You use "TL;DR" after you wrote a page long post that basically looked like something out of a company marketing textbook, and then proceed to write a huge paragraph about why you think an unreleased card is the best buy based on rumors and speculations after "skimming" through his post?
And you also have the audacity to try to claim your opinions are unbiased.
Hilarious. Please, tell me you're being compensated for this.
Awkward! You know, his contention about S3D running at half the frame rate of 2D is so "duh". It's like being shocked that 5760x1080 runs much slower than 1080p. I know the frame rates in S3D are limited to 60fps, but you're seeing 2 sides to each frame, so you're in fact seeing 120 different frames per second. 60 fps is pretty fluid anyways.
My compensation is a "pat-on-the-shoulder" affirmation that I have done a good job of expressing myself as to what I recommend as per my expert advice. My friend who has 3D Vision is twice as excited with his new rig, showing it off to every single visitor in his home. Just to see a grin on that face, it's awesome. And this GTX 680 is only going to further add to the "amazing" experience of PC gaming up until Windows 8 with DX11.1 finally pushes S3D as a standard. Having half the frame rate is definitely worth the "cubed" resolution (1920x1080x1920) - an order of a magnitude greater information to the brain. Once the eyes are drawn into true-depth (with convergence user-configured to the point of natural comfort) 3D, the screen also feels twice as big, for you are now seeing both sides to the image - being drawn into that "expanding trapezoidal cube". It makes my 24" feel like 50". The racing tracks in DiRT for example have depth to it, so I can better judge the distances. When switching back to 2D using a hotkey, it suddenly feels so flat and life-less, and I can race better in 3D due to better depth perception.
Seeing both sides basically gives you free 2x1 SSAA (similar to how temporal AA works) as the object in focus has two stereoscopic sides of the same edges being blended together. Or I could just call it 3840x1080x1920. Since the horizontal resolution is also how much information there could be regarding the DEPTH resolution, that's why the depth could also be up to 1920 pixels in a "temporal" way.
Well, the hostility and the force of AMD marketing is utterly trying to undermine this thread based on GTX 680 (NV's product, not AMD). Just to say something positive about GTX 680 is being met with so much belligerence from the haters (whose purpose here is far from anything enthusiastic). *Draws out a voodoo doll to jinx the belligerence going on here*