Originally posted by: Bateluer
Whats this about HGL scanning my HDD? I didn't plan on buying the game at all, so it doesn't particularly bother me, but I also know that many people will buy the game and be totally clueless about the snooping right under their noses.
Originally posted by: Wolfstan
http://digg.com/pc_games/Hellg...esponds_to_EULA_outcry
Read em and weep
Originally posted by: CKent
HGL is going to be MMO??
This is a completely legitimate function and other leaders in the MMO space do it in an effort to stop hackers and provide better technical support. In order to stop hacks and cheats, as well as attempts at outright fraud, we may need the ability to scan our player?s computers for applications running at the same time as our game.
Originally posted by: aCynic2
Originally posted by: CKent
HGL is going to be MMO??
I don't know. Is it? I'm not following the game's production cycle, so I'm only speculating.
If it's not going to be any of that, Flagship has no business looking for cheaters in private games. That's the responsibility of the game's master.
Why would they even spend the time, money and other resources to monitor private games, solo/sp games?
Originally posted by: CKent
Originally posted by: aCynic2
Originally posted by: CKent
HGL is going to be MMO??
I don't know. Is it? I'm not following the game's production cycle, so I'm only speculating.
If it's not going to be any of that, Flagship has no business looking for cheaters in private games. That's the responsibility of the game's master.
Why would they even spend the time, money and other resources to monitor private games, solo/sp games?
I'm not really following it either Which is why that raised a flag, cause I'm pretty sure i heard it'll have online play similar to Diablo or SC, but would not be MMO.
Anyway, if it's at all competitive then I can see wanting to do away with cheaters and support efforts to do so, just as I support WoW's Warden.
Originally posted by: apoppin
Originally posted by: Wolfstan
http://digg.com/pc_games/Hellg...esponds_to_EULA_outcry
Read em and weep
their reply makes total sense to me
if you are really *paranoid* set up HGL on a partition with *only* the beta and the SW necessary to run it
-and encrypt your other drives
Originally posted by: warcrow
Originally posted by: apoppin
Originally posted by: Wolfstan
http://digg.com/pc_games/Hellg...esponds_to_EULA_outcry
Read em and weep
their reply makes total sense to me
if you are really *paranoid* set up HGL on a partition with *only* the beta and the SW necessary to run it
-and encrypt your other drives
I'm pretty much in the same boat as you. I dont particularly care and understand their perspective. WoW does the same thing and I played that for almost a year. Relax people--it could be worse.
Originally posted by: MarcVenice
Of course Hellgate: London is going to be an MMO, where have you guys been living the past few months ? Might not be MMO like WoW, but more Guildwars like, but it will be an MMO nonetheless. Here's some parts I took from pressreleases.
2Worlds is bogusOriginally posted by: MarcVenice
Maybe Guildwars was a bad example, it's still an MMO though I don't think HGL will be like WoW where 100's of people can meet in the same world and interact though. Perhaps more multiplayer style like Two Worlds perhaps? I dunno ...
Originally posted by: SniperWulf
I still don't get what all the hoopla is about... isn't their scanner basically the same as Punkbuster or VAC?
Originally posted by: Raduque
Apoppin, question.
Can I play Hellgate London without connecting to a server?
Because if this game is gonna be like Guildwars, I ain't buyin it. I didn't like the way you HAD to be online to play GW, even when you were soloing. Call me old fashioned, but I firmly believe that the SP and MP parts of games should be kept separate.