miketheidiot
Lifer
- Sep 3, 2004
- 11,060
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Originally posted by: hooflung
Originally posted by: miketheidiot
Originally posted by: hooflung
The nidhogger is the worst carrier of the bunch. While it has the best remote repair bonus it is simply not as good hp per cap wise than the other ships. It was 'bandaid' patched to have the same loadout as a Thanatos tank wise but it has less armor. Pretty much the only thing it has going for it is that it can hold more fighters than the amarr and caldari carrier and its triage mode could be considered superior.
Last time my alliance fought people [Foundation] who triaged carriers BoB was still a duking it out in Delve.
Basically, the niddy is a nurse ship with the worst tank. It is always primary.
PS: My first carrier was the niddy. Also fly the Thanatos on an alt and now my main can fly all motherships but amarr as well. And my third alt flies the amarr carrier.
1) if the nidhogger is so bad, why are you primarying it?
2) most carriers are archons and thantos, most carriers fit to RR armor, so why would you shoot an armor tank carrier when there are shield tankers on the field? Your FC's must not be the brightest people, i bet you primary revelations last too huh?
3) resist bonus on archon just means you die last and alone. I bet your already dead chimeras will appreciate your cap transfer, and your thanati and nidhoggers your 5% armor resist/level.
1) Because it is the weakest and despite it being the worst of the bunch it still influences a fight.
2) Well if you want to start shooting a ship with a capital shield booster you can go right ahead. Obviously you are trying to paint broad strokes in capital engagements. Moreover, it is obviously you don't know about how poor the capacitors are on revelations. Nags and Moros are far more advantageous to take out first. Capless guns and drone dps are very resilient in a long term engagement... not that these happen often anymore.
3) How many carriers use their alternate utility bonus over neuts and smartbombs. Please, don't try to insult me or patronize me as if I don't know what I am talking about. Capital warfare is not something that is fought on paper. Just because the ships have a bonus doesn't mean they are used at all. Energy transfering carriers? Are you kidding me? It is all about the slaves, trimarks, neuts, smartbombs and fighters. It takes about 40 people on your side in a fight for a set of triage carriers 5-8 to even be of use on the field to sub capital ships.
have you actually ever used a cap in pvp?
the thought that nidhogger is the worst carrier is ludicrous, and for cap on cap bringing carriers is a waste of time since the dreads are going to be way out of drone range most of the time. Once they get around to it, carriers are going to die very quickly, so that little bit of short armor is never going to be noticed. The fact that you even bothered mentioning fighters is hilarious. finally it takes 2 cap rechargers to make a rev more/less cap stable depending on skill/ammo
[Revelation, standard]
Heat Sink II
Heat Sink II
Heat Sink II
Damage Control II
Energized Adaptive Nano Membrane II
Tracking Enhancer II
Tracking Enhancer II
Capital Armor Repairer I
Sensor Booster II
Sensor Booster II
Cap Recharger II
Cap Recharger II
Dual Giga Beam Laser I, Blood Microwave XL
Dual Giga Beam Laser I, Blood Microwave XL
Dual Giga Beam Laser I, Blood Microwave XL
Siege Module I
Trimark Armor Pump I
Trimark Armor Pump I
Trimark Armor Pump I