Zenoth
Diamond Member
- Jan 29, 2005
- 5,201
- 214
- 106
It depends on the reviewer's personal tastes in gaming. If I was given modern Call of Duty games to review, very few people would like me. The GameSpot reviewer for Cyberpunk probably just shouldn't have reviewed it if it's just not her style of game to start with. And this isn't in disrespect for her as a person, or even as a reviewer. It just wasn't the right decision to give her Cyberpunk to review, and I feel like it wasn't her choice either (not sure about that part but I feel she reviewed something she probably wasn't looking for that much to begin with). Not sure how it works there at GameSpot but if I was in charge of who reviews what, I'd at least make sure that first-person games with RPG elements is something the reviewer has enjoyed in the past, to review something like Cyberpunk.
With this said, people should take "professional" reviews with a grain of salt.
1) It probably wasn't her style of games in general (and she did it because it was her job)
2) The game is overly ambitious (probably too much), so when it comes to glitches or game / mission / dialogue-breaking bugs and crashes... it was bound to happen. I don't think I need to remind that we've had Bethesda games to contend with before, not to mention UbiSoft and their open-world AS games in recent years; Valhalla probably being the biggest offender as we speak.
3) From what I gathered as I type this, the PC version of the game was reviewed while NVIDIA (and AMD as well I believe) haven't released a new Cyberpunk-optimized Driver yet.
4) CDPR did announce that there would be a massive 40+ GB patch soon.
Basically, the game - in general - shouldn't have been sent to reviewers that early. The reviews should have been announced as being "Ongoing" sometime this week starting at Day One of release, following NVIDIA's / AMD's driver release, and possibly some reviewers should have waited the massive patch before finishing their review.
If anything, I hope they will come back to their review one day. Some sites do that on occasion when one or two years down the line the game was updated so much that they decided to re-review it.
With all this said, the only concerns I personally have with the game so far is in regards to the "hard" bugs, the ones I would consider immersion-breaking. If it actually crashes often, or if there's game-freezing bugs (visuals stop, audio continues, things like that) or if missions don't trigger at all, or if dialogue skips entire sentences, or if A.I. walks face-first on a wall while talking, or if some Escort-type mission breaks.... things of that nature... then yeah I would start wondering just what in the Great Heck have they been doing for the better part of the past 5 years (counting from the moment the whole team was on the game after Witcher 3 development was over). I CAN deal with "soft" bugs, some visual and/or audio glitches, I can deal with text-based or GUI-based annoyances, that's tolerable.
But if it's filled with Bethesda-level incompetence incarnate then I'll definitely not bother to play it at all for the coming months until the game is finally truly released in the form of the 3rd or 4th massive patch sometime in Q2 2021 (which I think is probably the time period they would have preferred to release the game to; I'm 99% convinced if you were to ask the guys in charge internally if they would have needed yet another half year of work on that thing they'd just say "yep").
With this said, people should take "professional" reviews with a grain of salt.
1) It probably wasn't her style of games in general (and she did it because it was her job)
2) The game is overly ambitious (probably too much), so when it comes to glitches or game / mission / dialogue-breaking bugs and crashes... it was bound to happen. I don't think I need to remind that we've had Bethesda games to contend with before, not to mention UbiSoft and their open-world AS games in recent years; Valhalla probably being the biggest offender as we speak.
3) From what I gathered as I type this, the PC version of the game was reviewed while NVIDIA (and AMD as well I believe) haven't released a new Cyberpunk-optimized Driver yet.
4) CDPR did announce that there would be a massive 40+ GB patch soon.
Basically, the game - in general - shouldn't have been sent to reviewers that early. The reviews should have been announced as being "Ongoing" sometime this week starting at Day One of release, following NVIDIA's / AMD's driver release, and possibly some reviewers should have waited the massive patch before finishing their review.
If anything, I hope they will come back to their review one day. Some sites do that on occasion when one or two years down the line the game was updated so much that they decided to re-review it.
With all this said, the only concerns I personally have with the game so far is in regards to the "hard" bugs, the ones I would consider immersion-breaking. If it actually crashes often, or if there's game-freezing bugs (visuals stop, audio continues, things like that) or if missions don't trigger at all, or if dialogue skips entire sentences, or if A.I. walks face-first on a wall while talking, or if some Escort-type mission breaks.... things of that nature... then yeah I would start wondering just what in the Great Heck have they been doing for the better part of the past 5 years (counting from the moment the whole team was on the game after Witcher 3 development was over). I CAN deal with "soft" bugs, some visual and/or audio glitches, I can deal with text-based or GUI-based annoyances, that's tolerable.
But if it's filled with Bethesda-level incompetence incarnate then I'll definitely not bother to play it at all for the coming months until the game is finally truly released in the form of the 3rd or 4th massive patch sometime in Q2 2021 (which I think is probably the time period they would have preferred to release the game to; I'm 99% convinced if you were to ask the guys in charge internally if they would have needed yet another half year of work on that thing they'd just say "yep").
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