Originally posted by: BenSkywalker
16x12 is low, 19x12 is mid, 20x15 is high. Oddly enough, I haven't found a newer game that my system can't run at high resolution that is enjoyable(shooters are in an enormous rut and strat games are far less intensive). Really hoping that some of the games on the horizon change that perspective.
1. 1600 X 1200 isn't low by any definition used by the overwhelming majority of users. If you must specify a low, then 1024 X 768 is far more accurate.
2. 1900 X 1200 is a widescreen resolution and should not be used as a median of the 4:3 resolutions you mentioned. A more accurate statement would have been to compare all 4:3 ratios for your low, mid and high resolution. For instance, 1024 X 768, 1600 X 1200, and 2048 X 1536.
3. 75Hz refresh on a CRT is too low. I am not sure if any CRT's are able to handle 2048 X 1536 @ 85Hz or higher, but I know that would be a requirement for me and many users. In addition to that, the low refresh rate kills image quality for these eyes and also makes the display noticably dimmer.
Have to keep in mind that many gamers also use 800 X 600 at times, though that number is probably lower. I would say the majority of users out there tend to use the 4:3 ratio of 1024 X 768 and the 5:4 ratio of 1280 X 1024, which I personally hate. People who game in 1600 X 1200 are in the minority, though not as much as the extreme few who run at 2048 X 1536...
Widescreen is a another animal altogether. Especially since widescreen is 15:9, 16:9 or 16:10... Widescreen is relatively loose in defination. I personally game widescreen, and I love it.