FAR CRY

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HardWarrior

Diamond Member
Jan 26, 2004
4,400
23
81
Originally posted by: warcrow
Originally posted by: HardWarrior
Originally posted by: warcrow
Originally posted by: HardWarrior
Originally posted by: warcrow


hehe, this is even constructive anymore. Consider this now pointless arguement, done, on my end Now back to the real issue (if Zodder post again).

I have no idea what this is supposed to mean, but if you want to STFU about things you don't have a clue about, then fine.

Hrm, mature too.

You never quite make sense, you know that? Giving incoherent, knee-jerk advice is immature. You were wrong. Instead of offering lame, disjointed crituqes of what I post, why don't you just admit you were wrong and move on?

Not make sense? You dont know what mature means? Your "STFU" response was elementary and I personally don't feel the need to go there, unlike you. Since you didnt read my post before, I'll repeat what I said. Since our discussion is no longer contructive and does nothing to benefit the thread, our discussion is over. It *you* that needs to move on. Don't expect me to reply to you anymore after this post.

You must not deal with many adults. Ignorant, evasive responses like yours DESERVED a "STFU." And on top of THAT, you were dead wrong. Don't reply, I couldn't care less.

 

eno

Senior member
Jan 29, 2002
864
1
81
Ironic. When I first built my "B" computer 2 years ago I bought 3 sticks of PC2100 /512mb Mushkin for 63$ a piece. Then over the years I used them to build up a couple computers. Now I am only running 512mb on it and just had to buy more now that games like Battlefield,UT2k4,Far Cry need it. Ironic, least my main system owns the games. And for the people concerned about there 9700pro's not running it well, the 9700pro is still a rocking card , it has tons of power and they usually can overclock to the 9800pro levels which is just a step down from a 9800XT, so relax on the upgradin and wait for the new R420 chipsets.
 

Genx87

Lifer
Apr 8, 2002
41,091
513
126
From the demo videos of HL2 the only thing that seems to look better is the reflections off wet surfaces.
But I am not totally sure if Valve has that ironed out because there was some serious aliasing going on in one of the demos and it looks like ass unless you were at a 90 degree angle to the reflection.

As for performance, I am getting between 30-50 fps at 1600X1200 with medium details and high shadows.
It will dip into the 20s at times and hit over 90 at times. Lowest fps I got was 8 in this one room and 92 in a hallway.

See my sig for system details.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
Originally posted by: Thera
If you think Far Cry looks like old technology you're going to be very disappointed with both Doom3 and HL2. That being said... you're right. Far Cry isn't revolutionary in game play, but it is evolutionary in terms of hardware and graphics development.

Not necessarily old technology. Well, except that jumping beast. Maybe I'll take a screenshot of a fiend from quake1 and that jumping beast from far cry and see how different they are . Yes evolutionary in graphics, not revolutionary. And deffinitely doesn't "piss all over" everything else. Which was what I argued.

And I think HL2 will bring a lot more to the table than just shiny water. I'm talking about swinging beams, throwing furniture, buildings exploding, and the ground changing beneath you. Those are revolutionary and all viewable in the tech demo. Things that make the world feel like more than just a shoot and run ordeal. I guess I am somewhat jaded by playing too many fps games.

As far as flexible corpses go, hitman has been doing it like a pro for several years now. And in hitman you could steal peoples outfits and all sorts of crazy stuff. But, I think painkiller does it better than hitman, those corpses are amazing.
 

Regs

Lifer
Aug 9, 2002
16,665
21
81
HL2 isn't out yet. Why are you using HL2 for comparison? Is it that bad now that we have to compare a playable game to one of which has been delayed for 8 months going on a year? The closes I can compare Far Cry to is maybe Splinter Cell or Max Payne 2. Still Far Cry was more impressive. There is a difference between Far Cry and HL2, one works. The other camp had to take an extra 8-12 months to get their act together.

Ubi offered what they couldnt. A playable product, now. We finally get to see and taste the future of graphics. Something Valve offered to us last fall.
 

43st

Diamond Member
Nov 7, 2001
3,197
0
0
Originally posted by: skace
Originally posted by: Thera
If you think Far Cry looks like old technology you're going to be very disappointed with both Doom3 and HL2. That being said... you're right. Far Cry isn't revolutionary in game play, but it is evolutionary in terms of hardware and graphics development.

Not necessarily old technology. Well, except that jumping beast. Maybe I'll take a screenshot of a fiend from quake1 and that jumping beast from far cry and see how different they are . Yes evolutionary in graphics, not revolutionary. And deffinitely doesn't "piss all over" everything else. Which was what I argued.

And I think HL2 will bring a lot more to the table than just shiny water. I'm talking about swinging beams, throwing furniture, buildings exploding, and the ground changing beneath you. Those are revolutionary and all viewable in the tech demo. Things that make the world feel like more than just a shoot and run ordeal. I guess I am somewhat jaded by playing too many fps games.

As far as flexible corpses go, hitman has been doing it like a pro for several years now. And in hitman you could steal peoples outfits and all sorts of crazy stuff. But, I think painkiller does it better than hitman, those corpses are amazing.

Far Cry has all of that. Dynamic lights and shadows (both inside and out), deformable ground, chain attached objects that swing and can be shot, and you can even move furniture... though just by pushing it since it has no gravity gun type thing.

The issue, and HL2 will have this issue also, is that the dynamic elements in the environment must be carefully made by the mission designer. If you enable collisions, etc. for all objects your PC will grind to a halt. You need to strike the balance between belief and playablity. Far Cry does this very well and it includes some very awesome areas that allow you to play with the environment.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
Originally posted by: Thera

Far Cry has all of that. Dynamic lights and shadows (both inside and out), deformable ground, chain attached objects that swing and can be shot, and you can even move furniture... though just by pushing it since it has no gravity gun type thing.

The issue, and HL2 will have this issue also, is that the dynamic elements in the environment must be carefully made by the mission designer. If you enable collisions, etc. for all objects your PC will grind to a halt. You need to strike the balance between belief and playablity. Far Cry does this very well and it includes some very awesome areas that allow you to play with the environment.

I had some fun pushing a table and some barrels into water in Far Cry. But can you give some examples of some of the things I can do to give me some examples? Um... I forgot where I last saved. I'm talking unscripted sequences of course. Far Cry has a few scripted sequences that I've seen so far, like one of the sniper towers falling and blowing a hole in the base to get in. But they arn't original, but scripted to the game, every person who goes through is going to see those 2 things happen.

And the only reason I even brought up HL2, Regs, is because others were saying how far cry has already beaten these games which doesn't seem very logical to me, having seen all the HL2 demos and a good bit of Doom3. I like the HL2 demo where you have a fireteam of 3 guys who follow you through the streets and hide behind the cars and other objects.
 

Slogun

Platinum Member
Jul 4, 2001
2,587
0
0
Originally posted by: PCTweaker5
I will no longer read this thread.
Eh?

EDIT: I just went back and read your original post and now I think I understand.
I do agree wholeheartedly with your original comments (in case you do read this).
 

skace

Lifer
Jan 23, 2001
14,488
7
81
Originally posted by: Slogun
Originally posted by: PCTweaker5
I will no longer read this thread.
Eh?

EDIT: I just went back and read your original post and now I think I understand.
I do agree wholeheartedly with your original comments (in case you do read this).

I agree with his original post also.
 

43st

Diamond Member
Nov 7, 2001
3,197
0
0
Originally posted by: skace
Originally posted by: Thera

Far Cry has all of that. Dynamic lights and shadows (both inside and out), deformable ground, chain attached objects that swing and can be shot, and you can even move furniture... though just by pushing it since it has no gravity gun type thing.

The issue, and HL2 will have this issue also, is that the dynamic elements in the environment must be carefully made by the mission designer. If you enable collisions, etc. for all objects your PC will grind to a halt. You need to strike the balance between belief and playablity. Far Cry does this very well and it includes some very awesome areas that allow you to play with the environment.

I had some fun pushing a table and some barrels into water in Far Cry. But can you give some examples of some of the things I can do to give me some examples? Um... I forgot where I last saved. I'm talking unscripted sequences of course. Far Cry has a few scripted sequences that I've seen so far, like one of the sniper towers falling and blowing a hole in the base to get in. But they arn't original, but scripted to the game, every person who goes through is going to see those 2 things happen.

And the only reason I even brought up HL2, Regs, is because others were saying how far cry has already beaten these games which doesn't seem very logical to me, having seen all the HL2 demos and a good bit of Doom3. I like the HL2 demo where you have a fireteam of 3 guys who follow you through the streets and hide behind the cars and other objects.

The non-scripted things in Far Cry are not mission critical, but that's just mission design not engine capability. For example you can tilt a shipping container at one point to give you access to a higher area. If you miss this in the game it's no big deal... you just move on to the next part.

The story elements in HL2 are most likely going to be scripted in the exact same fashion. Nothing's wrong with scripting story elements in my opinion.

Anyway... I think Far Cry is good. I'm hope HL2 will be good also. The Far Cry engine and map building tools allow a ton of flexability with environments. Check out the Sandbox if you get a chance it's pretty amazing. I'd never poo poo HL2, I hope it's all that we think it will be.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
Well, there is something wrong with scripted sequences, they are old. People have been doing scripted sequences since god knows when. Hell, I think walls blew up in Quake2. The point is to have an engine where, I can pick which wall of a fort that I want to blow up and have it blow up realistically. Maybe every wall in the game won't blow up, but if the fort is built with destructable materials, then i should be able to blow any part up. Similar to the scenario played out in the HL2 demo where they took a table created out of wood and slowly shot it to pieces.

My destructive nature caused my to shoot at many objects in Far Cry hoping they would destroy . I had fun knocking some chairs around though.
 

CTho9305

Elite Member
Jul 26, 2000
9,214
1
81
How do the graphics compare to this?
edit: screenshot 1 screenshot 2 screenshot 3 (note those are on a GF2, so the water doesn't look as good as it would on a more recent card).

edit2: Hmm.. I wonder why the dinosaurs are lit in blue. Maybe something is corrupt. Anyway, I could only find one place that had the demo.
 

Slogun

Platinum Member
Jul 4, 2001
2,587
0
0
Originally posted by: stickybytes
who purchased their copy, rather than "downloaded" it?

Bought mine at BestBuy last Friday.
(They had to go in the back and bring out the unopened carton, seems no one else had asked for/bought the game there yet).

 

Gusty987

Golden Member
Mar 24, 2004
1,473
0
0
Is this game good on single player or do you have to play multiplayer to thuroughly enjoy it? Also, will you be able to play multiplayer w/ 56k dial-up?
 

Slogun

Platinum Member
Jul 4, 2001
2,587
0
0
Originally posted by: Gusty987
Is this game good on single player or do you have to play multiplayer to thuroughly enjoy it? Also, will you be able to play multiplayer w/ 56k dial-up?

I think this is one of the better singleplayers in a while.

i don't know about dialup.

 

peter584

Senior member
Sep 6, 2002
398
0
0
I thought Call of Duty was a good single player. This is at least 5X longer based on time to complete
 

Regs

Lifer
Aug 9, 2002
16,665
21
81
Originally posted by: Gusty987
Is this game good on single player or do you have to play multiplayer to thuroughly enjoy it? Also, will you be able to play multiplayer w/ 56k dial-up?

Oh god no. The single player mode is the best part.
 

AnMig

Golden Member
Nov 7, 2000
1,760
3
81
anyway to display FPS durring the game (without installing fraps)

Curious if my card is cutting the cheese (9500NP--softmod 9700) Barton 3200

peace
 

Slogun

Platinum Member
Jul 4, 2001
2,587
0
0
Originally posted by: AnMig
anyway to display FPS durring the game (without installing fraps)

Curious if my card is cutting the cheese (9500NP--softmod 9700) Barton 3200

peace

\r_displayinfo 1 (0 to turn off)

 

Cheetah8799

Diamond Member
Apr 12, 2001
4,508
0
76
Originally posted by: Gusty987
Is this game good on single player or do you have to play multiplayer to thuroughly enjoy it? Also, will you be able to play multiplayer w/ 56k dial-up?


I think the singleplayer is much better than the multiplayer. I've played a few quick rounds of multiplayer and so far it isn't all that great... Even a little buggy.

The singleplayer is awesome though! Maybe the multiplayer will get better as more people learn how to play it well, but so far I'm not impressed.
 

TheNinja

Lifer
Jan 22, 2003
12,207
1
0
Could I play this game on a Ti4200 (128MB card). Btw how would this card compare to a 9700 that everyone talks about? I bought this card not taht long ago when they were $100 and PNY was sticking the 128mb cards in the 64mb boxes so I could play BF1942. Now don't tell me I have to upgrade again for the newer games.
 

Slogun

Platinum Member
Jul 4, 2001
2,587
0
0
Originally posted by: Staley8
Could I play this game on a Ti4200 (128MB card). Btw how would this card compare to a 9700 that everyone talks about? I bought this card not taht long ago when they were $100 and PNY was sticking the 128mb cards in the 64mb boxes so I could play BF1942. Now don't tell me I have to upgrade again for the newer games.

My son's comp uses the Ti4200, gmae runs fine on it with video settings set to medium and screen resolution at 1024 x 768 32

 
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