CuriousMike
Diamond Member
- Feb 22, 2001
- 3,044
- 544
- 136
Not having to go to the store and deal with people / stock issues - not to mention the option to get it delivered to your door on release day? Seems like the obvious answers... at least for me.
What exactly is the benefit of just buying it on release day instead?
On an industry level they are bad especially when combined with their evil twin (publishers who want game review sites to keep pushing positive hype-train stuff (including deceptive industry "bullshots") whilst simultaneously using review embargoes to try and hide the negatives until after the pre-order sale is complete). That's about as anti-consumer as you can get. There's a reason why the devs pushing both of this stuff together along with tackypre-order bonusespro-uninformed-choice-bribes were the same ones who bitched and whined "the end is nigh!" when Steam introduced refunds. :sneaky: It's not like it's still 1994 and you have to phone up your local game store to set aside a boxed copy before they run out of stock...
Wait... People still buy physical copies for the PC? That is so 1996 CompUSAish.
Not being funny, but you usually end up waiting for the same week one patches and GFX drivers as everyone else to make most AAA releases actually enjoyable (vs barely playable) and all the impatient foot-stamping in the world during launch hour rarely changes that...So there's something wrong with wanting to pre-load the game so you can fire it up the minute it launches?
Who is this small "we" and "us" crowd that thinks review embargos are wonderful and is openly proud about ignoring advance warnings of potentially broken games? Were you delighted about the no negative reviews until launch policy for Batman:AK? That didn't work out too well, did it? It's not really about "you" or "your choice" for x specific game as an individual living in some isolated bubble, it's about being savvy to the general negative industry trend of trying to get people into the habit of making an endless unthinking string of uninformed purchase decisions (pre-orders) vs informed purchase decisions (wait for reviews). Out of all the possible entertainment products, PC games are by far the one with the consistently worst technical quality control issues (by a very large margin), and it's generally a bad idea to feed the BS machine even more as it encourages further negative behaviour by publishers in future. If publishers get paid only after they release a working game, that acts as a financial incentive to actually polish the game a bit better for launch day, which has a positive impact on everyone whether they pre-order or not.If we want the game already what makes you think hiding reviews is going to make a difference to us?
I'm not telling you what to buy. Stop being so hyper-reactionary all the time. I'm just saying don't be so constantly obsessed over your personal tree that you can't make out the shape of the forest. You are after all the same guy who repeatedly naively rushes to defend the trashiest of glorified pay2win / anti-grind toll style DLC then gets angry when people comment you always seem to be at the forefront of defending every sh*tty AAA industry practise going (moreso than other forum members in general). :whiste:Don't put words into my mouth I didn't say they were wonderful but where do you get off telling people how to spend their money?
There is not upside to preorders. I just don't get it.
Dont forget pre-orders on Amazon (with prime) are 15% off.
There is not upside to preorders. I just don't get it.
If the single player campaign isn't at least 15-20 hours then no. 5 hour campaign shooters pffft.
$40 DLC/Season pass announced before the game even launches.
http://www.polygon.com/2016/4/6/11377108/doom-open-beta-date-dlc-season-pass-pc-ps4-xbox-one
Deal-breaker for me at least, definitely not buying day one for $60. Probably going to do what I do with all games with DLC, pick it up in a year or two cheap during a Steam sale. I hope I'm not overreacting but seems like something Doom shouldn't have.
I preorder things to get exclusive (physical) bonuses. Like the Revenant statue. I pre-ordered the Collector's Edition of one of the Halos to get the mini helmet. Preordered Fallout 3 to get the lunchbox and bobblehead. I wish I had pre-ordered Homeworld Remastered so I could get the Mothership statue. I really regret missing that one.
open beta 4/15 - 4/17
You are not overreacting. These days, they give you half a game at full price then charge you again for the other half of the game. Games should not cost $100.00. That's just stupid.
In 1985, people were paying $60, sometimes $70 for hot new NES games. I am pretty sure that after you factor in inflation, $100 today is effectively cheaper.
Not only that, but the costs of developing those games were *significantly* less; fewer men on the job for a shorter schedule.
When I started in the video game industry in 1990, there were typically 1-2 engineers and 1-2 artists on a project. By 1996, that was 2-3 engineers, 2-3 artists. By 2000, we could have 6-10 engineers.
By 2013, that's more like 10-15 engineers, as many artists, 4-5 designers, an army of QA.
For longer development.
And a fraction of sales as now I'm sure.
I'd buy at $100 day one, but it better have a 20 hour single player campaign and free multiplayer maps; zero season pass DLC nonsense.
That open beta is only for 2 days?