DirectX 10 Games

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Zenoth

Diamond Member
Jan 29, 2005
5,201
214
106
BioShock just looks like a Serious Sam 2'ish game on DX10 steroids. Not that SS2 is a bad game. But it does seem to be one of those run and shoot action type FPS like SS, SS2, Redneck Rampage and Painkiller. I might be wrong though.
 

fliguy84

Senior member
Jan 31, 2005
916
0
71
Originally posted by: Zenoth
BioShock just looks like a Serious Sam 2'ish game on DX10 steroids. Not that SS2 is a bad game. But it does seem to be one of those run and shoot action type FPS like SS, SS2, Redneck Rampage and Painkiller. I might be wrong though.

Err.. I think your info on Bioshock is totally wrong. Bioshock is a spiritual successor to System Shock 2, which is one of the deepest FPS around in terms of gameplay. Think Oblivion (kinda) but with guns, gadgets and set in the future.

For Bioshock, the developer retains the essence of System Shock 2 but the gameplay is much difference. Never like Serious Sam.

More info: http://en.wikipedia.org/wiki/Bioshock
 

josh6079

Diamond Member
Mar 17, 2006
3,261
0
0
Originally posted by: wizboy11
Originally posted by: josh6079
Forget that Crysis, with EA involved I'm not going to give them one penny until I think they actually sponsored a stable game that doesn't introduce problems instead of fix them.

Where's Quake Wars?

Also, what exactly is Alan Wake supposed to be? FPS? RPG?

Halo 2? Why'd they even bother?

Just because EA is marketing it doesn't mean that they are working on the game. The original crysis team is still the people doing all the work. After the first Farcry and all the hype over this one, I really hope they don't dissapoint.

So that 1.4 patch for Far Cry was good? I'm not holding my breath. It's not that I think the Crytek engine is bad or that I have something against Crytek themselves. I just wish they wouldn't have gone to EA. EA is one of the worst companies out there and I just prefer not to give them anymore money. This is all just my opinion, and if Crysis turns out to prove me wrong, great! I'll buy it and reward EA for when they do something right.
 

Zenoth

Diamond Member
Jan 29, 2005
5,201
214
106
Originally posted by: fliguy84
Originally posted by: Zenoth
BioShock just looks like a Serious Sam 2'ish game on DX10 steroids. Not that SS2 is a bad game. But it does seem to be one of those run and shoot action type FPS like SS, SS2, Redneck Rampage and Painkiller. I might be wrong though.

Err.. I think your info on Bioshock is totally wrong. Bioshock is a spiritual successor to System Shock 2, which is one of the deepest FPS around in terms of gameplay. Think Oblivion (kinda) but with guns, gadgets and set in the future.

For Bioshock, the developer retains the essence of System Shock 2 but the gameplay is much difference. Never like Serious Sam.

More info: http://en.wikipedia.org/wiki/Bioshock

Yep, I just watched the video from the link posted by m21s.

I see I was indeed wrong. It was the graphics that gave me that first feeling. But now that I've seen some of it in action with the developer talking about it, I am totally impressed. I can't wait to play it. And considering I loved System Shock 2 I think it's going to be a wild ride indeed.
 

Zap Brannigan

Golden Member
Oct 14, 2004
1,887
0
0
Will the new DX10 cards be able to render these games at playable framerates at say 1680x1050 or will it be Oblivion turn all the cool stuff off while you stutter around at a few frames a sec?
 

Zebo

Elite Member
Jul 29, 2001
39,398
19
81
Originally posted by: RichUK
OMFG. I so need a 24inch monitor!

So what does the new API offer over DX 9c
24" glossy NEC coming when these games come
 

Kromis

Diamond Member
Mar 2, 2006
5,214
1
81
When I first saw BioShock, I was like "WTF??!?! What's happening?!?!"

Weird game.
 

josh6079

Diamond Member
Mar 17, 2006
3,261
0
0
Originally posted by: Zebo
Originally posted by: RichUK
OMFG. I so need a 24inch monitor!

So what does the new API offer over DX 9c
24" glossy NEC coming when these games come

Zebo, please let me know ASAP when you see those hit. I think I'll definately get one.
 

latino666

Golden Member
Sep 27, 2005
1,103
0
0
WOW looks pretty but I will still wait till the second go around of DX10 cards come out before I get one.
 

HamburgerBoy

Lifer
Apr 12, 2004
27,111
318
126
What are you guys talking about? I dunno about all of them, but some of those screenshots (Bioshock, for example) are a few months old and most likely DX9. Alan Wake looks like STALKER with 2006-era textures. Nothing special on that one either.
 

m21s

Senior member
Dec 6, 2004
775
0
71
A few of those I know are artist renditions of what they would like it to look like (Flight Simulator)
A few of those pics have been around for a while.

Can we see stuff like this with DX10? More than likely.

Are these pics true DX10, Not so likely im afraid.
 

lyssword

Diamond Member
Dec 15, 2005
5,630
25
91
The graphix look similar to cs: source or HL ep2, so I'd guess those are 9.0c and not dx10..
 

Zenoth

Diamond Member
Jan 29, 2005
5,201
214
106
Look at the first screenshot for Flight Simulator X, there is absolutely no way that DirectX 9 can render such a scene. It has to be DX 10, and the volumetric clouds on the second one, is also exclusive to DX 10. Not to mention that BioShock is shown in full DX 10 motion in the latest video at gametrailers. I remember that some of the CryTek developers said that so far there has been no official DX 10 screenshots of Crysis, and that all videos shown so far, including those of E3 were rendered in DX 9, that's perhaps the only exception in that thread at Guru3D, and maybe Halo 2 as well. I'm curious though ... if Halo 2 received the latest visual effects that DX 9.0c can produce, compared to the original XBOX version.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Zenoth
Look at the first screenshot for Flight Simulator X, there is absolutely no way that DirectX 9 can render such a scene. It has to be DX 10, and the volumetric clouds on the second one, is also exclusive to DX 10. Not to mention that BioShock is shown in full DX 10 motion in the latest video at gametrailers. I remember that some of the CryTek developers said that so far there has been no official DX 10 screenshots of Crysis, and that all videos shown so far, including those of E3 were rendered in DX 9, that's perhaps the only exception in that thread at Guru3D, and maybe Halo 2 as well. I'm curious though ... if Halo 2 received the latest visual effects that DX 9.0c can produce, compared to the original XBOX version.

nonsense

where'd they get the DX10 HW?
 

josh6079

Diamond Member
Mar 17, 2006
3,261
0
0
Originally posted by: apoppin
Originally posted by: Zenoth
Look at the first screenshot for Flight Simulator X, there is absolutely no way that DirectX 9 can render such a scene. It has to be DX 10, and the volumetric clouds on the second one, is also exclusive to DX 10. Not to mention that BioShock is shown in full DX 10 motion in the latest video at gametrailers. I remember that some of the CryTek developers said that so far there has been no official DX 10 screenshots of Crysis, and that all videos shown so far, including those of E3 were rendered in DX 9, that's perhaps the only exception in that thread at Guru3D, and maybe Halo 2 as well. I'm curious though ... if Halo 2 received the latest visual effects that DX 9.0c can produce, compared to the original XBOX version.

nonsense

where'd they get the DX10 HW?

Engineering samples of G80? It wouldn't surprise me if guru3D had the ability to get a hold of some DX10 hardware.
 

Munky

Diamond Member
Feb 5, 2005
9,372
0
76
I see no reason why these fancy graphics can't be done in DX9 using sufficiently fast HW. It all comes down to pixel shaders, and the effects that can be done via pixel shaders are basically only limited by the developer's creativity and the capability of the hardware.
 

blckgrffn

Diamond Member
May 1, 2003
9,664
4,285
136
www.teamjuchems.com
Originally posted by: josh6079
Originally posted by: apoppin
Originally posted by: Zenoth
Look at the first screenshot for Flight Simulator X, there is absolutely no way that DirectX 9 can render such a scene. It has to be DX 10, and the volumetric clouds on the second one, is also exclusive to DX 10. Not to mention that BioShock is shown in full DX 10 motion in the latest video at gametrailers. I remember that some of the CryTek developers said that so far there has been no official DX 10 screenshots of Crysis, and that all videos shown so far, including those of E3 were rendered in DX 9, that's perhaps the only exception in that thread at Guru3D, and maybe Halo 2 as well. I'm curious though ... if Halo 2 received the latest visual effects that DX 9.0c can produce, compared to the original XBOX version.

nonsense

where'd they get the DX10 HW?

Engineering samples of G80? It wouldn't surprise me if guru3D had the ability to get a hold of some DX10 hardware.


And game code plus Visat w/DX10? Maybe hardware, but I am saying "not a chance" on the rest.

Flight simulator X was already addressed earlier in this thread and dismissed.
 

Rage187

Lifer
Dec 30, 2000
14,276
4
81
Originally posted by: blckgrffn
Originally posted by: josh6079
Originally posted by: apoppin
Originally posted by: Zenoth
Look at the first screenshot for Flight Simulator X, there is absolutely no way that DirectX 9 can render such a scene. It has to be DX 10, and the volumetric clouds on the second one, is also exclusive to DX 10. Not to mention that BioShock is shown in full DX 10 motion in the latest video at gametrailers. I remember that some of the CryTek developers said that so far there has been no official DX 10 screenshots of Crysis, and that all videos shown so far, including those of E3 were rendered in DX 9, that's perhaps the only exception in that thread at Guru3D, and maybe Halo 2 as well. I'm curious though ... if Halo 2 received the latest visual effects that DX 9.0c can produce, compared to the original XBOX version.

nonsense

where'd they get the DX10 HW?

Engineering samples of G80? It wouldn't surprise me if guru3D had the ability to get a hold of some DX10 hardware.


And game code plus Visat w/DX10? Maybe hardware, but I am saying "not a chance" on the rest.

Flight simulator X was already addressed earlier in this thread and dismissed.


both Vista and DX10 have been available to developers for awhile. Just because you can't get it doesn't mean other people do not have it.

MSDN FTW!

 

HamburgerBoy

Lifer
Apr 12, 2004
27,111
318
126
Originally posted by: Zenoth
Look at the first screenshot for Flight Simulator X, there is absolutely no way that DirectX 9 can render such a scene. It has to be DX 10, and the volumetric clouds on the second one, is also exclusive to DX 10. Not to mention that BioShock is shown in full DX 10 motion in the latest video at gametrailers. I remember that some of the CryTek developers said that so far there has been no official DX 10 screenshots of Crysis, and that all videos shown so far, including those of E3 were rendered in DX 9, that's perhaps the only exception in that thread at Guru3D, and maybe Halo 2 as well.

Er, that kind of contradicts itself. You say that volumetric clouds is a DX10 feature yet you also say that Crysis screenshots are DX9 only. If you've ever seen the screenshots and videos for Crysis you'd know that it does contain volumetric clouds.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: josh6079
Originally posted by: apoppin
Originally posted by: Zenoth
Look at the first screenshot for Flight Simulator X, there is absolutely no way that DirectX 9 can render such a scene. It has to be DX 10, and the volumetric clouds on the second one, is also exclusive to DX 10. Not to mention that BioShock is shown in full DX 10 motion in the latest video at gametrailers. I remember that some of the CryTek developers said that so far there has been no official DX 10 screenshots of Crysis, and that all videos shown so far, including those of E3 were rendered in DX 9, that's perhaps the only exception in that thread at Guru3D, and maybe Halo 2 as well. I'm curious though ... if Halo 2 received the latest visual effects that DX 9.0c can produce, compared to the original XBOX version.

nonsense

where'd they get the DX10 HW?

Engineering samples of G80? It wouldn't surprise me if guru3D had the ability to get a hold of some DX10 hardware.

buggy beta HW? Vista's Desktop is still DX9c . . .

we know that the demos were running on DX9c . . . there really isn't anything that DX10 can do - at the moment - that can't also be done with DX9c.

eventually that will change

when these games are finally patched into a semblance of a full DX10 game, there will be faster geometry, higher textures and resolutions. The full DX10 games of '09 will be MUCH more advanced . . . kinda like comparing DX9's DE:IW to Thief-DS to Unreal3
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: HamburgerBoy
Originally posted by: apoppin
kinda like comparing DX9's DE:IW to Thief-DS



They use the same engine.

that IS my point . . . they are ALL DX9 and also all Unreal engine . . . but LOOk way DIFFERENT
[damn caps keeP getting STUck]

DE:IW was slow and buggy as hell and neither the shadows nor textures were particularly impressive . . . . 6 months later Thief-DS came out with a MUCH faster and less resource intensive game BUT with MUCH BETTER shadows, lighting and textures . . . and now Unreal3 games are taking even MORE advantage of DX9c . . .

same DX9

same basic Unreal engine getting updated to be more efficient and to 'do more' eyecandy . . . and all in about 3 years
 
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