I wasn't looking for higher frame rates, I was wondering more about being able to more directly accommodate frame rates dropping below 60 (or whatever) fps. If your at a point where your chugging out 54 fps, wouldn't it be better if the monitor displayed each entire frame as it was finished? (Though I could see where there could be problems with AFR for SLI or CF.)
Personally, I get seasick from even the slightest bit of tearing (this applies to every engine I've played in, although the Source engine is by far the worst). Obviously, I always use v-sync. Variable frame rates seem to affect me too, so I always turn the quality waay below what I really should be able to run it at, I'd rather have low image quality than nausea.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.