Dragon Age 3: Inquisition announced

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MeldarthX

Golden Member
May 8, 2010
1,026
0
76
I finished DA:I finally; I should either go back and finish killing the dragons or start a new game with a mage and go pick mages this time around. Its a good game; I enjoyed the story and characters....is it game of the year; I sank 100 hours into it; was wrapped in the story.....so for me yea...

Though it was a tough one between it and Shadowrun: Dragonfall as that story is just awesome.....straight up through and through....
 

cytoSiN

Platinum Member
Jul 11, 2002
2,262
7
81
Really depends on how you approach this game. The sheer amount of MMO grind quests is annoying if you're a completionist, but then again, I really enjoyed the fact that when I only had 30-40 minutes to game, I could actually accomplish something in the game.

The world itself is absolutely beautiful, and I loved the characters and the stories.

Agreed. With a newborn at home and a busy work schedule, this is something I really enjoyed about the game.
 

nightspydk

Senior member
Sep 7, 2012
339
19
81
...Wasteland 2 is up there although I haven't gotten back into it since I reached the Monk Valley.

Absolutely gotta do that valley its awesome though generally speaking I kind of lost interest the further I got.

Shadowrun I thought the games where just peculiar. Played it a good bit, but still strange.

I should give this a go again later I know. I can live without total completion, but got into Blackguards now after the sequel and contrary to general opinion, this just blows my mind.
 
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Aug 11, 2008
10,451
642
126
I would probably agree DA:I is game of the year, if only by default. IMO there were no other outstanding games to compete with it.

DA:I to me, though is kind of like a toyota corolla. It is well made, and does everything it should, but just lacks that extra little bit of pizzaz that really puts something in the outstanding category. While I was playing it, it ran well (relatively for current gen console ports), and looked great, with only a few annoyances due to the interface. But somehow, I just kept thinking, "I really should be having more fun". I palyed through once, and may go back to kill the rest of the dragons, but I feel no great desire to do another playthrough, and while I was playing, I didnt have that, just cant wait to get back to the game feeling that I have gotten from some other games.
 

cytoSiN

Platinum Member
Jul 11, 2002
2,262
7
81
I would probably agree DA:I is game of the year, if only by default. IMO there were no other outstanding games to compete with it.

DA:I to me, though is kind of like a toyota corolla. It is well made, and does everything it should, but just lacks that extra little bit of pizzaz that really puts something in the outstanding category. While I was playing it, it ran well (relatively for current gen console ports), and looked great, with only a few annoyances due to the interface. But somehow, I just kept thinking, "I really should be having more fun". I palyed through once, and may go back to kill the rest of the dragons, but I feel no great desire to do another playthrough, and while I was playing, I didnt have that, just cant wait to get back to the game feeling that I have gotten from some other games.

I thought Divinity:Original Sin was amazing and it wasn't even in most people's top ten lists.
 
Aug 11, 2008
10,451
642
126
That game is on my list for sure, but I am hoping to get it cheap on a steam sale. I was hoping I could get it for ten bucks or so over the holiday sales but unless i missed something it never got below 20.00.

I hear the learning curve is kind of steep though. Do you feel that way?
 

StinkyPinky

Diamond Member
Jul 6, 2002
6,946
1,250
126
That game is on my list for sure, but I am hoping to get it cheap on a steam sale. I was hoping I could get it for ten bucks or so over the holiday sales but unless i missed something it never got below 20.00.

I hear the learning curve is kind of steep though. Do you feel that way?

Not really. Not for me at least. It's a standard style role playing game that was common at the turn of the century. It doesn't hold your hand with the quests but I never really got lost. The combat is turn based like the old fallout games but this game takes the environment into account and does it very well. Also spells interact with each other and that's done masterfully imo.

It's a wonderful game. I can imagine a learning curve for those that never played any of the old fallours/baldur's gate etc games as it borrows heavily from them for play style and difficulty.
 

zinfamous

No Lifer
Jul 12, 2006
111,585
30,836
146
I thought Divinity:Original Sin was amazing and it wasn't even in most people's top ten lists.

I've tried to get back into it on 3 separate times...still can't do it. I remain stuck in that original city, collecting or completing quests.

I think it was you--said I needed to get out of that interlude, and I know I do....but it seems an impossibility for me right now.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
I thought Divinity:Original Sin was amazing and it wasn't even in most people's top ten lists.

I played it through twice, but to be honest, I thought it was a bit meh. I guess I've got used to having voice acting in dialog these days, and having to read everything takes a bit away from the enjoyment.

The combat was fun. Although it doesn't have a lot of replay value, as you end up with so many different classes by the end, there are only like 3 variations of characters. Of course that is also a problem with DA:I.
 

cytoSiN

Platinum Member
Jul 11, 2002
2,262
7
81
I've tried to get back into it on 3 separate times...still can't do it. I remain stuck in that original city, collecting or completing quests.

I think it was you--said I needed to get out of that interlude, and I know I do....but it seems an impossibility for me right now.

Stop playing Borderlands and Saints Row and get to it!

The combat, especially the use of the environment, is pretty awesome. But it's not faced paced like what you've been playing, so you may still hate it
 

StinkyPinky

Diamond Member
Jul 6, 2002
6,946
1,250
126
I played it through twice, but to be honest, I thought it was a bit meh. I guess I've got used to having voice acting in dialog these days, and having to read everything takes a bit away from the enjoyment.

The combat was fun. Although it doesn't have a lot of replay value, as you end up with so many different classes by the end, there are only like 3 variations of characters. Of course that is also a problem with DA:I.

You played through a 70 hour game that you found "meh"..... twice?!
 

zinfamous

No Lifer
Jul 12, 2006
111,585
30,836
146
Stop playing Borderlands and Saints Row and get to it!

The combat, especially the use of the environment, is pretty awesome. But it's not faced paced like what you've been playing, so you may still hate it

No!

I do think age/timing has something to do with it. Isometric team-based RPGs used to be my jam way back when, but i feel that I can no longer sit through these walls of text and tedious turn-based combat. That probably has more to do with it than anything.

Plus, I fail to see how running around nude and smacking furries with a giant purple dildo can possibly be less entertaining than Divinity: OS.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
You played through a 70 hour game that you found "meh"..... twice?!

Not in a row. I was bored, and wanted to give it another chance after understanding the game more. It's not like I thought it was a bad game. It was ok, it just isn't nearly as good as most the RPG's I've played.

My "meh" doesn't mean it sucked, and even average RPG's are fun to me. Heck, even below average RPG's are ok to me. I enjoyed the actual combat, just not the story/reading of walls of text, which did not have all that much personality.
 

cytoSiN

Platinum Member
Jul 11, 2002
2,262
7
81
No!

I do think age/timing has something to do with it. Isometric team-based RPGs used to be my jam way back when, but i feel that I can no longer sit through these walls of text and tedious turn-based combat. That probably has more to do with it than anything.

Plus, I fail to see how running around nude and smacking furries with a giant purple dildo can possibly be less entertaining than Divinity: OS.

The combat is anything but tedious!

There is nothing I can say to disagree with or distract you from your final point. Touché.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Hmm, can someone who has beaten the game answer this?

I just completed the Here Lies the Abyss quest, and I noticed that after I beat the Aspect of the Nightmare boss, I never had a chance to loot him. It flipped instantly to a cutscene that prevented me from doing anything.

So is that a bug, or is there simply no way to loot that boss?
 

cytoSiN

Platinum Member
Jul 11, 2002
2,262
7
81
Hmm, can someone who has beaten the game answer this?

I just completed the Here Lies the Abyss quest, and I noticed that after I beat the Aspect of the Nightmare boss, I never had a chance to loot him. It flipped instantly to a cutscene that prevented me from doing anything.

So is that a bug, or is there simply no way to loot that boss?

In my experience, and from what I've read, you can't loot it.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
Hmm, can someone who has beaten the game answer this?

I just completed the Here Lies the Abyss quest, and I noticed that after I beat the Aspect of the Nightmare boss, I never had a chance to loot him. It flipped instantly to a cutscene that prevented me from doing anything.

So is that a bug, or is there simply no way to loot that boss?

That is the way it worked for me. Be warned, however, you cannot save either, and if you try to replay the battle to choose different dialog, do not reload the mid-battle save. That save is always messed up for me.
 

Gloomy

Golden Member
Oct 12, 2010
1,469
21
81
This game is bad and a waste of time.

The combat is bad. The animations are jank. All humanoids in this game are repulsively greasy and ugly, with hair like canvas sacks. The loot is awful. The UI is bad. The PC controls are irredeemably bad. The horses are bad and slow. The quests are bad. The storyline is behind a grindwall that forces you to experience a chunk of all this garbage every time you want to proceed, which totally kills the re-playability of the game and as a result the choices are bad even when they are good.

Above all, the game does not respect my time and makes time investment propositions that go out of the way to offend me. The only games that come close to slapping the player in the face for spending time playing them as hard as this game does are mobile games where you have to pay to keep playing. It's so baffling I've been seriously considering emailing Bioware and asking them to explain to me the logic behind why their game asks players to spend insane amounts of time performing inane tasks (while inflicting upon them the above noted gameplay failures non-stop) for >NO WORTHWHILE REWARD<

I honestly cannot believe this was GOTY for so many people. The positive reception this game received is proof positive that there is a conspiracy with vested interests in the decline of modern video games. Why praise the regressions this game inflicts on a genre otherwise? Haven't RPGs suffered enough? What did RPGs do to deserve this?

I give this game a 3/10

and a 9/10 on the scale of how not to design an RPG
 

cytoSiN

Platinum Member
Jul 11, 2002
2,262
7
81
This game is bad and a waste of time.

The combat is bad. The animations are jank. All humanoids in this game are repulsively greasy and ugly, with hair like canvas sacks. The loot is awful. The UI is bad. The PC controls are irredeemably bad. The horses are bad and slow. The quests are bad. The storyline is behind a grindwall that forces you to experience a chunk of all this garbage every time you want to proceed, which totally kills the re-playability of the game and as a result the choices are bad even when they are good.

Above all, the game does not respect my time and makes time investment propositions that go out of the way to offend me. The only games that come close to slapping the player in the face for spending time playing them as hard as this game does are mobile games where you have to pay to keep playing. It's so baffling I've been seriously considering emailing Bioware and asking them to explain to me the logic behind why their game asks players to spend insane amounts of time performing inane tasks (while inflicting upon them the above noted gameplay failures non-stop) for >NO WORTHWHILE REWARD<

I honestly cannot believe this was GOTY for so many people. The positive reception this game received is proof positive that there is a conspiracy with vested interests in the decline of modern video games. Why praise the regressions this game inflicts on a genre otherwise? Haven't RPGs suffered enough? What did RPGs do to deserve this?

I give this game a 3/10

and a 9/10 on the scale of how not to design an RPG

 

artemicion

Golden Member
Jun 9, 2004
1,006
1
76
This game is bad and a waste of time.

The combat is bad. The animations are jank. All humanoids in this game are repulsively greasy and ugly, with hair like canvas sacks. The loot is awful. The UI is bad. The PC controls are irredeemably bad. The horses are bad and slow. The quests are bad. The storyline is behind a grindwall that forces you to experience a chunk of all this garbage every time you want to proceed, which totally kills the re-playability of the game and as a result the choices are bad even when they are good.

Above all, the game does not respect my time and makes time investment propositions that go out of the way to offend me. The only games that come close to slapping the player in the face for spending time playing them as hard as this game does are mobile games where you have to pay to keep playing. It's so baffling I've been seriously considering emailing Bioware and asking them to explain to me the logic behind why their game asks players to spend insane amounts of time performing inane tasks (while inflicting upon them the above noted gameplay failures non-stop) for >NO WORTHWHILE REWARD<

I honestly cannot believe this was GOTY for so many people. The positive reception this game received is proof positive that there is a conspiracy with vested interests in the decline of modern video games. Why praise the regressions this game inflicts on a genre otherwise? Haven't RPGs suffered enough? What did RPGs do to deserve this?

I give this game a 3/10

and a 9/10 on the scale of how not to design an RPG

Agree with most of your points. I'd still give the game a 6/10 or a 7/10 because I still find it enjoyable enough to play. My rating has definitely trended downwards the longer I played.
 

zinfamous

No Lifer
Jul 12, 2006
111,585
30,836
146
This game is bad and a waste of time.

The combat is bad. The animations are jank. All humanoids in this game are repulsively greasy and ugly, with hair like canvas sacks. The loot is awful. The UI is bad. The PC controls are irredeemably bad. The horses are bad and slow. The quests are bad. The storyline is behind a grindwall that forces you to experience a chunk of all this garbage every time you want to proceed, which totally kills the re-playability of the game and as a result the choices are bad even when they are good.

Above all, the game does not respect my time and makes time investment propositions that go out of the way to offend me. The only games that come close to slapping the player in the face for spending time playing them as hard as this game does are mobile games where you have to pay to keep playing. It's so baffling I've been seriously considering emailing Bioware and asking them to explain to me the logic behind why their game asks players to spend insane amounts of time performing inane tasks (while inflicting upon them the above noted gameplay failures non-stop) for >NO WORTHWHILE REWARD<

I honestly cannot believe this was GOTY for so many people. The positive reception this game received is proof positive that there is a conspiracy with vested interests in the decline of modern video games. Why praise the regressions this game inflicts on a genre otherwise? Haven't RPGs suffered enough? What did RPGs do to deserve this?

I give this game a 3/10

and a 9/10 on the scale of how not to design an RPG

maybe so, but still better than every JRPG since ~1999. So at least there's that. :\
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
One thing I have to agree with Gloomy, is that the game is a time sink. The inventory management in particular is absolutely terrible and takes way too much time away from the game. There are so many items, that most people won't even remember they have half of them..

I preferred the DA2 system where you had limited ability to change the gear of your companions, but I know most people want that option.

But I still like the game, warts and all. It's the perfect game to wile away the time until the Witcher 3 arrives.. I don't think I'll ever be able to play it more than twice though, and definitely not back to back.
 

Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
106
This game is bad and a waste of time.

The combat is bad. The animations are jank. All humanoids in this game are repulsively greasy and ugly, with hair like canvas sacks. The loot is awful. The UI is bad. The PC controls are irredeemably bad. The horses are bad and slow. The quests are bad. The storyline is behind a grindwall that forces you to experience a chunk of all this garbage every time you want to proceed, which totally kills the re-playability of the game and as a result the choices are bad even when they are good.

Above all, the game does not respect my time and makes time investment propositions that go out of the way to offend me. The only games that come close to slapping the player in the face for spending time playing them as hard as this game does are mobile games where you have to pay to keep playing. It's so baffling I've been seriously considering emailing Bioware and asking them to explain to me the logic behind why their game asks players to spend insane amounts of time performing inane tasks (while inflicting upon them the above noted gameplay failures non-stop) for >NO WORTHWHILE REWARD<

I honestly cannot believe this was GOTY for so many people. The positive reception this game received is proof positive that there is a conspiracy with vested interests in the decline of modern video games. Why praise the regressions this game inflicts on a genre otherwise? Haven't RPGs suffered enough? What did RPGs do to deserve this?

I give this game a 3/10

and a 9/10 on the scale of how not to design an RPG

I loved Dragon Age Inquisition and I disagree with pretty much everything you said (well, except for the UI and controls bit, which are rather subpar but not game-breaking). I also have been playing BioWare RPGs, on PC, since Knights of the Old Republic. Am I part of this conspiracy?

maybe so, but still better than every JRPG since ~1999. So at least there's that. :\

Someone clearly hasn't played Fire Emblem Awakening or Xenoblade Chronicles. There are more JRPGs out there than just Square Enix its Final Fantasy...
 
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escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
This game is bad and a waste of time.

The combat is bad. The animations are jank. All humanoids in this game are repulsively greasy and ugly, with hair like canvas sacks. The loot is awful. The UI is bad. The PC controls are irredeemably bad. The horses are bad and slow. The quests are bad. The storyline is behind a grindwall that forces you to experience a chunk of all this garbage every time you want to proceed, which totally kills the re-playability of the game and as a result the choices are bad even when they are good.

Above all, the game does not respect my time and makes time investment propositions that go out of the way to offend me. The only games that come close to slapping the player in the face for spending time playing them as hard as this game does are mobile games where you have to pay to keep playing. It's so baffling I've been seriously considering emailing Bioware and asking them to explain to me the logic behind why their game asks players to spend insane amounts of time performing inane tasks (while inflicting upon them the above noted gameplay failures non-stop) for >NO WORTHWHILE REWARD<

I honestly cannot believe this was GOTY for so many people. The positive reception this game received is proof positive that there is a conspiracy with vested interests in the decline of modern video games. Why praise the regressions this game inflicts on a genre otherwise? Haven't RPGs suffered enough? What did RPGs do to deserve this?

I give this game a 3/10

and a 9/10 on the scale of how not to design an RPG

That grind and the sub-quests are the meat of RPGs. You have the main story you'd blow it away in 15-20hrs or less for Inquisition. You want to level up, gain skills, get gear you need to grind. Like Dying Light, I've spent 8hrs so far just getting to grips with the game, levelling up, picking skills and focussing on the side quests. DL isn't an RPG exactly, but the point is the same, the "filler" in these games is required. You can't go from peasant to god following the main quest in RPGs. You need to put in work and "grind".
 

cytoSiN

Platinum Member
Jul 11, 2002
2,262
7
81
That grind and the sub-quests are the meat of RPGs. You have the main story you'd blow it away in 15-20hrs or less for Inquisition. You want to level up, gain skills, get gear you need to grind. Like Dying Light, I've spent 8hrs so far just getting to grips with the game, levelling up, picking skills and focussing on the side quests. DL isn't an RPG exactly, but the point is the same, the "filler" in these games is required. You can't go from peasant to god following the main quest in RPGs. You need to put in work and "grind".

+1

It's not God of War. Don't get me wrong, GoW2 in particular was pretty amazing...
 
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