We are still a month away but there are some interesting graphics oriented sessions showing up.
I picked up a few talks which are about the future technologies.
Dx12
ENCORE: Better Power, Better Performance: Your Game on DirectX12 (Presented by Microsoft)
Advanced DirectX12 Graphics and Performance (Presented by Microsoft)
Better Power, Better Performance: Your Game on DirectX12 (Presented by Microsoft)
DirectX 12: A New Meaning for Efficiency and Performance (Presented by AMD)
glNext
glNext: The Future of High Performance Graphics (Presented by Valve)
AMD
Augmented Hair in Deus Ex Universe projects: TressFX 3.0 (Presented by AMD)
Nvidia is mostly shield/android/grid..
Full list of sponsored sessions: http://schedule.gdconf.com/format/sponsored-session
Other links:
http://wccftech.com/sony-microsoft-...tion-pc-games-windows-10-directx-12-gdc-2015/
http://www.phoronix.com/scan.php?page=news_item&px=Next-Gen-OpenGL-GDC15
I picked up a few talks which are about the future technologies.
Dx12
ENCORE: Better Power, Better Performance: Your Game on DirectX12 (Presented by Microsoft)
Advanced DirectX12 Graphics and Performance (Presented by Microsoft)
Better Power, Better Performance: Your Game on DirectX12 (Presented by Microsoft)
DirectX 12: A New Meaning for Efficiency and Performance (Presented by AMD)
glNext
glNext: The Future of High Performance Graphics (Presented by Valve)
AMD
Augmented Hair in Deus Ex Universe projects: TressFX 3.0 (Presented by AMD)
Nvidia is mostly shield/android/grid..
Full list of sponsored sessions: http://schedule.gdconf.com/format/sponsored-session
Other links:
http://wccftech.com/sony-microsoft-...tion-pc-games-windows-10-directx-12-gdc-2015/
http://www.phoronix.com/scan.php?page=news_item&px=Next-Gen-OpenGL-GDC15