Originally posted by: Beev
Lockpicking is hard? I find it insanely easy. Hacking is much more annoying. Not really hard, but takes too much concentration that I think it detracts from the rest of the game.
Originally posted by: VashHT
I've played for 3-4 hours so far, here are my impressions on it. I'm a big fan of the first 2 games, so keep that in mind for some of these points.
The story, atmosphere and characters all seem good so far. The voice acting seems a little better than Oblivion so far, and the dialogue system is mainly the same as FO1 or 2 which is cool. It's good to see they kept the humor in the dialogue choices, some of the stuff you can say is hilarious.
My biggest gripe about this game atm is that the combat really sucks ass imo. It's like they took a crappy FPS and wrapped a really good RPG world around it. I was hoping VATS would be more like a true turn based combat system, it really just allows you take aimed shots at an instant in the real time fight. I noticed crippling body parts aside from the head is basically worthless and does not really mean anything. For example, I was fighting a guy and I critically crippled both his legs using VAT's. After this though, he was still able to sprint at me full speed, I thought that was really stupid.
Crappy combat aside, I like everything else, so I'll at least beat the story. This is basically what I did with Oblivion, after I finished the story I couldn't force myself to play much longer because fighting was so tediously boring.
Originally posted by: pontifex
any way to switch firing modes on weapons, like single, burst, full auto? i found a 10mm machine pistol or something and it shoots in 3 shot bursts using VATS but I can make it shoot single shots in real time mode. I want it to use single shot in VATS too.
Originally posted by: Imp
After going through the manual yesterday, I gotta admit that the ability to 'cripple' is a lot less than it should be. Turns out you can screw with someones vision, mess up their aim, and make them unable to run. It would have been so much cooler if you could immobilize someone and make them unable to fight back by taking out all their limbs (mechwarrior...).
Originally posted by: Powernick50
Originally posted by: Imp
After going through the manual yesterday, I gotta admit that the ability to 'cripple' is a lot less than it should be. Turns out you can screw with someones vision, mess up their aim, and make them unable to run. It would have been so much cooler if you could immobilize someone and make them unable to fight back by taking out all their limbs (mechwarrior...).
I'm hoping that someone smarter than I will find that relatively easy to mod..lol
Originally posted by: Canai
Originally posted by: Powernick50
Originally posted by: Imp
After going through the manual yesterday, I gotta admit that the ability to 'cripple' is a lot less than it should be. Turns out you can screw with someones vision, mess up their aim, and make them unable to run. It would have been so much cooler if you could immobilize someone and make them unable to fight back by taking out all their limbs (mechwarrior...).
I'm hoping that someone smarter than I will find that relatively easy to mod..lol
Yeah I'd love to be able to blow arms and legs off of people before actually killing them. Damn I sound twisted.
I was happy to see the Bloody Mess perk is still in the game. I thought I read a while back that they had decided to remove it.
Originally posted by: matas
I need some help in the game. I got to the mission where 3 dog gives you a task. My quest is to go to some museum and find a radio satellite part and go somewhere else to fix the radio station. When I try to make my way over there, it is really hard to get past the super mutants.
Originally posted by: ConstipatedVigilante
Originally posted by: matas
I need some help in the game. I got to the mission where 3 dog gives you a task. My quest is to go to some museum and find a radio satellite part and go somewhere else to fix the radio station. When I try to make my way over there, it is really hard to get past the super mutants.
That might be because they're super mutants. Get some decent gear, use grenades, use cover. You need to have a few tricks up your sleeve to take down muties.
Originally posted by: matas
Originally posted by: ConstipatedVigilante
Originally posted by: matas
I need some help in the game. I got to the mission where 3 dog gives you a task. My quest is to go to some museum and find a radio satellite part and go somewhere else to fix the radio station. When I try to make my way over there, it is really hard to get past the super mutants.
That might be because they're super mutants. Get some decent gear, use grenades, use cover. You need to have a few tricks up your sleeve to take down muties.
Perhaps I should do side missions or something to level up more before I am ready to do main mission. Also, where can I get ammo? I tried going to armory but the door was locked.
Originally posted by: pontifex
i learned a few things so i decided to start a new character but i still can't decide where to put attribute points and what skills to take.
attribute points right now are 6, 6, 6, 5, 5, 7, 5. not sure i want to spread so thin or specialize more.
anyone have a list of what all of the stats do exactly, like how much extra carry weight each point of ST gives, or how many HPs each point of endurance gives?
i like sneak, small guns, and lockpick, because i think they will be useful, but i'm wondering if I should drop one of those for maybe medicine or repair or even other ones.
oh, and hacking is ridiculously hard...why do they have to make stuff in these games so difficult? i just keep clicking different words until i get the right one.
Originally posted by: Slew Foot
Originally posted by: pontifex
i learned a few things so i decided to start a new character but i still can't decide where to put attribute points and what skills to take.
attribute points right now are 6, 6, 6, 5, 5, 7, 5. not sure i want to spread so thin or specialize more.
anyone have a list of what all of the stats do exactly, like how much extra carry weight each point of ST gives, or how many HPs each point of endurance gives?
i like sneak, small guns, and lockpick, because i think they will be useful, but i'm wondering if I should drop one of those for maybe medicine or repair or even other ones.
oh, and hacking is ridiculously hard...why do they have to make stuff in these games so difficult? i just keep clicking different words until i get the right one.
Theres a faq over at gamefaqs which details out all the attributes and their effects.
FOr hacking, you can eliminate the dummy words by finding all the sets of [], {}, (), that appears in a line, then you strategize the words that will give you the most bang for the buck in terms of finding the correct one.
This game is awesome so far, im taking it slow, exploring things very carefully.