HD58xx already out

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OCGuy

Lifer
Jul 12, 2000
27,224
37
91
Originally posted by: thilan29
Originally posted by: OCguy
If ATI just takes the 4870 and doubles shaders, nV may be looking a substantial lead performance wise even if they launch a couple months later.

What makes you say this? Specs are just specs, especially with something brand new. RV770 is more powerful (in theory) to the GT200 series but is not always faster in games. I'm guessing you've seen the rumoured specs for GT300 and are going by that but remember even the 2900xt looked like it could be a monstrous card and we know how that turned out. I'd love for GT300 to be much faster though as that means more competition down the line BUT nV will of course charge an arm and a leg like any company would.

Oh I was just doing some speculation myself there, I have no idea. That is the beauty of having rumours all across the board: Someone has to be right.
 

Kakkoii

Senior member
Jun 5, 2009
379
0
0
Originally posted by: Janooo
Originally posted by: Tempered81
Catalyst 9.10 (8.66), the first official driver for the Radeon HD5870 (Cypress XT) and Radeon HD5850 (Cypress Pro).
http://gathering.tweakers.net/.../view_message/32456017

Good news for those planning to get hd5850.

Good news, Vr-zone just posted this.... Looks like the 5850 is going to use a cypress core & gddr5.

[Rumour] AMD DX11 Cypress is Radeon HD 5870 & HD 5850
AMD has informed their partners that their upcoming DX11 Cypress cards will be known as Radeon HD 5800 series. Cypress XT is Radeon HD 5870 while Cypress PRO is Radeon HD 5850. The key features of these DX11 cards are :

? 1GB GDDR5 memory
? ATI Eyefinity technology with support for up to three displays
? ATI Stream technology,
? Designed for DirectCompute 5.0 and OpenCL
? Accelerated Video Transcoding (AVT)
? Compliant with DirectX® 11 and earlier revisions
? Supports OpenGL 3.1
? ATI CrossFireX? multi-GPU support for highly scalable performance6
? ATI Avivo? HD video and display technology
? Dynamic power management with ATI PowerPlay? technology
? DL-DVI, DL-DVI, DisplayPort, HDMI
? PCI Express® 2.0 support

The launch will take place in September and retail availability in October, same time as Windows 7 launch. More details later.

What's DirectCompute? Didn't find anything about it through Google..

I'm guessing that means support for DirectX 11's shader computing?
 

faxon

Platinum Member
May 23, 2008
2,109
1
81
Originally posted by: Kakkoii
Originally posted by: Janooo
Originally posted by: Tempered81
Catalyst 9.10 (8.66), the first official driver for the Radeon HD5870 (Cypress XT) and Radeon HD5850 (Cypress Pro).
http://gathering.tweakers.net/.../view_message/32456017

Good news for those planning to get hd5850.

Good news, Vr-zone just posted this.... Looks like the 5850 is going to use a cypress core & gddr5.

[Rumour] AMD DX11 Cypress is Radeon HD 5870 & HD 5850
AMD has informed their partners that their upcoming DX11 Cypress cards will be known as Radeon HD 5800 series. Cypress XT is Radeon HD 5870 while Cypress PRO is Radeon HD 5850. The key features of these DX11 cards are :

? 1GB GDDR5 memory
? ATI Eyefinity technology with support for up to three displays
? ATI Stream technology,
? Designed for DirectCompute 5.0 and OpenCL
? Accelerated Video Transcoding (AVT)
? Compliant with DirectX® 11 and earlier revisions
? Supports OpenGL 3.1
? ATI CrossFireX? multi-GPU support for highly scalable performance6
? ATI Avivo? HD video and display technology
? Dynamic power management with ATI PowerPlay? technology
? DL-DVI, DL-DVI, DisplayPort, HDMI
? PCI Express® 2.0 support

The launch will take place in September and retail availability in October, same time as Windows 7 launch. More details later.

What's DirectCompute? Didn't find anything about it through Google..

I'm guessing that means support for DirectX 11's shader computing?

it's a GPGPU API, completely unrelated to DirectX version, since it will apparently be supported on older (DX10 at least) hardware as well with a driver update.
 

Kakkoii

Senior member
Jun 5, 2009
379
0
0
Originally posted by: faxon
Originally posted by: Kakkoii
Originally posted by: Janooo
Originally posted by: Tempered81
Catalyst 9.10 (8.66), the first official driver for the Radeon HD5870 (Cypress XT) and Radeon HD5850 (Cypress Pro).
http://gathering.tweakers.net/.../view_message/32456017

Good news for those planning to get hd5850.

Good news, Vr-zone just posted this.... Looks like the 5850 is going to use a cypress core & gddr5.

[Rumour] AMD DX11 Cypress is Radeon HD 5870 & HD 5850
AMD has informed their partners that their upcoming DX11 Cypress cards will be known as Radeon HD 5800 series. Cypress XT is Radeon HD 5870 while Cypress PRO is Radeon HD 5850. The key features of these DX11 cards are :

? 1GB GDDR5 memory
? ATI Eyefinity technology with support for up to three displays
? ATI Stream technology,
? Designed for DirectCompute 5.0 and OpenCL
? Accelerated Video Transcoding (AVT)
? Compliant with DirectX® 11 and earlier revisions
? Supports OpenGL 3.1
? ATI CrossFireX? multi-GPU support for highly scalable performance6
? ATI Avivo? HD video and display technology
? Dynamic power management with ATI PowerPlay? technology
? DL-DVI, DL-DVI, DisplayPort, HDMI
? PCI Express® 2.0 support

The launch will take place in September and retail availability in October, same time as Windows 7 launch. More details later.

What's DirectCompute? Didn't find anything about it through Google..

I'm guessing that means support for DirectX 11's shader computing?

it's a GPGPU API, completely unrelated to DirectX version, since it will apparently be supported on older (DX10 at least) hardware as well with a driver update.

Your right and wrong. It's not unrelated to DirectX version on the software side. Only on the hardware side. GPU's that are DX9 and up can utilize it. But the software side of it is part of DX11.
 

MODEL3

Senior member
Jul 22, 2009
528
0
0
DX9 GPUs will not take advantage of Compute shaders!
Only DX10/10.1/11 GPUs! (the new driver works with DX9 GPUs but this is irrelevant!)

At first i thought that Direct Compute was only a part of the DX11 API!

Now I don't know!

Did microsoft split this feature from the main DX11 API, and made a new autonomous API? (Direct Compute API)

From the Nvidia's press release:

DirectCompute Support on NVIDIAs CUDA Architecture GPUs
Microsofts DirectCompute is a new GPU Computing API that runs on NVIDIAs current CUDA architecture under both Windows VISTA and Windows 7. DirectCompute is supported on current DX10 class GPUs and future DX11 GPUs!


Anyway, I'm still leaning on the side that it is only a part of DX11! (I could be wrong, Nvidia's press release is all over the place...)

Does anyone that has VISTA or a Windows 7 prerelease ver. and a DX10 GPU can check this?

 

Kakkoii

Senior member
Jun 5, 2009
379
0
0
Originally posted by: MODEL3
DX9 GPUs will not take advantage of Compute shaders!
Only DX10/10.1/11 GPUs! (the new driver works with DX9 GPUs but this is irrelevant!)

At first i thought that Direct Compute was only a part of the DX11 API!

Now I don't know!

Did microsoft split this feature from the main DX11 API, and made a new autonomous API (Direct Compute API?)

From the Nvidia's press release:

DirectCompute Support on NVIDIAs CUDA Architecture GPUs
Microsofts DirectCompute is a new GPU Computing API that runs on NVIDIAs current CUDA architecture under both Windows VISTA and Windows 7. DirectCompute is supported on current DX10 class GPUs and future DX11 GPUs!


Anyway, I'm still leaning on the side that it is only a part of DX11! (I could be wrong, Nvidia's press release is all over the place...)

Does anyone that has VISTA or a Windows 7 prerelease ver. and a DX10 GPU can check this?

Uhh, that's odd. Because the 8 series and up GPU's have programmable shaders and are thus able to run CUDA. I think that might just be some marketing speak right there to help sell newer GPU's. I can't see any technical reason why a DX9 GPU wouldn't be able too.

And DirectCompute is not going to be DX11 GPU's only, I can guarantee you that. That's not how DirectX works.

Tessellation will only work on DX11 GPU's though. It's not compatible with the hardware tessellation ATI implemented on their earlier GPU's.


Edit: Actually, perhaps the reason DirectCompute won't work on DX9 GPU's is because of the way in which a DX9 GPU runs on DX10/11 software. It's not able to have the improvements passed on down to it in the same way the DX10 is able to.

Edit2: Interesting read/listen about DirectX 11 Compute Shader:
http://www.microsoft.com/downl...60bfc6a&DisplayLang=en
 

bryanW1995

Lifer
May 22, 2007
11,144
32
91
Originally posted by: happy medium
Originally posted by: bryanW1995
Originally posted by: happy medium
Originally posted by: bryanW1995
Originally posted by: dguy6789
Doesn't seem too good to be true. 100% performance increase from a next gen part has happened numerous times in the past. This also is the first time ATI is using the code name Rxxx in a long time. They used to use Rxxx for their top end and RVxxx for their value lines. R800 for 5870 X2 and RV870 for 5870. The use of the codename R instead of RV for their top spot seems to say that they are aiming for a top dog position.

don't know about using "R" instead of "Rv", but huge performance increase over previous gen is almost commonplace. In fact, most recently 4850 is quite a bit faster than 3870x2, 4870 is a LOT faster than 3870x2, 4870x2 is probably 100% or more faster.

Just a little correction. 3870x2 is much faster then a 8800gtx which is = 4850. 4870 is more or less = to a 3870 x2. 3870 x2 is slightly slower then 8800gt's in sli which = a gtx280

8800gtx is not = 4850. 4850 is actually better than 9800gtx, which is what started the whole 9800gtx++++--**@ bs that we saw last year. I really hate to throw up anything from toms on you, but: http://www.tomshardware.com/re...phics-card,2362-6.html

4850 actually is faster than 3870x2 in many scenarios, and the 1gb probably beats 3870x2 every time. However, I was mistaken when I said that it was "much faster". The "much faster" card is the 4870.

8800gtx vs 3870 x2 @ Anandtech
http://www.anandtech.com/video/showdoc.aspx?i=3209&p=4

Where crossfire works the 3870x2 beats the 4850,9800gtx,8800gtx.
Anandtech benches here.

http://www.anandtech.com/video/showdoc.aspx?i=3341&p=13

http://www.anandtech.com/video/showdoc.aspx?i=3341&p=14

With the new drivers today and much improved crossfire performance I believe 3870 x2 would pull away even more. The 4870 looks to be slightly faster.

those anandtech reviews were done with little to no AA. The first review doesn't even list the 4850, the 2nd one shows them within a couple % of each other, and the third one shows about a 12% edge for 3870x2. However, what happens when you crank up the AA?

http://www.techspot.com/review...radeon-4850/page6.html

not a huge 4850, but certainly this shows an increasing advantage as more AA/AF are added. I personally can't tell the difference between 93 and 85 fps, but that is still about a 9% advantage for 4850. crossfire is clearly scaling in ET QW, too, so don't say that deficiencies in xfire are to blame for this. 4xxx has implemented AA/AF MUCH better than 3xxx did, so my gut tells me that there will be more where this came from:

http://www.techspot.com/review...radeon-4850/page9.html

this same article lists several games where 3870x2 has an advantage, even with AA, so it's not clear that 4850 was superior last summer. However, it's also not clear that 3870x2 is superior, either.

here's some more info from techreport:

http://techreport.com/articles.x/14967/4


this next one is interesting, it shows 3870x2 with an advantage (at unplayable frames of course) in crysis, but in assasin's creed you have 3870x2 with a 40 - 34 advantage in average but 21 - 25 DISadvantage in median low framerate.

http://techreport.com/articles.x/14967/9

slight advantage for 3870x2 in theoretical perforamance here with 3dmark vantage.

http://techreport.com/articles.x/14967/8

no scaling in race driver grid. this has probably been fixed by now so not a fair comparison.


All of these tests were with a 512mb 4850. Lower power draw, single slot, better AA/AF, NOT xfire. Performance is in the same ballpark as 3870x2. 4850 has certainly benefitted from the past 14 months of cat drivers as well, probably more so than last years sandwich 3870x2. However, even assuming that they have both improved equally, I would still much prefer the non-xfire solution. Which would YOU pick? Also, if you got really edgy you could spend a few more $$ and get the 1gb 4850 for higher res, though it tends to get unplayable in many titles byt he time the extra 512 mb comes into play.

 

bryanW1995

Lifer
May 22, 2007
11,144
32
91
Originally posted by: Tempered81
Originally posted by: OCguy
Originally posted by: Tempered81
$189 HD5850 thats faster than a HD4870X2, anyone?


:laugh:

again, it would be nice if you're right, but ocguy is probably just as skeptical as I am about another midrange card beating (or at least competing with) the previous edition's sandwich card. If anything, after looking up benches on 3870x2 vs 4850 performance I find it even more unlikely that 5850 will outperform 4870x2.
 

Tempered81

Diamond Member
Jan 29, 2007
6,374
1
81
If the leaked vantage scores are true & 5850 has the same amount of shaders as 5870, then the 5850 is already competeing with the 4870x2 - at least in 3dmark vantage it is. As far as actual gaming performance goes... theres really no benches or leaks yet - no way to tell. I'm going to look at some more 4850 vs. 3870x2 benches and see how they faired.

 

MODEL3

Senior member
Jul 22, 2009
528
0
0
Originally posted by: Kakkoii
Originally posted by: MODEL3
DX9 GPUs will not take advantage of Compute shaders!
Only DX10/10.1/11 GPUs! (the new driver works with DX9 GPUs but this is irrelevant!)

At first i thought that Direct Compute was only a part of the DX11 API!

Now I don't know!

Did microsoft split this feature from the main DX11 API, and made a new autonomous API (Direct Compute API?)

From the Nvidia's press release:

DirectCompute Support on NVIDIAs CUDA Architecture GPUs
Microsofts DirectCompute is a new GPU Computing API that runs on NVIDIAs current CUDA architecture under both Windows VISTA and Windows 7. DirectCompute is supported on current DX10 class GPUs and future DX11 GPUs!


Anyway, I'm still leaning on the side that it is only a part of DX11! (I could be wrong, Nvidia's press release is all over the place...)

Does anyone that has VISTA or a Windows 7 prerelease ver. and a DX10 GPU can check this?

Uhh, that's odd. Because the 8 series and up GPU's have programmable shaders and are thus able to run CUDA.

8 series GPUs is DirectX 10, not DirectX 9!

----------------------------------------------------------------------

I think that might just be some marketing speak right there to help sell newer GPU's. I can't see any technical reason why a DX9 GPU wouldn't be able too.

One of the technical reasons is that it needs hardware support for compute shaders 4.0/4.1 (DX10/10.1)
In order to popularize compute shaders (CS) among developers, the DirectX 11 includes not only compute shaders 5.0 (which are supported only by DX11 GPUs), but also compute shaders 4.0 (for Direct X10 hardware) and 4.1 (for DirectX 10.1 hardware), which are not supported by DirectX 10. Compute shaders 4.0/4.x have a number of limitations compared to version 5.0, including maximum number of threads per group (768), thread group shared memory (16KB vs. 32KB in CS 5.0), absence of atomic operations or append/consume and so on. CS 5.0 will also offer better interaction with graphics pipeline (e.g., it can output to textures), double precision and so on.

http://www.xbitlabs.com/news/video/...eases_Drivers_Supporting_Compute_Shaders.html

--------------------------------------------------------------------------

And DirectCompute is not going to be DX11 GPU's only, I can guarantee you that. That's not how DirectX works.

Like i said:

DX9 GPUs will not take advantage of Compute shaders!
Only DX10/10.1/11 GPUs!



 

Janooo

Golden Member
Aug 22, 2005
1,067
13
81
Originally posted by: bryanW1995
Originally posted by: Tempered81
Originally posted by: OCguy
Originally posted by: Tempered81
$189 HD5850 thats faster than a HD4870X2, anyone?


:laugh:

again, it would be nice if you're right, but ocguy is probably just as skeptical as I am about another midrange card beating (or at least competing with) the previous edition's sandwich card. If anything, after looking up benches on 3870x2 vs 4850 performance I find it even more unlikely that 5850 will outperform 4870x2.

It's going to be tough for 5850 but 5870 should be close to 4870x2.
 

bryanW1995

Lifer
May 22, 2007
11,144
32
91
Originally posted by: Tempered81
Originally posted by: bryanW1995
here's some more info from techreport:

http://techreport.com/articles.x/14967/4

I just clicked this link and the first bench on there, the 3870x2 is tied with the 4850. Why would it not be possible this generation?

shit, I just wrote some cool stuff that got deleted. cliff notes version:

4850 gets better and better as the AA is cranked up. look at reviews that use lots of AA and 4850 actually does quite a bit better than 3870x2. with 4xAA/16AF they're probably about equal, and with no AA/AF 3870x2 is better. However, what are you buying 3870x2 to use no AA/AF for??? If you bought a 3870x2 you wanted to play everything at high or max details, so it would definitely have been an improvement to get a 4850.

As to why it is not possible this gen, I didn't say it couldn't happen, I just said that it wasn't likely. 3xxx had a serious issue with AA, it was not a gargantuan task to fix it with 4xxx. 4xxx, however, is probably the best series ever for AA, so that easy fix is out, and it is generally considered to be a LOT more successful than 3xxx. I believe that 5850 => 4870x2 would be as big of a surprise as 4850 => 3870x2, and possibly even more surprising, that's all.
 

PGriff

Junior Member
Jul 29, 2009
24
0
0
If you think nvidia is (was) being a tyrannical, greedy monster there are options. You could 1) Pay like $600 for the latest and greatest like an 8800 ultra or 2) not buy the card.

If they are pricing there cards too high, people will deem it to be not worth it and they will not buy them. That is not them being greedy bastards that's just them being smart businessmen. Obviously they could get away with doing that when there was no competition and its not their duty to be nice to us gamers and give us 4890 level price/performance. If theyre selling cards at that price good for them those execs can go buy a nice house in malibu or something cause they were smart enough to get people to buy their products. It's really common sense that they would price like this.

This is exactly why its great for ATI to be so competitive now as soon as the 4xxx series hit nvidia had to compete again, so they did. They dropped their prices and they are still competitive. If AMD was more competitive with Intel the same thing would happen. A sub $200 i7 (last year-before all this i5 stuff) would be phenomenal.
 

Kakkoii

Senior member
Jun 5, 2009
379
0
0
Originally posted by: PGriff
If you think nvidia is (was) being a tyrannical, greedy monster there are options. You could 1) Pay like $600 for the latest and greatest like an 8800 ultra or 2) not buy the card.

If they are pricing there cards too high, people will deem it to be not worth it and they will not buy them. That is not them being greedy bastards that's just them being smart businessmen. Obviously they could get away with doing that when there was no competition and its not their duty to be nice to us gamers and give us 4890 level price/performance. If theyre selling cards at that price good for them those execs can go buy a nice house in malibu or something cause they were smart enough to get people to buy their products. It's really common sense that they would price like this.

This is exactly why its great for ATI to be so competitive now as soon as the 4xxx series hit nvidia had to compete again, so they did. They dropped their prices and they are still competitive. If AMD was more competitive with Intel the same thing would happen. A sub $200 i7 (last year-before all this i5 stuff) would be phenomenal.

Well the money doesn't just go to the execs, it also helps Nvidia pay for and upgrade their huge room of server racks for computing new chip designs. Money gives them a technical advantage over ATI in that respect.
 

happy medium

Lifer
Jun 8, 2003
14,387
480
126
Originally posted by: bryanW1995
Originally posted by: happy medium
Originally posted by: bryanW1995
Originally posted by: happy medium
Originally posted by: bryanW1995
Originally posted by: dguy6789
Doesn't seem too good to be true. 100% performance increase from a next gen part has happened numerous times in the past. This also is the first time ATI is using the code name Rxxx in a long time. They used to use Rxxx for their top end and RVxxx for their value lines. R800 for 5870 X2 and RV870 for 5870. The use of the codename R instead of RV for their top spot seems to say that they are aiming for a top dog position.

don't know about using "R" instead of "Rv", but huge performance increase over previous gen is almost commonplace. In fact, most recently 4850 is quite a bit faster than 3870x2, 4870 is a LOT faster than 3870x2, 4870x2 is probably 100% or more faster.

Just a little correction. 3870x2 is much faster then a 8800gtx which is = 4850. 4870 is more or less = to a 3870 x2. 3870 x2 is slightly slower then 8800gt's in sli which = a gtx280

8800gtx is not = 4850. 4850 is actually better than 9800gtx, which is what started the whole 9800gtx++++--**@ bs that we saw last year. I really hate to throw up anything from toms on you, but: http://www.tomshardware.com/re...phics-card,2362-6.html

4850 actually is faster than 3870x2 in many scenarios, and the 1gb probably beats 3870x2 every time. However, I was mistaken when I said that it was "much faster". The "much faster" card is the 4870.

8800gtx vs 3870 x2 @ Anandtech
http://www.anandtech.com/video/showdoc.aspx?i=3209&p=4

Where crossfire works the 3870x2 beats the 4850,9800gtx,8800gtx.
Anandtech benches here.

http://www.anandtech.com/video/showdoc.aspx?i=3341&p=13

http://www.anandtech.com/video/showdoc.aspx?i=3341&p=14

With the new drivers today and much improved crossfire performance I believe 3870 x2 would pull away even more. The 4870 looks to be slightly faster.

those anandtech reviews were done with little to no AA. The first review doesn't even list the 4850, the 2nd one shows them within a couple % of each other, and the third one shows about a 12% edge for 3870x2. However, what happens when you crank up the AA?

http://www.techspot.com/review...radeon-4850/page6.html

not a huge 4850, but certainly this shows an increasing advantage as more AA/AF are added. I personally can't tell the difference between 93 and 85 fps, but that is still about a 9% advantage for 4850. crossfire is clearly scaling in ET QW, too, so don't say that deficiencies in xfire are to blame for this. 4xxx has implemented AA/AF MUCH better than 3xxx did, so my gut tells me that there will be more where this came from:

http://www.techspot.com/review...radeon-4850/page9.html

this same article lists several games where 3870x2 has an advantage, even with AA, so it's not clear that 4850 was superior last summer. However, it's also not clear that 3870x2 is superior, either.

here's some more info from techreport:

http://techreport.com/articles.x/14967/4


this next one is interesting, it shows 3870x2 with an advantage (at unplayable frames of course) in crysis, but in assasin's creed you have 3870x2 with a 40 - 34 advantage in average but 21 - 25 DISadvantage in median low framerate.

http://techreport.com/articles.x/14967/9

slight advantage for 3870x2 in theoretical perforamance here with 3dmark vantage.

http://techreport.com/articles.x/14967/8

no scaling in race driver grid. this has probably been fixed by now so not a fair comparison.


All of these tests were with a 512mb 4850. Lower power draw, single slot, better AA/AF, NOT xfire. Performance is in the same ballpark as 3870x2. 4850 has certainly benefitted from the past 14 months of cat drivers as well, probably more so than last years sandwich 3870x2. However, even assuming that they have both improved equally, I would still much prefer the non-xfire solution. Which would YOU pick? Also, if you got really edgy you could spend a few more $$ and get the 1gb 4850 for higher res, though it tends to get unplayable in many titles byt he time the extra 512 mb comes into play.

The topic of our conversation was that the 4850 was not "much faster" then a 3870, not if I would buy one.
But since you asked I'd rather have a similar performing single card any day if there available. And personally I can't tell much difference when using filtering @ 1900x1200, unless its a screenshot.:beer:
 

Idontcare

Elite Member
Oct 10, 1999
21,110
59
91
Originally posted by: Janooo
ATI Eyefinity - 12 megapixels anyone?

That's over 12 megapixels at 2560 x 1600 resolution for the ultimate gaming experience.

AMD, launch it already

So what happens then they X2 this thing...twice over again for screens?

Originally posted by: Janooo
Interesting enough they don't call it AMD Eyefinity.

The future is fusion, why bother renaming it now.
 

bryanW1995

Lifer
May 22, 2007
11,144
32
91
@ happy medium: some people say that filtering is useless at 19x12, others say it makes all the diff in the world. I know that it makes a big difference to me at 16x10. Of course, my old 3870 was probably fine for the games that I play, anyway...then the 4850 was better of course...ok, ok, I'm a video card upgrade addict, where is my 12 step program???
 

faxon

Platinum Member
May 23, 2008
2,109
1
81
that's under NDA. normally NDA is lifted a week before launch at the earliest, to a day or 2 before at the latest. publishing when the NDA lifts would tell everyone not under NDA (and thus not privy to pre launch info and benches) when the product was going to launch, which would defeat the purpose of an NDA
 

OCGuy

Lifer
Jul 12, 2000
27,224
37
91
Originally posted by: uclaLabrat
Originally posted by: Janooo
ATI Eyefinity - 12 megapixels anyone?

That's over 12 megapixels at 2560 x 1600 resolution for the ultimate gaming experience.

AMD, launch it already
Interesting enough they don't call it AMD Eyefinity.

How does that work? 2560x1600 is only 4.1 megapixel.

Great and all, but what % of people game with 3 monitors?

Do they all have to be the same? I have 2 1680X1050, and a 1920X1080. Maybe I can mix and match?

Very interesting.
 

Janooo

Golden Member
Aug 22, 2005
1,067
13
81
Originally posted by: OCguy
Originally posted by: uclaLabrat
Originally posted by: Janooo
ATI Eyefinity - 12 megapixels anyone?

That's over 12 megapixels at 2560 x 1600 resolution for the ultimate gaming experience.

AMD, launch it already
Interesting enough they don't call it AMD Eyefinity.

How does that work? 2560x1600 is only 4.1 megapixel.

Great and all, but what % of people game with 3 monitors?

Do they all have to be the same? I have 2 1680X1050, and a 1920X1080. Maybe I can mix and match?

Very interesting.

I am sure you can mix them. I use 2 monitors with a different resolution in my office.
The driver knows the size. When you take a window and click on maximize the window fills the monitor. When you do it on the other monitor then it fills the second monitor properly.
Though, I am not sure how the gaming would go on them.
 
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