Lakedaimon
Member
- Jan 29, 2009
- 66
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Sunner I think many corps out there would be happier to have an active pilot with 1 mil skillpoints than someone with 100 mil who never logs on. Finding the right corp is the hardest part and im not really sure what to tell you. And if Goonfleet has taught EVE anything its that a newbie pilot in a frigate can make a difference. Only skills you would really need for 0.0 combat are the ability to use a Microwarpdrive and a warp disruptor. The only real "problem" with low skillpoints in 0.0 is that you will have trouble killing rats solo, but a considerate corpmate shouldnt have a problem with you tagging along and salvaging wrecks and whatnot.
Just saw some material gathered by spies from the forums of various Kenny pets. Sounds like at times they have had 2 full fleets and working on a 3rd (so at least 500 pilots) but couldnt get them organized, or even in the same system. Kenny would use their own exclusive warpins, not give out tower passwords stranding friendly fleets in hostile systems with nowhere to go, and of course famously has decreed that you are not allowed to fly a t1 frigate or cruiser in their fleets (at a time when they need every warm body they can get). Its getting so bad now that in EXE one corp in the alliance blew up a Dread from another EXE corp because he bumped a Titan. Good times.
Just saw some material gathered by spies from the forums of various Kenny pets. Sounds like at times they have had 2 full fleets and working on a 3rd (so at least 500 pilots) but couldnt get them organized, or even in the same system. Kenny would use their own exclusive warpins, not give out tower passwords stranding friendly fleets in hostile systems with nowhere to go, and of course famously has decreed that you are not allowed to fly a t1 frigate or cruiser in their fleets (at a time when they need every warm body they can get). Its getting so bad now that in EXE one corp in the alliance blew up a Dread from another EXE corp because he bumped a Titan. Good times.