MadRat
Lifer
- Oct 14, 1999
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I still think it boils down to a left brain - right brain relationship.
What Came Out of the Split Brain Experiments?
The studies demonstrated that the left and right hemispheres are specialized in different tasks. The left side of the brain is normally specialized in taking care of the analytical and verbal tasks. The left side speaks much better than the right side, while the right half takes care of the space perception tasks and music, for example. The right hemisphere is involved when you are making a map or giving directions on how to get to your home from the bus station. The right hemisphere can only produce rudimentary words and phrases, but contributes emotional context to language. Without the help from the right hemisphere, you would be able to read the word "pig" for instance, but you wouldn't be able to imagine what it is.
The CPU (right brain) would theoretically have the the static logic of the core while the GPU (left brain) would have all the abtractive abilities for producing spatial-oriented actions. The GPU would be programmable and flexible to handle non-GPU tasks that the CPU needed help on, for things like extra raw FPU power. The CPU would mostly be concerned otherwise with handling just the program execution.
The huge memory bandwidth of the GPU could be shared by the CPU using a "page cache" buffer as a psuedo-L3 cache for the CPU. The "page cache" could be a reserved memory area of the GPU's memory banks, or the GPU would need to somehow share access to its memory - which the latter would be envious! The CPU would have its own slower main memory connected through its own separate main memory controller. The GPU would have embedded high-speed RAM fed into a multiple-configurations memory controller (allowing 64-, 128-, and 256-bit wide memory accesses) to make the chip commodity material for the mass market. The best quality parts would have 256-bit memory access, which with DDR-II could soon amount to 50GB/sec memory bandwidth or more. The middle of the road parts could use either 256-bit memory controllers and slow memory or fast memory and 128-bit memory access. The lowest quality parts would still be salvageable as 64-bit memory-to-the-GPU parts.
What Came Out of the Split Brain Experiments?
The studies demonstrated that the left and right hemispheres are specialized in different tasks. The left side of the brain is normally specialized in taking care of the analytical and verbal tasks. The left side speaks much better than the right side, while the right half takes care of the space perception tasks and music, for example. The right hemisphere is involved when you are making a map or giving directions on how to get to your home from the bus station. The right hemisphere can only produce rudimentary words and phrases, but contributes emotional context to language. Without the help from the right hemisphere, you would be able to read the word "pig" for instance, but you wouldn't be able to imagine what it is.
The CPU (right brain) would theoretically have the the static logic of the core while the GPU (left brain) would have all the abtractive abilities for producing spatial-oriented actions. The GPU would be programmable and flexible to handle non-GPU tasks that the CPU needed help on, for things like extra raw FPU power. The CPU would mostly be concerned otherwise with handling just the program execution.
The huge memory bandwidth of the GPU could be shared by the CPU using a "page cache" buffer as a psuedo-L3 cache for the CPU. The "page cache" could be a reserved memory area of the GPU's memory banks, or the GPU would need to somehow share access to its memory - which the latter would be envious! The CPU would have its own slower main memory connected through its own separate main memory controller. The GPU would have embedded high-speed RAM fed into a multiple-configurations memory controller (allowing 64-, 128-, and 256-bit wide memory accesses) to make the chip commodity material for the mass market. The best quality parts would have 256-bit memory access, which with DDR-II could soon amount to 50GB/sec memory bandwidth or more. The middle of the road parts could use either 256-bit memory controllers and slow memory or fast memory and 128-bit memory access. The lowest quality parts would still be salvageable as 64-bit memory-to-the-GPU parts.