GF2 vs. V5 Image Quality

StickHead

Senior member
Sep 28, 2000
512
0
0
Test

Click the above link and a new window will open, first showing a screenshot of some game with a V5, after the image has loaded, the image will refresh with the same screenshot only this time on a GeForce. Gee, I guess the GeForce's image quality isn't so bad after all.
 

AdamK47

Lifer
Oct 9, 1999
15,665
3,524
136
Thats why I went from a GeForce 2 32MB to a Voodoo 5 5500 to a GeForce 2 Ultra. I just couldn't stand having to play in 16-bit color with those z-buffer errors. Having texture swapping problems with new games. Being limited to bilinear filtering. Poor default LOD bias. Plus the poor performace with 4x FSAA even at 640x480 with newer games was the final straw. The 4x FSAA with the GeForce 2 may not be as good as the Voodoo 5, but it's not as horrible as most Voodooers would like to believe. It looks really really good.
 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
91
But people read about the problem with the sky in Quake3 with the GeForce so of course every single game has massive image quality problems

It is too bad that we will still have to deal with a slew of games that have graphics quality well below that of Giants to compensate for weak featured cards. I fire up Quake3 or UT now and they look seriously outdated. My now year old GeForceDDR proved to be quite future proof indeed despite the zombies, zealots and foolish who assumed otherwise(and called me and several others a wide assortment of names for stating it would be).

Just switched back over to the screenshots, d@mn is the V5(or any non GF/Radeon board for that matter) ugly.
 

Deeko

Lifer
Jun 16, 2000
30,213
12
81
Don't those use bump mapping? Of course the GTS will look better there...but that doesn't make up for it. I personally think that in two screenshots were they both have the same features enabled(like Q3 or UT or somethin like that), the V5 looks better, just my opinion.
 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
91
In Quake3 you have trilinear and anisotropic filtering and in UT you can run the high resolution S3TC textures on the GeForce boards.

Missing features matter, and they matter quite a bit in certain games. MDK2 was only the start. Evolva, Sacrifice and Giants look drool inducing on the GeForce and Radeon boards, nothing too special on anything else. Watch those screenshots for a while, now think of everything in the entire game being that much better on the GeForce board(the ground, water, characters) not to mention running much faster with T&L enabled.
 

Leon

Platinum Member
Nov 14, 1999
2,215
4
81


<< It's a cute little picture but its total BS. >>



I've seen Giants in action, and it looks great. Please explain what is so BS about it.

Leon
 

bluemax

Diamond Member
Apr 28, 2000
7,182
0
0
Just so you know... Geforce's &quot;2x2&quot; FSAA does not equal Voodoo5 &quot;4x&quot; mode.
Mathematics aside (2x2=4?) it's been decided in one review after another, &quot;2x2&quot; mode is about equivalient to V5's &quot;2x&quot; mode. V5's &quot;4x&quot; mode is unrivaled (and slow at every res other than 640x480 - 800x600 depending on your CPU.) You'd have to run at like 3x3 or higher on your Geforce card to get close to that, and it'll be a slideshow.

Don't get me wrong, I like my Geforce DDR, and I like using the occasional FSAA for oldies...
I'm beginning to agree with the guys who prefer high-res over low-res + FSAA where possible.

All I know is that Monkey Island 4 Web Demo only runs at 640x480 and looks like CRAP without FSAA.

Maybe with the merger, the next detonator drivers will really improve FSAA quality and speed... I think we can all agree that would be nice.
 

lsd

Golden Member
Sep 26, 2000
1,184
70
91


<< You'd have to run at like 3x3 or higher on your Geforce card to get close to that, and it'll be a slideshow. >>


Which birdie told you that?...... Anyway.... Why use 3x3? why not use 4x4? It runs Mid-town maddness perfectly fine @ 800x600 (I use 1280x1024 myself tho). Must be your DDR board and you are some how mistaking it for a GF2..
 

jpprod

Platinum Member
Nov 18, 1999
2,373
0
0
Mathematics aside (2x2=4?) it's been decided in one review after another, &quot;2x2&quot; mode is about equivalient to V5's &quot;2x&quot; mode.

Please point me to one of these reviews. Just like the piss-poor 3D image quality of GeForce and P4's ultimate gaming performance, it seems to have become some sort of an urban myth that 2x2 ordered grid supersampling (nVidia, ATi) is equal to 2-sample rotated grid supersampling (3dfx).

Two-by-two (4X) FSAA on GeForce and Radeon line of cards is much closer to Voodoo5's 4X FSAA than 2X FSAA. It's just not possible to attain high quality antialiasing with two subsamples, no matter how you select or blend them.
 

Sunner

Elite Member
Oct 9, 1999
11,641
0
76


<< It's a cute little picture but its total BS >>



There's definately some BS around here, but its not comming from that link.
 

bluemax

Diamond Member
Apr 28, 2000
7,182
0
0
[sigh] Never mind. Nvidia's got the best FSAA on the market, fastest speed, best reliability, also contains lanolin, razor sharp 2D on all cards and simply untouchable.
Better?

yeesh.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
FSAA I don`t even use it on my Geforce2 MX card infact I don`t even miss it, even on my RPG games I leave it off,I play all my games at 1024 &amp; above, as for 2D quality well I`m happy with it on my 19&quot; monitor.I guess this makes me a happy MX owner

 

han888

Golden Member
Apr 7, 2000
1,586
0
0
Nvidia's got the best FSAA on the market

what a joke blue max do u owe voodoo5 card? if not just shut up!! i have a both card! voodoo5 5500 and asus v7700, and nvidia FSAA is a gay, the only thing i like to keep the gts2 card because i like to run any benchmark so my conclusion gts2 card is the benchmark card

=====================


System 1
System II
 

bluemax

Diamond Member
Apr 28, 2000
7,182
0
0
Man you guys are getting to be nVidiots. I was just kidding around (mostly) in exasperation. Everyone starts flaming as soon as someone knocks the Geforce in any way, even if it's deserved! There's not *that* big of a difference between my DDR and a GTS, so I don't think I'm speaking out of my bottom when I talk about any differences I've observed.
Yeesh... with all the methane, people should put away the blowtorches! :Q
 

StickHead

Senior member
Sep 28, 2000
512
0
0
Dudes, what difference does it make?? With an Ultra and you use 4x FSAA you get what, 35fps?
 

Mykex

Senior member
Dec 17, 2000
380
0
0


<< The Purpose of the comparison is to show the quality of the texturing and lighting on Kabuto himself. The sky is of no matter in this comparison, so disregard it. >>

I didnt disregard it in fact it is what I noticed first. Changes that vulgar catch my eye I cant help it. Whats up with the lil guy in his hand disappearing and reappearing .... disregard that too? Just strikes me as odd that other comparisons &quot;like Anand's FSAA comparison&quot; never seem to capture such drastic differences. Hence my BS retort.

BTW I like my card I hope you like yours too.
Why bash apon Voodoo ... its dead already ... just poke it with a stick and move on.
 

oldfart

Lifer
Dec 2, 1999
10,207
0
0
Can anyone with a Radeon who has this game take a screen shot? I'm curious to see how it looks.
 

lsd

Golden Member
Sep 26, 2000
1,184
70
91


<< There's not *that* big of a difference between my DDR and a GTS, so I don't think I'm speaking out of my bottom when I talk about any differences I've observed. >>


Really?.... now which birdie told you that..You really should do some research before you start talking out of your bottom.
 

AdamK47

Lifer
Oct 9, 1999
15,665
3,524
136
I have to make something clear. The FSAA 2x2 method nVidia provides does not equal to the quality of the Voodoo 5's 2-sample method. The 2x2 nVidia supersampleing does take care of a whole lot more of the alaising that the Voodoo's 2-sample mode does not. I have used both cards and played many games with both cards and FSAA selections. An example of a game that benefits greatly with 4X and 2x2 FSAA is Counter-Strike. If you load up the map named Italy you will notice that a lot of the alaising is left with the Voodoo's 2-sample method. With nVidia's 2x2 method almost all of the alaising is cleared up. Especially around the barrel of the gun and the base of a stair steps in that map.

Radeons FSAA.... don't even get me started there. I've heard people say Ati's FSAA supersampleing method is superior to nVidias. Uhhh... no. They probably never seen both of them. I don't even know where they are pulling that from. I also own a 32MB Radeon DDR and the FSAA is piss poor. I can't even tell when it is enabled. Also, with games like Giants. When you have FSAA enabled with the Radeon, it will automatically disable it when there is a lot of graphical data on the screen. Ugh!
 
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