cpus. These are from the 0.831 version. I guess I will have to redo them with the 1.2.
Project Cars 1920x1080 Maxed (SMAA) GTX 970 @1.5Ghz Core i5 2500k @4.8G -
62 fps
Project Cars 1920X1080 maxed (smaa) GTX 970 @1.5Ghz CORE i7-860 @4GHz -
53 fps
Project Cars 1920x1080 Maxed (SMAA) GTX 970 @1.5Ghz Q9550 @4GHz -
34 fps
I could be wrong, but what I see is not consistent with hidden hardware accelerated PhysX, unless this is something totally new.
I believe we will see a HUGE performance increase with future drivers and/or patches, on the Radeons. Remember
Assassin's Creed Unity?