G70 Specs?

imported_Noob

Senior member
Dec 4, 2004
812
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I searched on google and can't find anything about the specs of the G70. Has anybody heard anything about it (even rumours)?
 

Keysplayr

Elite Member
Jan 16, 2003
21,211
50
91
One of the best kept secrets of 2005 so far. The only thing I know is that its a single slot cooling solution.

Anybody have anything to add?

OK so:

Single slot cooling LINK
Not based on NV40 marchitecture
SLI capable (kinda figured this one out)
Taped out on April 19th 2005 (takes no less than 120 days from tape out to production silicon) Link

The G70 will be built on the 110nm process. Supposedly 2X the speed of Nvidia's 6800U flagship. And will retail for 549.00. According to DigiTimes

Will make its Debut at Computex May31st to June 4th. Nvidia is being more tight lipped about this G70 than any other product in their history.
 

Ronin

Diamond Member
Mar 3, 2001
4,563
1
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server.counter-strike.net
Hopefully E3 will be a banner time for some hint of information. I've been holding off asking about it until then, and I figure the atmosphere will allow for some exteranious information. Wait until E3 to see what trickles through the pipes.
 

Keysplayr

Elite Member
Jan 16, 2003
21,211
50
91
Originally posted by: apoppin
a dumbed down version of the PS3 GPU?

We'll know as soon as ATI's r520 is announced.
:roll:

Dumbed down from a console version? Why? and how?


 

trinibwoy

Senior member
Apr 29, 2005
317
3
81
Originally posted by: keysplayr2003
One of the best kept secrets of 2005 so far. The only thing I know is that its a single slot cooling solution.

Don't you mean - the only thing that Inq has posted as fact It's amazing how many L'inqs have appeared in this thread already. Bottomline is that nobody knows squat about R520 and we all know even less about G70. Will make it all the sweeter when we actually DO know something.

 

JackBurton

Lifer
Jul 18, 2000
15,993
14
81
Originally posted by: keysplayr2003
One of the best kept secrets of 2005 so far. The only thing I know is that its a single slot cooling solution.

Anybody have anything to add?

OK so:

Single slot cooling LINK
Not based on NV40 marchitecture
SLI capable (kinda figured this one out)
Taped out on April 19th 2005 (takes no less than 120 days from tape out to production silicon) Link

we heard that NV50/G70 is a dual-core monster with 32 pipelines and is based on TSMC 90nm process technology. The reference cooler design for NV50/G70 looks huge with 4 copper heat-pipes and a large fan. LINK
If that's true, that is AWESOME!
 

Keysplayr

Elite Member
Jan 16, 2003
21,211
50
91
Originally posted by: trinibwoy
Originally posted by: keysplayr2003
One of the best kept secrets of 2005 so far. The only thing I know is that its a single slot cooling solution.

Don't you mean - the only thing that Inq has posted as fact It's amazing how many L'inqs have appeared in this thread already. Bottomline is that nobody knows squat about R520 and we all know even less about G70. Will make it all the sweeter when we actually DO know something.

You would be positively "moon-eyed" to know just how many review sites out there get their information from the inquirer/register. Just do a google search for "Nvidia G70" and you will be stunned.

 

nRollo

Banned
Jan 11, 2002
10,460
0
0
It's comin' and it's gonna be tuff?



(that's what some guy on the late, great, AGN used to say about the V56K)
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: keysplayr2003
Originally posted by: apoppin
a dumbed down version of the PS3 GPU?

We'll know as soon as ATI's r520 is announced.
:roll:

Dumbed down from a console version? Why? and how?
sorry for the delay . . .

anyway, think about it . . . if you were M$ or Sony and you paid ATI or nVidia to build the best possible console GPU . . . you launched it and the next month they came out with a faster PC GPU .. . . based on research YOU paid for.

i know i''d sue

When the Xbox originally launched, the GPU was a GF3/4 hybred . . . faster than anything for PC . . . . after an appropriate time, nVidia launched their faster GPU (only to have it crushed by the 9700p).

IF anything, BOTH the r520 and G70 will be "crippled" compared to their console counterparts . . . . then watch for the "speed bump" and unlocking of pipes, etc.


Actually we know quite a lot about the r520 compared to the g70.
 

Munky

Diamond Member
Feb 5, 2005
9,372
0
76
Originally posted by: apoppin
Originally posted by: keysplayr2003
Originally posted by: apoppin
a dumbed down version of the PS3 GPU?

We'll know as soon as ATI's r520 is announced.
:roll:

Dumbed down from a console version? Why? and how?
sorry for the delay . . .

anyway, think about it . . . if you were M$ or Sony and you paid ATI or nVidia to build the best possible console GPU . . . you launched it and the next month they came out with a faster PC GPU .. . . based on research YOU paid for.

i know i''d sue

When the Xbox originally launched, the GPU was a GF3/4 hybred . . . faster than anything for PC . . . . after an appropriate time, nVidia launched their faster GPU (only to have it crushed by the 9700p).

IF anything, BOTH the r520 and G70 will be "crippled" compared to their console counterparts . . . . then watch for the "speed bump" and unlocking of pipes, etc.


Actually we know quite a lot about the r520 compared to the g70.

Also, just looking at the history of consoles, ever since the PS1/N64 era, the consoles were more powerful than any PC available at the time of their release. The Xbox was definitely more powerfulthan the gf3 you could buy at the time. I'd expect the same thing to happen this time around. The consoles can't be upgraded every 6 months, so the manufacturers have try to make them as powerful as possible.

Also, given that a console doesn't have to deal with any of the legacy PC architecture, there's more options available to design and build the fastest frame-crunching machine possible.
 

biostud

Lifer
Feb 27, 2003
19,651
6,724
136
hopefully the 90 nm part is true. I wouldn't like to think what kind of power it would draw otherwise.
 
Jun 14, 2003
10,442
0
0
Originally posted by: apoppin
Originally posted by: keysplayr2003
Originally posted by: apoppin
a dumbed down version of the PS3 GPU?

We'll know as soon as ATI's r520 is announced.
:roll:

Dumbed down from a console version? Why? and how?
sorry for the delay . . .

anyway, think about it . . . if you were M$ or Sony and you paid ATI or nVidia to build the best possible console GPU . . . you launched it and the next month they came out with a faster PC GPU .. . . based on research YOU paid for.

i know i''d sue

When the Xbox originally launched, the GPU was a GF3/4 hybred . . . faster than anything for PC . . . . after an appropriate time, nVidia launched their faster GPU (only to have it crushed by the 9700p).

IF anything, BOTH the r520 and G70 will be "crippled" compared to their console counterparts . . . . then watch for the "speed bump" and unlocking of pipes, etc.


Actually we know quite a lot about the r520 compared to the g70.


i think the xbox gpu already backs this

going off the specs in another thread somewhere about the new xbox...it has a 500mhz 48 pipeline chip. (im wondering if theyve combined pixel pipes and vertex pipes....32+16?)

it shares 512mb system ram.....GDDR3 700Mhz (1400) and it has some kind of cache type DRAM on a wide bus serving up 256Gb/s of bandwith.

you do make sense mate
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: apoppin
When the Xbox originally launched, the GPU was a GF3/4 hybred . . . faster than anything for PC . . . .

I feel the need to correct this. The Xbox GPU is a straight GF3 GPU, with a higher clock frequency than the PC flapship GF3 Ti500. While, technically, a faster GPU because of its higher clock speed, the Xbox GF3 was crippled because of its pairing with DDR400 memory; memory that was slower than the memory on the Ti500 models. Feature set wise, they were identical GPU, they just had different clock speeds.
 

biostud

Lifer
Feb 27, 2003
19,651
6,724
136
Originally posted by: Bateluer
Originally posted by: apoppin
When the Xbox originally launched, the GPU was a GF3/4 hybred . . . faster than anything for PC . . . .

I feel the need to correct this. The Xbox GPU is a straight GF3 GPU, with a higher clock frequency than the PC flapship GF3 Ti500. While, technically, a faster GPU because of its higher clock speed, the Xbox GF3 was crippled because of its pairing with DDR400 memory; memory that was slower than the memory on the Ti500 models. Feature set wise, they were identical GPU, they just had different clock speeds.


Didn't the Xbox GPU had and extra TMU compaired to the GF3 placing it between GF3 and GF4?
 

Munky

Diamond Member
Feb 5, 2005
9,372
0
76
Originally posted by: biostud
Originally posted by: Bateluer
Originally posted by: apoppin
When the Xbox originally launched, the GPU was a GF3/4 hybred . . . faster than anything for PC . . . .

I feel the need to correct this. The Xbox GPU is a straight GF3 GPU, with a higher clock frequency than the PC flapship GF3 Ti500. While, technically, a faster GPU because of its higher clock speed, the Xbox GF3 was crippled because of its pairing with DDR400 memory; memory that was slower than the memory on the Ti500 models. Feature set wise, they were identical GPU, they just had different clock speeds.


Didn't the Xbox GPU had and extra TMU compaired to the GF3 placing it between GF3 and GF4?

Yeah, I remember something like that
 

Pete

Diamond Member
Oct 10, 1999
4,953
0
0
AFAIK, the Xbox GPU wasn't a straight GF3, hence the different codename (NV2A vs, NV20).

The Xbox 360 GPU won't have 48 pipelines, but maybe 48 ALUs (arithmetic logic units, aka shaders). I believe it only has the capability to output (draw) eight pixels per clock, but that won't be an issue with a 500MHz core clock (especially if the games will be shader-heavy, which should mean multiple clock cycles per fragment/pixel). Actually, considering 48 ALUs to 8 p/s, they may be anticipating an average of six loops/clocks per shaded pixel.

Warning: I may be misusing terms, so don't take this as anything but potentially misguided advice.
 

ddogg

Golden Member
May 4, 2005
1,864
361
136
Originally posted by: munky
Originally posted by: biostud
Originally posted by: Bateluer
Originally posted by: apoppin
When the Xbox originally launched, the GPU was a GF3/4 hybred . . . faster than anything for PC . . . .

I feel the need to correct this. The Xbox GPU is a straight GF3 GPU, with a higher clock frequency than the PC flapship GF3 Ti500. While, technically, a faster GPU because of its higher clock speed, the Xbox GF3 was crippled because of its pairing with DDR400 memory; memory that was slower than the memory on the Ti500 models. Feature set wise, they were identical GPU, they just had different clock speeds.

it did
Didn't the Xbox GPU had and extra TMU compaired to the GF3 placing it between GF3 and GF4?

Yeah, I remember something like that

 
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