- Jul 27, 2002
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While I was reading posts regarding G80 @XS there was a universal comment that made me uncomfortable. These folks were comparing 3DMark scores with Conroe and Kentsfield, respectively, and concluding that G80 is very CPU-dependent. Whether they're ignorant or their arguments always run circles around 3DMark is beyond me. And yesterday's G80 reviews state the obvious once again: Today's games are absolutely GPU-dependent. Although we do not have AT's data yet, we have results from other independent sites' G80 reviews yesterday.
Driver Heaven E6700 2.66GHz VS 3.60GHz
Guru3D Core 2 Duo 1.86GHz ~ 3.47GHz
Guru3D's tests look to be performed without any AA/AF processing, so if you take it into consideration, you can easily draw your own conclusion when those post processings are enabled. What I could conclude is;
1) Modern CPUs (A64 2.40GHz and up) are more than enough to feed G80 to full force.
2) Fast CPUs can account for a better minimum FPS at low resolutions (read: 1024x768/1280x1024), where the FPS is already high enough.
3) In eye candy mode & resolution 1280x1024 and above, a better performance is achieved by a better GPU, not by a better CPU.
What worries me is AT's recent push of quad-core CPUs. Multi-cores may be the way we're headed, but I would still think reviewers should be on consumers' side and keep the pace with them, instead of pretending to be a leader. (Performance/Watt thingy in G80 review is another example) When there is no meaningful application to take advantage of quad-cores currently and in near future, saying "Quad-cores are the best thing since sliced bread because we've heard a few games will be faster with them in, well, maybe a year later" is not the most responsible argument, IMO. We already have confused users with questions like "Will my X2 be enough?" "Should I wait for Kentsfield instead of buying Conroe now?" in the forum.
Driver Heaven E6700 2.66GHz VS 3.60GHz
Guru3D Core 2 Duo 1.86GHz ~ 3.47GHz
Guru3D's tests look to be performed without any AA/AF processing, so if you take it into consideration, you can easily draw your own conclusion when those post processings are enabled. What I could conclude is;
1) Modern CPUs (A64 2.40GHz and up) are more than enough to feed G80 to full force.
2) Fast CPUs can account for a better minimum FPS at low resolutions (read: 1024x768/1280x1024), where the FPS is already high enough.
3) In eye candy mode & resolution 1280x1024 and above, a better performance is achieved by a better GPU, not by a better CPU.
What worries me is AT's recent push of quad-core CPUs. Multi-cores may be the way we're headed, but I would still think reviewers should be on consumers' side and keep the pace with them, instead of pretending to be a leader. (Performance/Watt thingy in G80 review is another example) When there is no meaningful application to take advantage of quad-cores currently and in near future, saying "Quad-cores are the best thing since sliced bread because we've heard a few games will be faster with them in, well, maybe a year later" is not the most responsible argument, IMO. We already have confused users with questions like "Will my X2 be enough?" "Should I wait for Kentsfield instead of buying Conroe now?" in the forum.