Originally posted by: Cookie Monster
Originally posted by: speckedhoncho
How can the G92 be a successor to the 8800GTS OR 8800GTX? Going from a 3xx+ bit bus to a 256-bit bus? Does anyone else not see the lack of progress here? It's supposed to be a successor.
Its because performance hardly comes from bandwidth. Bandwidth limited scenarios are rare and theres other efficent ways of increasing performance.
For one thing, if this G92 with the rumoured specs of
Core clock of 740~ Mhz
Mem clock of 900 (1800)
64 SP
16 ROPs
Im guessing 16 TMUs (exactly half of G80, and plus the TMUs on G80 is overkill)
256bit bus
512mb GDDR3
Im sure it can take on the 8800GTS.
Comparing the fillrate
G92 - 11840Mpixel/s
G80GTS - 10000Mpixel/s
G92 - 11840texel/s
G80GTS - 12000Mtexel/s
So fillrates are similiar which is a good thing.
Framebuffer 512 vs 640 is pretty similiar.
Basically on the shader side of things, assuming the shader core is clocked at 1.6Ghz compared to G80GTS 1.2Ghz
G92 - 204GFlops. (Assuming everything stays the same as G80 which is probably not the case, as G92 could potentinally be in a dual MADD configuration or MADD + ADD)
G80GTS - 230GFlops.
So im presuming shader performance will be same if not faster. Theres other things such as display port, DX10.1 etc
Also with the potential of being a single slot design due to being manufactured on 65nm process i think this card could have the potential to replace both the 8800GTS 320/640mb models where margins are pretty bad (G92 wont be a NVIO + Main GPU combination like G80). power consumption would subordinately be better than G80.
With a price tag of $249~$299 dollars, i think this card will do pretty well unless we are completely off with our predictions and nVIDIA releases another powerhouse.