Yeah I assumed that was why (and hoped it wasn't just a problem with my device). Usually when a test fails to run on Anandtech reviews, there is some mention of it, e.g. "The geforce FX5600 wouldn't even start the Crysis benchmark in 3200x2400", so I was slightly 'iffy' about mine being normal. Hopefully they get glBench 3.0 lined out so we can have even more information.