Originally posted by: xpblackdragon
I don't have problems with this new protein the problem I have is to upload
the data the servers can't handle it:disgust:
Originally posted by: myocardia
You know, what really pisses me off is that our computers are doing the work, saving them untold millions. Why can't they invest a little more money in servers (or bandwidth, if that's their problem)? It's not as if they need supercomputers just to collect data!:| I've already sent them an e-mail, telling them that if they want me to keep folding their proteins, they had better do something, and soon, or I will be finding a different DC client. You know, if enough people would do the same, maybe they'll get their a$$ess into gear. I can't believe that it's still not solved. I'm getting pissed!
Originally posted by: kmmatney
Somehow, my work has been uploading OK (for the most part), but it has been a general pain updating all of my computers, since auto-update didn't work too well.
It could be my imagination, but disconnecting the computer from the internet seems to make DF run faster...
Well, my current rig folds an entire generation in a minute or less most times, but what's the point of even running their damn client for them, when it takes an average of 1-2 minutes just to upload. And, have any of you considered the fact that this new protein's data is half of what the last generation's data was? I think today was my last day having anything to do with DF. Sorry guys, but I was doing this for the enjoyment of it, and it hasn't been enjoyable for quite some time now, because of whatever sub-moron is calling the shots at DF. I'm going back to the DC project that I was going to go with 6 months ago. See you guys later.Originally posted by: mikela78
15 seconds? I just timed two uploads, one generation each. One was 30 seconds, the other 3 minutes. That may be longer than it takes to fold a generation.
Today a new client became available that makes 200 structures per generation. I'll try it out as soon as my client gets to 250 generations. If people start adopting it, the server problems will be greatly reduced.
Oh, I forgot to address the bold portion. The client you're referring to won't change anything at all, for this reason: it will only take twice as long to do 200 structures, but doubling the structures folded also doubles the amount of data that has to be uploaded back to the servers. So, it's going to be identical, whether they use a 100 structure generation or a 200 structure generation.Originally posted by: mikela78
15 seconds? I just timed two uploads, one generation each. One was 30 seconds, the other 3 minutes. That may be longer than it takes to fold a generation.
Today a new client became available that makes 200 structures per generation. I'll try it out as soon as my client gets to 250 generations. If people start adopting it, the server problems will be greatly reduced.