FF7 remake trailer

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Ugh... why can't you just give me a normal turn-based battle system? I've been turned off of so many jRPGs because I just don't enjoy the combat. Note the word "enjoy" meaning I did try the game in question. More often than not, I've usually been turned off by games that try to meld too much of what I prefer to be separate. For example, I never got as much into some of the tactical shooters, because I thought that they were too much like arena shooters. In my mind, I'd rather play Rainbow Six or Quake III, but not Call of Duty.
 
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Tweak155

Lifer
Sep 23, 2003
11,448
262
126
Looks good except for maybe the battles. Didn't know they were going for a 3D world, could make it an all new game.
 

007ELmO

Platinum Member
Dec 29, 2005
2,046
36
101
Should remake FF4J or FF6J. I will still pick this up, I just never got into FF active battle systems. They probably just wanted to change the game up.
 

jpiniero

Lifer
Oct 1, 2010
16,276
6,754
136
Should remake FF4J or FF6J. I will still pick this up, I just never got into FF active battle systems. They probably just wanted to change the game up.

I doubt you'd see remakes like this of any of the other FF games unless FF7 remake sells really well. They're probably only doing this because Sony is bankrolling it hoping to jumpstart interest in the PS4 in Japan.
 

Pariah

Elite Member
Apr 16, 2000
7,357
20
81
Sadly, it's far better than any FF that came after it.

Have you played any of them after 7? 7 is one of the most overrated games of all time. It wasn't that good then, and it has aged terribly. 8, X, 12, 13 and 13-2 were all better.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
Yes, we all get it. It's 2015. It's now officially "in" to talk down about Final Fantasy VII. These debates never go anywhere, but they make me glad I never played the series so I don't have to be part of this crap.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Ugh... why can't you just give me a normal turn-based battle system? I've been turned off of so many jRPGs because I just don't enjoy the combat. Note the word "enjoy" meaning I did try the game in question. More often than not, I've usually been turned off by games that try to meld too much of what I prefer to be separate. For example, I never got as much into some of the tactical shooters, because I thought that they were too much like arena shooters. In my mind, I'd rather play Rainbow Six or Quake III, but not Call of Duty.

It sucks that most turn based games are ending up as American rpgs. I want a jRPG of the caliber (story and gameplay) that we used to get. I don't care about graphics. Like, right now, I'm playing Hard West (weird west, XCOM type of RPG) and the graphics are pretty mediocre, but the game itself is great.


Eh, whatever though. This will just spawn a new generation of [number of X's]Sephiroth[number of X's][number] gamertags and a bunch or morons fantasizing about Tifa.
 

gorcorps

aka Brandon
Jul 18, 2004
30,739
454
126
Ugh... why can't you just give me a normal turn-based battle system? I've been turned off of so many jRPGs because I just don't enjoy the combat. Note the word "enjoy" meaning I did try the game in question. More often than not, I've usually been turned off by games that try to meld too much of what I prefer to be separate. For example, I never got as much into some of the tactical shooters, because I thought that they were too much like arena shooters. In my mind, I'd rather play Rainbow Six or Quake III, but not Call of Duty.

Based on just the trailer alone, I don't see any indication that it isn't turn based (the menu is there in the bottom left as usual). Just looks like really fancy attack animations once you select attack.
 

xantub

Senior member
Feb 12, 2014
717
1
46
If FF7 remake ends up being a button smasher, I won't get it though I loved FF7 (and was one of those who jumped in joy when Sony made the announcement).
 

Sulaco

Diamond Member
Mar 28, 2003
3,825
46
91
Have you played any of them after 7? 7 is one of the most overrated games of all time. It wasn't that good then, and it has aged terribly. 8, X, 12, 13 and 13-2 were all better.

Yeah, no.

I own them all. 8 and 9 have some of the worst characters and character development of the series. IX especially is one of the most overrated dung heaps of a game, with an abominable villain and characters (Quina? Amarant? Seriously people?) I get that everyone wanted the "awww return to nostalgic swords & crystals awww" story arcs, but the actual execution was abysmal.

X wasn't terrible, but your protagonist (Tidus) was easily one of the most annoyingly voiced characters of that generation, of any genre, and it was the beginning of the utterly linear/no world map gameplay style.
And then of course you had X-2. :sneaky:

XII was decent, but again, the MMO-style grindfest gameplay and Machiavellian political intrigue convoluted plot felt more like Episode I's sleepy story arc then a fantasy game I could get excited about.

I won't even touch XIII and XIII-2. I mean, if you honestly find those superior....I don't really have anything else to say. Aside from the fact they've been so roundly and soundly disparaged as some of the worst JRPGs of the era. There's no accounting for taste, though.
 

Anteaus

Platinum Member
Oct 28, 2010
2,448
4
81
Looks great but I'm worried about the battle system just as many others are. I was never a big fan of ATB (I greatly prefer pure turn-based similar to FFX), but I loathe some of the recent adaptations which rely more on twitch gameplay than thoughtful strategy. Sadly, I have disliked everything I have seen regarding FF15 combat so far, and it seems like Square is using what they are doing with FF15 as a starting point for the FF7 remake. I have become very disillusioned with what Square has been producing since as far back as FF12. I have no problem with developers trying new things to stay fresh and relevant, but it seems like they tend to throw out the core things that really matter and choose to keep the superficial. The latest Square games are very pretty and I'm sure will control as fluid as any good third person action game. Problem is, I don't want that game.

I great example of what I would prefer would be the system that was used in Lost Odyssey.
 

exdeath

Lifer
Jan 29, 2004
13,679
10
81
Battle system isn't what I'm concerned with. I will give a pass to most battle systems if they are somewhat fun and min/max exploitable and don't deliberately get in my way. What I care about is story. Can it give me goosebumps or make my eyes wet? Are the characters like my family at the end that I'm sad to part ways with?

FF7 was developed by Square as an experiment to show of their then new SGI systems. They didn't know what to do with all the pretty pictures they were able to make. So they put together some crappy hodgepodge fragmented attempted at a story from a napkin after the fact.

This was the start of Square focusing on glitter and glam over substance and it happened at the right time on the right system to create some huge mainstream following by mistake. And this mainstream took a liking to the start of the "Im too billy bad ass for my motorcycle/katana/sunglasses" 733t Akuma/Sepiroth era of gaming. From this point on we lost the innocence of JRPG characters and every main character from here on was some nuclear rocket launching 1000lb sword wielding spiked hair and earrings attitude douchebag running up the side of buildings untouchable uber bad ass.

First time JRPG players on the first real CD ROM capable game console, at a time when FMV and CGI were all the rage, and gaming becoming mainstream so the "cool kids" too cool for "kids toys" before the PS1 now participating, thought it was the most amazing thing ever. But any veterans of the series and JRPGs in general felt their high expectations burned after stuff like VI and Chrono Trigger.

Everything from the emotionless emo expressions and flat dialog to the word choice in the dialogue was just uninspiring. It wasn't endearing enough to capture the player or create any kind of emotional investment, it was like reading 3 little pigs written by a 5th grader. And then you get slapped in the face with a 15 second CGI ending and that's it? After FF IV and VI set the standard for epic hour long end game outros?

FF7 is also one of the reasons Xenogears, possible the most ambitious and most incredible story ever attempted to be told in any form of media, was unfairly over shadowed.

The movie Advent Children (and I hear Crisis Core but haven't played myself) do a far better job at having a coherent story than FF7 did.

I'm the biggest JRPG and Final Fantasy fanatic this forum knows, and yes, I just ripped FF7 a new one. Xenogears is superior by thousands of orders of magnitude.
 
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master_shake_

Diamond Member
May 22, 2012
6,425
291
121
i just hope this game isn't filled with micro-transactions.

and then this happened.

Final Fantasy VII Remake Will Be “a Multi-Part Series;” Each Part Will Provide a “Unique Experience”


Square Enix just sent a press release to DualShockers mentioning that the upcoming Final Fantasy VII Remake will be a “multi-part series.” Below you can read the relevant text:
“During this past weekend’s PlayStation Experience in San Francisco, SQUARE ENIX® debuted a new trailer for FINAL FANTASY® VII REMAKE, the full remake of the award-winning role-playing game, FINAL FANTASY VII. The new trailer features the first CG scenes as well as gameplay footage. FINAL FANTASY VII REMAKE will be told across a multi-part series, with each entry providing its own unique experience.“
That’s a pretty surprising approach, even if we still have to understand exactly what it means, what kind of unique experiences the development team intends to offer, and the reasons behind this development and publishing choice.
One possibility that comes to mind, is that an episodic approach will allow Square Enix to get the game in our hands faster, instead of waiting for the full thing to be completed before releasing it.
 
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ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
Came here to post ^^. Shot any chance I had of grabbing this garbage. At least I was never a fanboy of it. It may be very well too expensive to redo what they want to do, but this sure sounds like a typical cash grab.
 
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Sonikku

Lifer
Jun 23, 2005
15,865
4,838
136
If FF7 remake ends up being a button smasher, I won't get it though I loved FF7 (and was one of those who jumped in joy when Sony made the announcement).

This is what turned me off to Crisis Core. I wanted turn battles. :\
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Based on just the trailer alone, I don't see any indication that it isn't turn based (the menu is there in the bottom left as usual). Just looks like really fancy attack animations once you select attack.

Yeah, I saw the menu options, but my assumption is that it's probably more like Kingdom Hearts. While other aspects of the game look a lot like Final Fantasy XV (that scene with Cloud navigating the fallen rubble looks like the exact same animations as FFXV), the combat is definitely less action-based since FFXV maps actions directly to buttons. Although, it did look like characters move around during battle, so I don't think it's just fancy attacks. However, Chrono Trigger had enemies move around during battle, so it's not like we can't have movement at all.

This was the start of Square focusing on glitter and glam over substance and it happened at the right time on the right system to create some huge mainstream following by mistake. And this mainstream took a liking to the start of the "Im too billy bad ass for my motorcycle/katana/sunglasses" 733t Akuma/Sepiroth era of gaming. From this point on we lost the innocence of JRPG characters and every main character from here on was some nuclear rocket launching 1000lb sword wielding spiked hair and earrings attitude douchebag running up the side of buildings untouchable uber bad ass.

I wonder if part of the difference between FF7 and the earlier games comes from a disconnect between Amano's work and the end result. Looking up his credited work, FF7 seems to be the last time he ever got credit for original character design for a Final Fantasy game. Hell, for the last couple titles, he just made the title image. Although, I found it interesting just going to Google Images and typing in "Amano Final Fantasy 7" just to see how different his artwork is from the game itself.
 

Pariah

Elite Member
Apr 16, 2000
7,357
20
81
I wonder if part of the difference between FF7 and the earlier games comes from a disconnect between Amano's work and the end result. Looking up his credited work, FF7 seems to be the last time he ever got credit for original character design for a Final Fantasy game. Hell, for the last couple titles, he just made the title image. Although, I found it interesting just going to Google Images and typing in "Amano Final Fantasy 7" just to see how different his artwork is from the game itself.

The 2 major differences were the shift from 2D to 3D which resulted in a different art style and the shift from cartridge to CD. Shifting to CD is what allowed all the FMV in the game which created initial ooh's and aaah's, but once the novelty of the pretty pictures wore off (after the 1st play through), there was the realization that there was little substance behind it all. FF7 is among the worst in the series for replay value. I hadn't played it in years, and got it from a Steam sale for PC for like $5, and I have not even come close to being able to get through it.
 
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