This link was posted on the GTA forums:
http://www.pcgameshardware.com..._13_processors/?page=2
(that's the 2nd page of the article).
I guess this confirms what everyone has been saying- a quad is pretty much necessary... and your GPU doesn't really make THAT much of a difference.
(I guess that's why me running a Q6600 @ 3.6 with my ATI 4850 is doing much better than people with dual cores and nvidia 280 cards)
So, a lot of people are going to start saying "told you so!!!! quads are better!!! what say you now??!?!?!?!" lol. while that is tempting to say-
Yes, quads are OF COURSE more powerful (that's why I bought one, duh). However, I think Rockstar decided to put all that spare power to use.... and rather than concentrate on changing how the game engine renders and calculates certain things, they just used a brute-force approach. Allow me to... explain my theory:
----Earlier in the year, at Rockstar:
Boss: "Well Joe, how is that port coming?"
Joe: "I gotta tell you boss..... we need to think about using some different algorithms and allocating the resources differently....."
Boss: "What are you saying?! Oh shit... here we go... I *ahem* we promised corporate a fast turn around... can't you just... slap some more mhz on that bitch?"
John: "Yeah boss!!!! Slap the MHZ ON IT!!!!!11111. My box art is almost done... it's so freaking sweet!"
Joe: "No... no.... we need to make this game scale well.... this isn't a good idea... we're going to alienate a lot of gamers..."
Boss: "That is not your concern, Joe. Don't they have those new-fangled "Quadz?" I hear they're plenty fast, and a lot of people have them! Hell, my wife just bought me a Dell and it has one!"
John: "Dell r0xors!!!! Check out the cool magnet flap I made for the box!"
------At the Rockstar corporate offices:
http://img228.imageshack.us/im...2/kimjongil2mb2nj8.jpg